Ludum Dare 47 October 2–5, 2020

Something's Changed (Minsk 2118) - my first Ludum Dare game - is done!

olakdak.png

For this entry I reinterpreted my song Minsk 2118 (Nothing's Changed). Concept was that in this town/country nothing will ever change, only the technology. So recent events in Belarus made me reinterpret this work, here are the results! There are little neat references to the theme throughout the game.

Also - thank you Ludum Dare 47 - that was a crazy and truly surreal experience ⛰️⛰️! - pretty CRUNCHY too!

Also2 - it's my first Ludum so I would like to rate back some of your games - comment them under this post or something.

PLAY AND RATE IT UNDER THIS LINK https://ldjam.com/events/ludum-dare/47/somethings-changed-minsk-2118

screen2 better.png

I updated the fonts

Played my game "Hyperloop hell" before and could not read the text? Want to know what was said?

I updated it and added a second HTML5 link with the updated font. I feel like this fixes a bug as inreadability ruins the game but if people feel otherwise they can still play the old version.

https://ldjam.com/events/ludum-dare/47/hyperloop-hell

Screenshot from 2020-10-06 11-05-32.png

Welcome to Hell!

https://ldjam.com/events/ludum-dare/47/loop-on-neck

https://www.youtube.com/watch?v=dV-gorl54gY

Looking for loops brother?

da7.jpg

Then you came to the right place! Loop around in the vicious cycle of dying over and over again to solve your own murder mistery and start searching around for the criminals. Check out the best detective simulator from ScoobyDoo to present!

Behold the RECURRING DETECTIVE!

Annotationem2020-10-05/em230608.png

May i offer you a first hint by giving you the link to the game! The rest is on your shoulders. Shall the loop be as small as possible ~ Good luck!

https://ldjam.com/events/ludum-dare/47/recurring-detective

Loop through

The Mandala Spa is open!

It is endless, goal free, pressure free. Pure bliss, connect the blocks into loops and let your creativity flow while creating some Mandala arts!

Play and Rate Mandala Spa!

Don’t forget the feedback and don’t forget to read the How to Play!

Play on Itch.io

I would love to see some of your creations, here is an example: Screenshot from 2020-10-04 23-04-00.png

Someone has set the whole forest on fire!

The Fire Case

Снимок экрана 2020-10-06 094007.png

All of the animals are in danger and only Detective Nick Furry can find the culprit behind this case. Join our little fox detective on a platform journey filled with tricky puzzles and funny animals and find all of the clues and the loop hidden in the game.

Controls: A/D - Movement Space - Jump I - Open Inventory E - Make trees fall W/S - Change the forest layer

PLAY NOW

Only 12 hours have passed till we finished the game

It feels like i'm playing & rating games for some days, but actually I do it till morning. Ohh, i should relax a bit and play something...stop...I need to breath fresh air for some minutes https://ldjam.com/events/ludum-dare/47/time-saver

ezgif.com-optimize.gif timesaver.png

Glitch Lab - The Little Glitched Robot

He's both cute and agressive ❤️

It was our first game jam, and we are very proud of what we did. We’ll probably continue to work on it: update some things and bring new features.

We hope you’ll enjoy it, have fun :)

Main link : https://ldjam.com/events/ludum-dare/47/glitch-lab

Desktop 06-10-2020 11-12-46-347.png

Give me all of your loops!

Drop a link to your game in the comments and I'll give it a play :grin: I'll be prioritising macOS/WebGL games to start with, I can't get on my Windows PC til later on today.

While you're here, you should check out the two games I submitted, PolyFury and Event Horizon :grin:

ezgif.com-gif-maker.gif

it's up!

What an amazing jam! We were not sure where we were going with all this but in the end we are pretty excited by what we came up with. We hope you'll enjoy it as much as we do :smiley: .

3823a.gif

Here's the link to our page:

https://ldjam.com/events/ludum-dare/47/choo-choo-loop

Now I just want to sleep for 4 straight days... :laughing:

Congratulation to all of you and I can wait to test your games right now! (well... or maybe tomorrow... :smile: )

Do you nailed it?

Drill nails and follow lightIMGem20201006/em150229.jpg

Oops Loops!

itchioembanner/em960.png

​Sir Woodloop wakes up only to find out he is stuck in a loop. Literally. He embarks on a dangerous adventure in search of a magical tool to free himself from the loop.​​

Go check it out :grin: :

https://ldjam.com/events/ludum-dare/47/oops-loops

Late feed but... Cat's Delivery Service is released!

