LD 42 August 10–13, 2018

Streaming now!

stream is back up bright and early - https://www.twitch.tv/thechief10 :D raising money for ExtraLife! Doing donation jukebox - if you donate more than $2 you get to choose which song plays next. If we raise more than $100, I'll have eggs thrown at me and film it in slo-mo! If we raise more than $1000, I'll do the rest of the jam blindfolded with someone on voice chat to guide me to the buttons :sweat_smile:

my game has some ideas in its head

each shape represents an idea and you need to let only certain coloured 'ideas' into your body each idea falls from the sky ludum dare 42 post image.jpg

Will get started soon

Congrats on everyone’s progress up to now. I myself started my work shift a half hour before the new start time, so I will be almost 9 hours late to start. Hopefully I can get out on time a half hour from now...

We're in!

We've been quite busy with our newly started kickstarter campaign for our current game Garden Paws. But upon seeing this theme I really wanted to recreate a version of the warlock mod for Warcraft 3. Love that map and been meaning to make an attempt on something like that for a while :D This is the perfect opportunity!

supportonkickstarter.jpg

Going to try and kill 2 birds at once, keep working on Garden Paws and make this game. So my plan is to make characters in the same style of Garden Paws so I can reuse them in gardenpaws later, and make assets for the environment that I can also reuse in garden paws :D That way I'm working on both the ludum dare game and garden paws at the same time ^^ Maybe I'll call it "Warlocks of Garden Paws" or something like that :) Could end up being good at raising awareness to the kickstarter as well.

Macabre Hollow - a bug-free* dungeon crawling game

Fight enemies, raise attributes, collect items. Unless I'm too distracted this shouldn't be too hard to make within the time limit and should still allow me enough time to have fun with it.

Progress on lewd dungeon crawler

DkS7R5sX4AAvSUj.jpg

first few scenes are done and we have a few interactable character pieces done.

End of night one!

Here's a look at what I've got so far: https://youtu.be/MJigsGg6P5c

It's more than I was hoping for, but I'm going to be pretty busy this weekend so hopefully I can stay on schedule. Having fun, hope everyone else is too!

First Post of First LD

So we have come up with an idea, and are currently working on art, code and sound. We have gone with the ever popular (with the amatuers) stick-man aesthetic, and we are getting some great stickmen from our remote artist. I am programming and creating the UI and background art. Trying our best to be original in all aspects so we can enter in every category. So far pretty happy with progress for day one!

just woke up, ideas brewing

Marnin', y'all.

I haven't done anything yet, since i just woke up, but i was thinking of doing a bullet-hell where your character is a triangle put on a circle that gets smaller and smaller until you reach a smaller circle in the middle, where you must fit in order to win the game. (you can only move left and right on the circle).

Unrelated, but can anyone tell me what the countdown for "compo" counting down to? or what compo is? sorry, first time jammer.

Sleep soon?

Capture4.PNG

It's nearly 2 am here and I should maybe be heading to sleep soon, but I haven't even coded anything yet! I've just been having fun with the art. Things are going well though; I like how this jam is going so far! :)

Morning for us

This is the first morning in France, we have an idea, a few lines of code and a few hours of sleep.

Goooood morning everybody!

Here we go! It's time to do this :D Been dreaming pretty wierd about the theme but still no solid idea, how's it going for you ^^?

Running out of (enemy) space

So I finally settled on an idea (with the help of @lafolie who gave some good advice). You are a pirate bounty hunter who just robbed something and is now running out of (enemy) space. Protect your ship from the waves of incoming enemies in a run-and-gun like game. I'm hoping to have multiple weapons and such.

I recently started working on the graphics early on. I found it helps a ton for me to get motivated about the idea quickly and helps me get a feel for the entire game from the start. Unfortunately I can get a little obsessive about the small details this way, but I figure motivation is a fair trade off. Ship and guy.gif

EDIT - now that I post this, I notice that the thrusters for the ship are coming out of the wrong spot...

Turn Based Battle Royale

Just woke up and checked the theme. Then skimmed through my list of "concepts I'd like to prototype some time" and a turn based battle royale seems to fit the theme very nicely. Might be a concept some others also go for (because "running out of space" is somewhat the definition of battle royale), but I am really eager to try this out.

I wonder how feature complete this can get. I aim for single player only and try to cut as many features for my mvp as possible, so lets see how this turns out.

Any ideas for a name?

First Night Finish!

En-US

It's 3 o'clock in the morning here in Brazil. I spent 4 hours doing and erasing and redoing the visual assets. Still lacking the HUD and programming the game.

But at least I have a Main Menu working. I think it is better to go to sleep than tomorrow (or today) will be very laborious.

---//----

Pt-BR

São 3 horas da manhã aqui no Brasil. Eu fiquei 4 horas fazendo e apagando e refazendo os assets visuais. Ainda falta o HUD e programar o jogo.

Mas pelo menos tenho um Menu Principal funcionando. Acho que é melhor ir dormir que amanhã (ou hoje) será bem trabalhoso.teste222.PNG

2nd Update: Made an awesome diamond in blender.

First day of work! Still up (3am here) and trying to achieve a playable prototype.

I don't know why all my placeholders look vaporwave: screen_1533965696.96.jpg

I tried doing some "fuel diamond" you have to get in order to stay functioning. And i liked it a lot (although it won't look as cool in Unity) Captura de pantalla (124).png


We are still in Discord! join and share if you want to! :) https://discord.gg/NKTQ83

This is Bob.

This is Bob.

Bob is a hoarder

Bob has a cat.

Bob eats a lot of food.

Bob doesn't throw away his trash.

Bob puts pineapple on his pizza.

Help Bob Survive.

As this is my first jam, and I'm working by myself, I don't know if creating the assets before writing any code was a good idea. Let's see if this works out!full scene.png