First Time
I’ll be using:
Language: C++
Platforms: Linux, Windows (and maybe Pandora ;D)
Tools
Editor: gVim
Compiler: MinGW-w64 (Windows) | GCC (Linux)
Version Control: Git
3D: Blender
2D: GIMP
Audio: I have no idea what to do with audio creation, so I’ll be figuring that out…
I have a Git repository here for my entry, which will contain a simple Hello World window until the competition starts. In addition to this, I shall be using my Open Source engine (well, more of a piston in an engine right now XD) ZED to aid in speeding up development.
Continuous Integration is handled by an instance of Jenkins here. Builds will be available from here (unstable) or here (stable) for the Windows version, and here (unstable) or here (stable) for the Linux version. If there is a Pandora version, it will be here (unstable) or here (stable). For the Windows and Linux builds, there will be an additional directory labelled 32 or 64 before the latest directory, select whichever one suits your architecture’s bit size.
In addition, I may be using Twitch to stream my progress. I use a 1200×1920 monitor for my code and a 1920×1080 for testing the game, so I’m not sure which monitor would be most interesting.
Linux is the primary platform, followed by Windows.
Good luck everyone and have fun!