38349.png

We do know about some polishing to be done. Also we had hard times making some little things like items and Inventory on time. However! This was a challenge for us all. And I truly think we've made our best here in so little time!

Please enjoy our little visual novel and leave a feedback if you want! =)

https://ldjam.com/events/ludum-dare/47/cats-delivering-service

38362.png

Hello Adventurer !

![Bruh.png](///raw/b3b/c2/z/38e25.png Hello Adventurer! Here’s the link to play & rate my game ! https://ldjam.com/events/ludum-dare/47/the-cursed-tower

Please leave a feedback on my game

Looped is a shooter game where you are trapped in a loop(Circle).You have to avoid enemy bullets by moving around using the arrow keys.Enemies will try to com near your loop that will make a loop shrink.You can shoot them by pointing a mouse at them.

ENJOY and please leave a feedback

LINK TO THE GAME: https://ldjam.com/events/ludum-dare/47/looped-3 The game is available as an HTML5 game or as a downloadable version for Windows, MacOS, Linux

!! I DON'T KNOW IF THE MAC AND LINUX VERSIONS WORK. IF THEY DO PLEASE LET ME KNOW!!

looped_logo.png

screen shot 1.PNG

screenshot2.PNG

Epsilon | 2D Puzzle Platformer | Play in browser

After waking up on a mysterious planet, lost and alone, you must find a way to Epsilon base. Play in browser >>> https://simmer.io/@Sherwinkc/epsilon | Download game >>> https://sherwinkc.itch.io/epsilon | https://ldjam.com/events/ludum-dare/47/epsilon-2d-puzzle-platformer Desktop Screenshot 2020.10.05 - 21.36.29.93.jpg Desktop Screenshot 2020.10.05 - 21.37.52.15.jpg

Free Hamster

Hey everyone, I hope you all had a good rest last night !! Do not hesitate to come and test our game!! https://ldjam.com/events/ludum-dare/47/free-hamster

Cover.png

Cursed Temple, my entry to LD47

Hello everyone!

I thought i'd make a short topic to present my game here.

As an amateur music producer, one of my first idea when I looked at the theme was music loops. Then I thought about recording things and hop! I had my concept :O (= recording your actions then watch how it works and redo with your new knowledge, etc)

My biggest challenge was certainly not the mechanics itself but how to make it juicy and funny.

I have to admit I've certainly spent too much time on graphics and the last hours were an absolute rush. I think I made the levels in the last 2 hours so it's not perfectly balanced and I forgot to make levels of various time lengths... (but anyways the game can be finished, I did the entire run within 25 loops)

Here's a screen

screen cursed temple.png

And here's the links : (level 7 is currently bugged on WebGL version, you can still access the last level by escaping to menu and go to level selection)

entry : https://ldjam.com/events/ludum-dare/47/cursed-temple

HTML version : https://neragoth.itch.io/cursed-temple (wide screens 21:9 or so will work but show items placed outside of the 16:9 camera.. sry bout that)

Also, I couldn't make some features that popped in my mind too late, like for example, indicator of the position at the start of a new level, a global loop counter, an option to show a short ghost every x seconds to let the player have a clue on what he's doing, and some juicy and ambient graphical features or shaders...

In the end, I'm proud of what I made in such a short period of time, and I had a lot of fun doing it!

Many Thanks to all the testers and I hope you will enjoy the experience! (And don't hesitate to count and share how many loops you had to record to end levels 1 to 8 :) )

Jump into QLoop, folks !

Hi there!

Once again, we're proud of our entry for the jam with @PapyKent !

The game is called QLoop, and here is our entry : https://ldjam.com/events/ludum-dare/47/qloop

MINIATURE.png

Pick your actions wisely, and loop through it to survive as long as possible !

Screen1.png

Screen2.png

--> THE INNER CIRCLE

thumbnail4.png

Take on the role of an ordinary government worker who has lived most of her live with the knowledge that she has been IN THE LOOP about information that is not accessible to the public. After finding a shocking correspondence from her superiors that revealed to her how much she did not know about, she decided to act!

Will you be able to successfully navigate through restricted areas of the government building and obtain incriminating material to expose them?

https://ldjam.com/events/ludum-dare/47/the-inner-circle

Brainwash all the people from InYourFaceABook

Try to brainwash all of InYourFaceABook users with the objective.

