Hemuuuli

LD30

Eveything is coming together nicely

Sewers

We have a working player, simple enemy, great art and marvelous audio in the game after the first day of jamming.

Tomorrow it is a content day. We are aiming for world filled with paths and connections all around – Dark Souls style.

 

I’ll also try to get Oculus Rift DK2 support, but I don’t have Unity pro license on this computer so I need to see what I can do about that. 8]

 

Fight!

Spiderfight Faunfight

The game is nearing completion! We have two enemies, six weapons and a huge connected cavern world to explore!

The Legend of Glowing Balls is waiting to be explored!

 

Screenshot1 Screenshot2 Screenshot3

Our jam game is ready: http://www.ludumdare.com/compo/ludum-dare-30/?action=preview&uid=12944

Admire these screencaps, play it and see if you can survive in the connected dungeons. I’ll go to sleep, I have work tomorrow! (Ludum Dare should be a national vacation week)

LD32

Candy Guy with a giant sticky lollipop

CandyGuy

Our hero uses the sticky surface of a lollipop to overcome his obstacles!

Comments

dragseal
19. Apr 2015 · 08:27 UTC
wow, great idea 😀

Tomorrow will be a sweet day!

We’ll sleep first, and then do a final polishing phase after work. All the planned features are in!

20150420_012545

 

20150420_012456

Editor

HoppingUnpinguin

Polish phase DONE!

CandyFly

HerdingSheep

Now we’ll just have to do Windows, Linux, Web and Oculus Rift builds.

LD33

Tools of Dare

This time I am going safe with tools that I already know well: 3D Unity game with VR support.

 

Unity

Oculus Utilites

Blender

Photoshop

Substance Designer & Painter

Bfxr

Audacity

Ice Cream

Environment blocking done

Adventure1

 

Adventure3

Adventure2

Our capsule bad guy looking for innocent targets. (Don’t tell him that they don’t come until tomorrow)

Name decided

Title

After small brainstorming sessions we settled on this name.

 

Btw. If you wish to do gifs like this I recommend GifCam.

Implementing animations

Battle1

Battle2

Our artist finally finished last animations. Now we are putting them in.

 

Edit: Click images for gifs. For some reason they are not animating in dashboard.

 

Comments

24. Aug 2015 · 19:02 UTC
Just a tip on the animating gifs, put them as “full size” when you embed them and it will work. Otherwise wordpress resizes them and breaks the animation.
24. Aug 2015 · 19:02 UTC
Oh, and of course, that looks really damn nice!
ajopart
24. Aug 2015 · 19:29 UTC
Is it real ? I need a way to save this post for later…

Unwelcome Presence Gameplay

 

Game Page

 

I recorded a complete run of our jam game. If you like what you see consider stopping the video and experiencing it yourself by playing & rating the entry~!

Post Jam Development

UnwelcomePresencePostJam1

I wanted to see if I can make my game’s mechanics easier to follow by responding to the feedback I have gotten so far.

Changes done so far:

  • Blood particles
  • Lighter fog (+ using linear color space instead of gamma)
  • UI Background
  • Animation timing tweaks

Game feels already a lot better. I am not updating the jam version, ofcourse, that remains untouched for eternity. But I am planning on releasing the game on Oculus Share and I’ll do these fixes for that version. Our animator also wants to fix some animations she did in a rush, our hideous run needs some more love.

If you haven’t tried the game yet here it is.

Oculus Rift Gameplay

I made some post jam updates to Unwelcome Presence to prepare it for Oculus Share release. You can check the progress of the update here.

Keep in mind that game doesn’t require Oculus Rift, so you can still enjoy it with your old fashioned 21:9 4k IPS monitor.

 

LD34

10th LD, time to try something new: Live streaming

This Ludum Dare also marks three years of one game a month challenge for me. Time to step outside of my comfort zone and really try new stuff. For couple of last LD I have played too safe.

I’ll be gearing up for this LD with:

  • Twitch
  • Unity
  • Visual Studio
  • Blender
  • Substance Designer / Painter
  • Photoshop
  • Bfxr
  • Audacity
  • Ice Cream

Good morning LD!

I just woke up, couldn’t do the usual 4am start because of Christmas party yesterday. Now all fresh and rest I am ready to Jam.

I will live streaming my development this time at: http://www.twitch.tv/samulijaaskelainen

This is my 10th LD, first time streaming, time to expand my horizons.

LD36

Ludum Dare 37

Reflections!

SSR-LD37

I was supposed to code gameplay, but somehow I got distacted by screen space reflections and ended up tweaking myself a shiny room.

The game is about siblings sharing  a room and fighting for space. You color the room with toys to mark your territory.