Ludum Dare 47 October 2–5, 2020

I'm in, m8!

I'm in!

I was able to make something super simple last time and hopefully learned my lesson with time management.
Ready to give this another shot and see if I do any better!

Tools: - GameMaker Studio 2 (GML) - Aseprite or GMS2 built in sprite editor - BFXR and Rytmik or something (If I manage to get to audio)

Good luck and have fun!

Time to prepah-ray for ludum dah-ray!

Six years later and this is still an incredible theme tune! :musical_note:

https://youtu.be/5vxYUr9e-GY

Recruiting for a Team

Hello

We are looking for people to join our team for LD47 If you’re looking for a team, please drop me an email @ ld47-team@tolmera.com

You can check out my library of games here: https://ldjam.com/users/tolmera/games That should give you some idea about what I’ve done in the past.

I’m a professional programmer for a career at management level, so this time for LD I intent to run a full team and co-ordinate all the pieces coming together.

We are currently looking for:

Programmers - Please we need you! (HTML, CSS, Javascript, Node and other web compatible languages - feel free to apply even if this is not your realm, as the theme may dictate a change of plan)

Designer Artists

Voice Actors

Testers

Socialites who can promote our game and play games from the community.

Thank you very much

If you’re interested in joining the team, please email me with examples of your work (You’re still welcome to apply even if you don’t have a portfolio - I realise not everyone has the luxury of being established or having work they can exhibit)

Come use our code #2: Browser Audio

It turns out that there are many things to think about when you're trying to play music or sound in a web browser. For example, there's an important difference between large files that can be played with high latencies (music tracks), which are best to stream, and low-latency short sound effects, which ought to be downloaded completely before the game starts. Another interesting point is the fact that fading is broken in Firefox. If you want to ramp volume, you've got to implement that yourself.

Here is a work-in-progress sound library that handles these considerations, and more. Hopefully some of you can benefit from it! Even if you don't want to include it, it might be a helpful example.

I am thinking that the fading implementation could use a rework, but IMO the loader and gain node stuff is relatively solid. Hopefully you will see some improvements as we get closer to the jam date. :)

https://github.com/Atomotron/ld47-prep/blob/master/sounds.js

WUT!

التقاط.PNG

Done-zo!

ld_done.JPG

Pretty sure I aced it! When do we get the results? :laughing:

Time for another attempt

It'll be the 3rd time I'm trying to take part in LD. The first time I was late and had like only 2h, the second time I've made some mistakes so I couldn't finish it on time, but this time I'll do it. Third time's a charm, as they say

ready for LD47

plan to team-up with my friend josh again

the theme slaughter doesn't show much promise, however...

I'm in and looking for a few who wanna join a senior Programmer (Unity)!

Hey all looking forward to the jam! I will probably be streaming parts of my progress and hang out and be talking with who ever feels like joining in! :D

With that said I'm also interested in knowing if there is an amazing artist or two who would like to create the absolute best and amazing game we can together? I'm mostly just here to have some fun and learn and teach even more. I've been part of LD-Jam more than 10 times as well as many other jams and I'm open for both 3D and 2D games but really prefer using unity.

I'm in the European timezone (+1 CEST) and are a night owl.

Hit me up if you have some interest :)

First ldjam!!!

Super excited for ludum dare. I just started learning unity and it's a completely new experience for me. Hopefully can make a game in 2 days while looking up how most stuff works.

Looking for team members

Hey guys, we’re mostly looking for artists and musicians to join our Ludume dare team and maybe a level designer too. We’ll be doing the jam (lasts 3 days)

Currently we have 2 programmers, 1 designer.

The game we made for ludume dare last april is here https://enverarco.itch.io/eggmama

If you're interested in joining the team, drop me a message on discord with links to some examples of your work. Looking forward to hearing from you and making something cool! My Discord is EnverArco#0114

I got covid and literally nothing better to do.

So, yeah, I'm totally in.

My last LD attempt was a bit of a disaster, but I did manage to make this game for a random jam I stumbled upon.

Anyways, it just so happened that I tested positive for the fucking 2020 plague just a couple of days ago, so I'll have all the time in the world to commit to this ludum dare and try my best to do something worthy.

LD 47

I'm re-teaming with my partner from LD 46,@Terderrer. Why mess with success? 😎

Little voxel dude

I've been experimenting with shaders and made this little guy from MagicaVoxel, remapped the textures in Blender, and did the shaders in Unity. 9e1f4f416980a4fc9333034bdb6ff4dd.gif

Am I... In?!

Just moved on-campus to university and starting in person classes this week. That said, I think I might just be able to get my work done early and make a game! Let's give this a shot... I'm in!

Tools: Unity3d, FL Studio 20, Blender, Affinity Designer, anything else that seems useful!

Looking for 2D Artist

Aloha 👋🏽! We're a team of four so far: game designer, two programmers and a sound designer. We work in Unity and have completed a few game jams. We're looking for a 2D artist, ideally a pixel artist. DM or comment if interested! Happy jamming 😀