Screenshot 2020-10-06 105254.png

Check the instructions first:

https://ldjam.com/events/ludum-dare/47/inyourfaceabook/inyourfaceabook-instructions-lacking-in-the-main-game

Back And Forth

Back And Forth Is A Puzzle Platformer Game That Will Get You Stucked In A LOOP Of thinking, you may Ask What’s New, Well Instead Of Controlling The Player You Place Objects That Will Help you Overcome The Level And A Breack The LOOP.

https://ldjam.com/events/ludum-dare/47/back-and-forth

2.png

3.png

Loop Frogs is here!

I was pretty sure we wouldn't get a playable build ready right up until about 2 minutes before the deadline...

Promo banner.gif

2020-10-06 0200.gif

https://ldjam.com/events/ludum-dare/47/loop-frogs

Hope you enjoy playing it... it almost killed us to make it!

Compo Bugfix Rules

Is adding settings panel to adjust SFX (based on feedback) considered a feature, or a fix? :sweat_smile:

Time to fly a jetpack in Orbital Roaming !!

Houston we have a problem ! The space station is defective. Go to the neighboring station to be safe. Jump from planet to planet to get to your destination. Use your jetpack to launch yourself into space and use the gravity of the elements that make up your universe. But watch out for your oxygen and meteorites !

It's time for you to test your ability to fly a jetpack :) come and do it here: https://ldjam.com/events/ludum-dare/47/orbital-roaming

Gifpost1.gif

Do not hesitate to give us a feedback on our game. For three of us it was our first participation to this jam and we are proud of what we achieve, we haad a lot of fun during those last three days.

Many Thanks to all the testers. We hope you will enjoy the game experience!

Loop Defense Drone

web version here, switch version coming soon !

https://eddi-mitchoum.itch.io/looping-defense-drone

LoopingemDrone/emScreenemscrenshot/em2.jpg

Submitted!

I told you I'd make another silly first person thing with strafe jumping. Here it is:

https://ldjam.com/events/ludum-dare/47/the-next-subject

Give it a try if you're into Indiana Jones sort of thing. Don't expect to be successful though, it's not forgiving at all

ld47_4.png

For now there's only the Windows build, I'll try to add WebGL later

Playing LD games for a good while.

Hello, if you'd like to send me the link to your game ill make sure to play it for at least 10-15mins. I'd prefer WebGL but windows is also fine 8)

Our game: https://ldjam.com/events/ludum-dare/47/the-cold-loop

New logo!

After getting back from school I decided to whip up a new logo to replace the placeholder one I rushed yesterday.

new logo.png

Now to go work on other art stuff, like prettying up the itch page.

Shameless plug:

GGGGGGGGGGGGGGGGGGGGGGGGGG.gif

interested? Check out Defuse in under 5 here: https://ldjam.com/events/ludum-dare/47/defuse-in-under-5

Fixed crashing build. Save The Prince is ready for playtest now!

Oct-06-2020 17-24-48.gif

Last-minute panic made me upload a version from 2 hours before deadline.

Apparently I released a game that crash after 1 minute and calmly went to sleep T_T

Fixed build is up now, please check it out everyone! :v:

WHEN IT'S TIME TO PLAY LD GAMES

timetodance12.gif

Lots of cakes, coffee, conversation, post-it, efforts, good mood, cakes, coffee, feedback were necessary to make you dance like you've never danced before.

https://ldjam.com/events/ludum-dare/47/time-to-dance

TIME TO DANCE! is waiting for you, play it, rate it, give feedback

Don't forget to support us on twitter https://twitter.com/savvy_community ♥️🕶️

Cheers from savvy community

I'm continuing to work on my game after LDjam!

Heres the link if you haven't trie my game yet: https://ldjam.com/events/ludum-dare/47/roll-back-the-time

I don't know how I can squeeze more content out of this idea, but I really want to.

Mystic Dungeon & Mighty Mustache

Roguelikish game about a mighty barbarian stock in a dungeon loop.

Buy Stuff and go to the dungeon. If you die you lost 75% of your loot !

38426.jpg

Gameplay .gif for Escape The Sun

4mb.gif Come if you like fast paced arcade space games. https://ldjam.com/events/ludum-dare/47/escape-the-sun :smile:

Cursed Deck - Ban your deck to win

Cursed Deck is a Slay the Spire esque game where your goal is to actually ban all of your cards to win and escape the endless loop of drawing cards. You will encounter monsters which... when killed will grant you a prize. Sometimes even the most important one - the option to ban cards from you Deck, Hand and Discard pile.

You have to play smart and keep your Attack cards in your hand at the end of your turn - if possible, because the Ban card will always focus on your Deck and Discard pile first.

