Light of the Living Dead
Game at the end of day 2
My first post and Jam with LD, I thought about entering the compo but the pressure of 48 hours was too much. With just 15 minutes left I would be posting a concept / prototype not worth playing.
So anyway I will have a game to submit come end of play tomorrow, that in itself is a huge achievement personally. I often get caught up in the fun of a new project then grow bored all too soon leaving it unfinished.
I had a mini melt down today and walked away from the PC for around 3/4 hours, which is crazy during a jam, thanks to some Twitter users I stopped moaning and got on with some code. Am confident with where I am and feel another 24 hours is plenty to finish!
TODO
- floor tiles
- animate hero
- enemies drop xp
- torch upgrades
- level exits
- ending
- more enemies