Here are two small gifs of the gameplay.

gameplayLD47-1.gif

gameplayLD47-2.gif

Can't find the link to my game? Here it is: https://ldjam.com/events/ludum-dare/47/ludum-dare-47-cursed-deck

Please leave your entry in the comments - will happily trade rate 4 rate. :)

Cycle Breakdown

If you still haven't played Cycle Breakdown, you should definitely do it right now! :DDD

Check it out: https://ldjam.com/events/ludum-dare/47/cycle-breakdown

Screenshot.png

Multiplayer for Ludum Dare

This time we tried something different

Multiplayer games seem to be a bad fit for game jams. Online multiplayer requires more than one person to be playing at the same time and couch coop requires you to have a second player around. In both cases you will miss out on many players because of these limitations.

But what about asynchronous multiplayer? Instead of having two or more players play at the same time, build a singleplayer game that is impacted by the actions of previous players. This is what we did. While our game is played by only one player at a time, the map is persistent and is passed from one player to another.

Networking is awful

Another big downside of multiplayer in any form is the additional workload. Apart from the game itself you have to develop a server that can handle the game's requests and manage the game state. We had looked at different solutions for this in advance but we still spent quite some time getting everything to work. We hosted the server ourselves and while this gives you great freedom, rapid development iterations and is essentially free it also adds even more work. For anyone else planning on going multiplayer I would recommend renting a cheap server space and domain somewhere for little money. It it definitely worth it, not having to set everything up yourself (CORS, SSL, etc.) while also not having to run a computer 24/7 for your game to work.

37fac.png

Nobody finishes the game

And finally a mistake we made in designing our game. In To Hot too Handle you have to build up production to assemble a rocket and to escape from earth. The resources on earth, however, are limited for all players. When you start your round you will find the ruins of the previous player's civilization and you only have the resources that the previous player left behind.

The problem is, for this loop to work players have to finish the game. Only when a player launches his rocket is the data sent to the server and prepared for the next player. But at this point we have received 8 ratings but not a single server update. This is very unfortunate as the game's core message is about preserving the planet for future generations/players. We want you to finish the game, see your impact on the planet and think about your decisions.

For future games of this type I would suggest a system where updates are sent more frequently. Of course this requires a game idea that supports it.

Check out the game

If you came this far and want to try out our game yourself, here is the link:

https://ldjam.com/events/ludum-dare/47/too-hot-to-handle

But make sure to launch the rocket!

~TheMoonrise

Finishing your Ludum Dare game be like...

LD47 Tutorial Vibe.gif

Check out my game, The Bards Tale: https://ldjam.com/events/ludum-dare/47/the-bards-tale

A story about a prince cursed to be stuck in a loop the day before his great royal wedding to establish a commonwealth between Rudawa and Arcadia! Can you save him from his fate and restore balance to the medieval kingdoms?

Do-Nut Stop

Check out our game, Do-Nut Stop https://ldjam.com/events/ludum-dare/47/do-nut-stop

A little management game of a donut factory. Grab your dough from the middle of the factory, shape it, fry it, fill it, glaze it, sprinkle it and then ship it. StartScreen.png

SWITCHER-00

s00_Demo.gif

Hey guys! Here's my entry for Ludum Dare 47: SWITCHER-00. Control a drone as it patrols around its routes to turn on deactivated switches.

https://ldjam.com/events/ludum-dare/47/switcher-00

Check out our Hack and Slash/Puzzle game

GIFemdemo/em2.gif

Re-Slash is an exciting mix of hack and slash and puzzle game in which you have just a few seconds to move and attack freely before your body glitches out and gets stuck in a loop, repeating your moves over and over. You will need to kill every enemy to advance to the next level.

PLAY IT HERE

Can you hit 1000 points?

First thing, I want to thank everyone who played my game and who left feedbacks, they are always appreciated!

It's really cool for me to read new names in the highscores (a little less fun to see mine going down xD). I'm very impressed with the scores you are reaching, as the difficulty of the game increases really fast!

opera_AGqUgjSu8J.png

So I want to congratulate the players in the screen (if you are reading this post, write in the comments) and invite others to try the game, leave feedbacks, and if you can, can you hit 1000 points?

ezgif-7-bff99961755f.gif

Bug fixed

One of our friends has found a bug in a game. Invisible wall made the game impossible to finish. It is now fixed, so the game is finally playable. Thank you, Artyom! The placement of the bug is shown on a picture below.

2pc_UgR-R2A.jpg

We will be happy if you will play our game and leave feedback!

Link: https://ppgames.itch.io/warehouse-madness

Shet

o no

Untitled.png

Should not have left replying to comments until now.

Send me your games to play it live on twitch!

I have this thing i do on ludum dares that i do a few livestreams during the voting stage playing and rating the games of whoever asks me to play them. Anyway please post your games in the comment section if you want me to play it, and of course if you have some time try and play my game too!

here is my twitch account: https://www.twitch.tv/lerpish

i will post a comment here whenever i start livestreaming

Playable on browser now!

gg.gif

Play on Itch.io : https://shigi242.itch.io/flooper

LudumDare : https://ldjam.com/events/ludum-dare/47/flooper

"I Reboot" - Update V1.1

Icon-export.png

Hey everyone, our game, I Reboot, has just been updated ! I only added a background to the camera so there is no more ugly "blue box" around the map.

If you still don't had played it yet, please go for a ride !

The Inner Circle

Test your sneaking skills and find confidential material that needs to find its way outside the loop! or will you be stuck in the loop?

387c9.png

Take on the role of an ordinary government worker who has lived most of her live with the knowledge that she has been IN THE LOOP about information that is not accessible to the public. After finding a shocking correspondence from her superiors that revealed to her how much she did not know about, she decided to act!

https://ldjam.com/events/ludum-dare/47/the-inner-circle!

Testing and rating your games live!

It's almost tradition at this point. I will be rating your games live on my Twitch channel again.

If you want me to play your game, you can add it to the list HERE.

I will start the stream tomorrow at 8pm CEST on my Twitch Channel.

See ya then :D

Time Saver: Now probably fixed for Linux

Before there was an issue with missing shared libraries under linux. Now everything should work just fine. Check out the game itself: https://ldjam.com/events/ludum-dare/47/time-saver ezgif.com-optimize.gif timesaver.png Снимок экрана от 2020-10-05 23-57-25.png Снимок экрана от 2020-10-05 23-53-50.png

Cleaning up Hubert! Last Train Home bugfix changelog 1

LastTrainHome.png - A score of 400 was combining the 400/500 score title. This is now corrected - Previously a score of 1000 was completely impossible due to the "Seconds to door" timer continuing to count during the endgame. Max score is now completely achievable! - Some props were spawning inside chairs. This has been corrected. Luggage.png - NPC chatter continued to play in the end screen. This was not intended behaviour and has been fixed - A few object UVs were very messy and the correct Albedo/Metallic settings weren't set, so we had shiny bags and matte bottles. These have all been cleaned up and look much better now Textures.png

Memorial

It might be a bit rough around the edges but I managed to finish this year's entry as well.

In the distant future there’s a machine that allows you to revive your memories. But sometimes people get stuck in them. It’s not easy to get out, and if you aren’t free in 72 hours then your brain dies.

You take the role of T, a Diver specialized in bringing out people from said loops. Will you be able to?

This is my first time trying to work with 2D art and animations that are not pixel art and it shows. Hopefully nothing too gamebreaking!

drawing.png

(This image might not be representative of the final product :stuckouttongue:)

iLoop - now available on Windows and Android

iLoop is now available for download in Windows and on Android phones (besides browser-support):

Collect food -> gain points -> enemies become faster -> game becomes harder -> improve your RANK in game!

Can you unlock the SECRET hidden rank, achieved only at a certain score? :D hehe

Try out this hyper-casual 2D endless runner game now! Have endless fun on your computer/phone/browser!

Link: https://melvinng.itch.io/iloop

Screenshot1.PNG

Help the raccoon!

Raccoon needs your rating ). Feed him quickly here: https://ldjam.com/events/ludum-dare/47/raccoon-in-a-loop 4haing.png

PlaceBlock

Please rate my game! It is my second Ludum-Dare and I am very excited. I would like to get some feedback to improve https://ldjam.com/events/ludum-dare/47/placeblock

coverld47.png

Anyone in for a puzzle/adventure experience?

image1_960x600.jpg

Can you solve the sequence that will get Bill's head out of the loop? :smile_cat:

https://ldjam.com/events/ludum-dare/47/hang-on-bill#/

Should i make changes after game submission ends?

I would like to add a slider because many people cannot play the game because of the sensitivity of the mouse. What do you think? Does it count as a necessary adjustment that is allowed? Or should I not change it to keep it fair?

[UPDATE] AutoMate | We added an updated version with your feedback

Hi ! Thank you for your feedback, we fixed some issue thanks to you. You can now download a new version of the game in the submission page : https://ldjam.com/events/ludum-dare/47/automate You can also download the jam version if you want. :smile:

with @nelow and @gabjetLDemNews/em01.png

Live on twitch, rating and reviewing your games!

Hello! as for every Ludum Dare i will be streaming while reviewing live your entries! https://www.twitch.tv/siraeron

you can submit your game with this form: https://forms.gle/PRtUKNiXbLtMjzWCA

see you on twitch!!

Challenge yourself with this seemingly simple puzzle game

splash.jpg This weekend we poured all our love and creativity into a puzzle game. This one requires you to choose the right set of moves, looped infinitely, to navigate through a map of enemies, deadly traps and cells that do all sorts of crazy things. Can you beat all the levels?

Try it out here!

If you play the game, also leave a comment so that we can return the favor :smile:

Stuck in a portal

Portal style game, Stuck in a portal.gif Try to eat all the cakes ezgif.com-gif-maker.gif And you might be able to get away from the lab

this is the game https://ldjam.com/events/ludum-dare/47/stuck-in-a-portal-1 I would love feedback

Gameplay video!

https://www.youtube.com/watch?v=DYc1nlRLGkc

Rise up against oppressor

This is neverending loop. He comes, he kills, it repeats. But you should finish it. But you need money.ShortVideo.gif

https://ldjam.com/events/ludum-dare/47/kill-the-player

This is my entry for LD47. Hope you will like it!

It's ya boi

Pluggy McAdtime!

new logo.png

Come try out Defuse in under 5, a simple 3 min game where you must defuse a bomb under 5 seconds.

-

GGGGGGGGGGGGGGGGGGGGGGGGGG.gif

-

Interested? Here's the link: https://ldjam.com/events/ludum-dare/47/defuse-in-under-5

Late Update

Hello ! I took an hour today to fix few bugs. So now, this is the final version of the game : https://ldjam.com/events/ludum-dare/47/autoloop Don't hesitate to play our game :D

Here is the patchnote : - The runner won't be stuck in front of a wall anymore - The UI is no longer affected by the render - You can now close the game with "Esc" - The runner has the right material in the back

Autoloop.png

Some how we pulled that one off

It's the day after the night before and I still can't quite believe we pull this one off. We managed to get something coherent and game shaped out the other end despite picking a tech stack that was new to almost all of us in a language that all but one of us never regularly used having not really worked together on anything like this before.

titlescreen.jpg

We started from scratch with basically just a node application that had PixiJS creating a blank WebGL context for us and almost nothing else other than a build/deploy system to work with.

By the end of it we had built:

  • Custom track rendering system
  • Physics for tail sliding, crashing cars
  • Particle system for ridiculously over the top exhaust smoke and explosions
  • Controller input system that handled 4 different types of inputs on both desktop and mobile browsers
  • 3 tracks including backgrounds
  • Lots of buttons, widgets and menu backgrounds including a custom 7-segment LCD timer effect.
  • 2 music loops and a few sound effects
  • A high-score submission and tracking system
  • All the glue to hold it together
  • A limited track editor. (There's an unmerged branch that made custom tracks playable too, but it wasn't slick enough to enable yet)

All of which largely just worked when tested on a pretty wide range of browsers and hardware.

crashing.jpg

And somehow we managed to ramp up quickly, prioritise and then divide that lot out. Better yet we merged/integrated almost everything when it landed with surprisingly little pain right up to and including the final commit that added the background for track 2. (That one got merged a full 8 seconds before the deadline!)

If we had more time I'd have liked to do a few more things:

  • Make the AI have an easy mode rather than consistently drive perfect lap times
  • Make user contributed tracks a thing proper thing
  • Make some random drops to mix it up a little, or find something else to add into a crazy mode
  • Add some more multiplayer options, perhaps racing a ghost car?
  • Experiment with ways to show the results data better

track1.jpg

I learned a bunch along the way, but perhaps one of the big takeaways was just how well the CI/CD flow worked out for us to all be in the same place with development.

It was fun (and I think the others agree?), but overall I'm just dead pleased with the way the whole thing worked out from art style to code integration and everything in between.

track3.jpg

If you've not yet tried it out please do take a look at our finished entry. Thank you very much to everyone on the team for working so hard over the weekend and agreeing to give this a go in the first place.

Let's start the game TOGETHER !

https://www.youtube.com/watch?v=WwJ0nx9qX2c

Enjoy a calm and relaxing game with GREAT gameplay. But before, you need to Start the game, isn't it ?

Start The Game (Together) isn't just a game, it's a shared experiment. Enjoy it as a community !

Your actions will impact the gameplay of the other players, and how they explore this loop. Dive further in the depth of the loop, or try to escape it ! (Can you even escape it ? Aren't you all stuck in a loop ?)

Join the community here : https://ldjam.com/events/ludum-dare/47/start-the-game-together !

StartStart.JPG

Time to de-throne Dalon

rrLogo.png The leaderboard is filled with Dalon´s time. He is good but I belive that you can beat it.

toplist.PNG

Crypt Loop

Solve the puzzle

Will you be able to solve the Crypt Loop? :unlock:

Play here

How to play

  • Control the loops by color or shape.
  • There's only one correct position for each element.
  • Levels are procedurally generated.

Source code

Download source code

  • Install with yarn install or npm install.
  • Start with yarn start or npm start.
  • Visit localhost:4200 on the browser.

Screenshot from 2020-10-06 01-23-54.png

Screenshot from 2020-10-06 01-25-14.png

Screenshot from 2020-10-06 01-27-00.png

Crypt Loop (1).gif

Getting tired of picking up passengers? Just pick up a missile launcher then.

Looper Driver! is a game where you play as a bored taxi driver who got tired of doing the same things every single day. But one day, he decided to "upgrade" his taxi and blow up other bored taxi drivers to end their misery!

https://ldjam.com/events/ludum-dare/47/looper-driver

TaxiV15-min.gif

TaxiV14-min.gif

Screenshot_7.png

Screenshot_13.png

Screenshot_2.png

Top Down Shooter with EPIC BOSS BATTLE

Want to play a wave based top down shooter with an EPIC BOSS BATTLE? then you're at the right place.

PURIFIER offers you all that and more:

https://ldjam.com/events/ludum-dare/47/purifier

Also features an Online Leaderboard. Can you claim the High Score?

Screenshot 2020-10-06 024458.png

Can you escape from the planets Gravity Loop? (HTML, Mac and Windows builds)

Main (2).png

Bowie, the lost astronaut has crashed on an alien planet and finds himself trapped at the base of a pit.

Navigate towards the surface before getting trapped in a Gravity Loop. The Gravity on this planet is too much for Bowie to handle, so he uses his Gravity Disabler to weaken the planets pull.

You can find more information here: https://ldjam.com/events/ludum-dare/47/gravloop

It was such a fantastic time creating this project with a friend of mine, Aidan (he is responsible for all art, hand made by himself!!) Even though my boyfriend has Coronavirus and I was juggling looking after him too, we had a blast with it!

You can check out gameplay here: https://www.youtube.com/watch?v=T6Tdbae4ibs

Publish for Web!

Come on everyone, publish your games to the web.

Personally, I will not play games that only provide binary downloads.

  1. Most games don't publish for my OS (Linux), which is fine, I guess most of you are on Windows
  2. Binaries are kinda untrustworthy. I've seen several games that produce (probably false-positive) anti virus warnings on Windows systems.
  3. Most games do not publish sources, at least not directly in the ldjam page.

I will play native binaries iff the web version or the screenshots really hooked me and the native version promises some enhancements (usually better performance or controls).

Publishing for the web is pretty easy in probably all commonly used game engines (Unity, Unreal, Godot, LibGDX, ...).

For Unity you might need to disable compression in the web player settings before exporting (there are known bugs around it), but other than that it's just:

  1. Install web publishing support, if not already (in the Hub: "Add Modules" on the installation)
  2. Go to build settings
  3. Select WebGL
  4. Click Switch Platform
  5. Click Build, Select a Folder
  6. done.

It takes a bit longer than a native export, but it should generally work. If you are using UnityEditor classes (Handles and Gizmozs probably), you need to wrap them in #if UNITY_EDITOR #endif blocks or move the code to separate classes in the Assets/Editor folder, but the export errors are fairly clear on that.

"But where can I upload the export then?" you might ask.

I wrote a post about that for LD 38: https://ldjam.com/events/ludum-dare/38/where-is-mommy/submit-for-all-the-platforms

We at Banana4Life host our code in Github, so its natural to host the web export on corresponding Github Pages in the same repository as the source. Recently Github changed it, so Pages are not enabled automatically, when you push the "gh-pages" branch. You can now use any branch, but you have to enable Pages in the repository settings by selecting a branch and root directory.

Please try my game Looped

looped is a simple shooter were you are stuck in a loop(Circle) and you have to defend it from enemies by shooting bullets at them by POINTING A MOUSE at them.Be careful,they might shoot you.You can move around to avoid enemy bullet by using THE ARROW KEYS.If they come in contact with the loop it will shrink.ENJOY,If you liked it please leave a feedback.

LINK TO THE GAME: https://ldjam.com/events/ludum-dare/47/looped-3

The game can be played in the browser(HTML5) or as a downloadable version for Windows, MacOS, Linux

!! I DON'T KNOW IF THE MAC AND LINUX VERSIONS WORK. IF THEY DO PLEASE LET ME KNOW !!

screen shot 1.PNG

screenshot2.PNG

screenshot3.PNG

looped_logo.png

Better luck next time...

Time got the better of me, I didn't settle on an idea until just before the end of the first day, and figuring out how to program it used up most of my time on the second day, which left me nowhere near enough time to do everything else...

So I might have failed for now, but I think its probably for the better anyway, now I can finish it without the pressure of a deadline, which I hopefully will be doing sometime this week if everything goes to plan.

If you are at all interested in seeing whatever I end up with, you can follow me on itch, but for now here is a screenshot of what I have so far: (yes it's very minimalist, that's why it needs extra work to make it better)

Untitled.png

Congrats to everyone that did make a game, I will still try to play a few of them even though I can't rate them :wink:

Rate mr Loopy!!!

https://ldjam.com/events/ludum-dare/47/mr-loopy

Chill in space with Astrolo-fi !

astrolo-fi4.png

Hey! Want to chill in space?

If you want to play it's there: https://ldjam.com/events/ludum-dare/47/astrolo-fi

astrolofi3.gif

Advice

guys just add web versions to ur games/ its not always comfortable to download it

Robetrotter

Hi! Its another Rating Day! If you havent already tried out Robetrotter give it a shot here https://ldjam.com/events/ludum-dare/47/robetrotter :v: Logo.png

my game

if its interesting for u u can play our game

https://ldjam.com/events/ludum-dare/47/untiled-runner-game

P.S and yes there is web version

Seeker - Witness/StanleyParable crossover - Mini Dev Log

What a jam! We definitely bit off a bit more than we could chew for this one although I am still happy with the result and learned a lot. The final result is a groundhog-day/stanley parable/witness crossover with a few mysteries/puzzles. If you have not played Seeker yet, you can play it here. This post contains some minor spoilers.

The initial goal was to create a game where the level appears very simple at first but the player is set back to the start immediately after finishing only to realize that they learned just enough to find the first secret. For the final game I am pretty happy with how this turned out where there is a blue tinted grass that means a block is a button or trigger of some sort. The first time you play the level it is almost impossible to avoid stepping on the trigger to reveal the first door while moving to the right. After this the player may look to the left and realize they could have gone left all along to find the same trigger mechanism that opens a new part of the map. There are several other mechanics ranging from the common platformer features (breakable blocks) to custom controls (mouse movement/clicking affecting various things) to things that seem like aesthetics becoming key mechanics.

These first few levels were all made on paper and planned from the beginning but it took almost 48 hours of the jam to get to the point where the engine was polished enough and had enough mechanics to start adding new puzzles and the last 3 or 4 endings were all added in the last hour so it got a bit hacky at that point! So far for every game jam, I have made the engine from scratch in javascript which has led to a lot of unique mechanics but this is the first jam where I felt that the game would have been much easier in game maker or unity. It ended up being a lot of work to make a proper platforming engine from scratch and we did not end up getting to do the custom shaders and fancy effects that we initially envisioned.

After finishing the first 3 carefully made guided endings, the player now has enough knowledge to find 4 more challenging endings with a bit of exploring. There are a total of 10 puzzles with 12 endings although the lines between the puzzles start to blur at the end. For a game-jam this is definitely a huge design challenge and balancing is incredibly difficult since we are already spoiled on the secrets which are important to gameplay. I think it ended up a bit on the easy side for the first few endings in order to cater more to the game-jam audience and accessibility with the last 2 being a lot harder and the middle feeling well balanced. Overall I am really happy with how this turned out and I think while it isn't very extendable in it's current form, it proves that the concept is workable and I really want to make another game like this in the future.

Code

Game

LD Entry

Here are a few screeenshots, although since the entire point of the game is that the mechanics are not obvious until you play, it is hard to tell what is going on in a still screenshot:

seeker_2.PNG

seeker_mountain.PNG

seeker_3.PNG

seeker__flower.PNG

Looped Chaos!

Hello! If you haven't played Looped Chaos, please check it out: https://ldjam.com/events/ludum-dare/47/looped-chaos

cover.png