SteveSalmond

LD27

In (First Timer)

Hi everybody!  I’ve participated in a few jams these last few months, but this will be my first LD.  My toolchain will be pretty standard stuff:

Code

  • Unity3d, MonoDevelop
  • Scripting in C#.

Modelling

  • Blender

Texturing

  • Photoshop / Blender

Sound

  • Audacity
  • Vocal cords + mouth
  • Bfxr (maybe)
  • Autotracker.py (maybe)
  • Otomata or Circuli (maybe)

My past jam efforts:

Definitely still trying to get my head around this game jam thing, but here’s what I’ve done so far:

Hope everybody has a fun jam, good luck to you all!  😀

A Sloth Man, because, why not!

A Sloth Man, because, why not!

Update 004

The game is slowly starting to take shape.  I’m going for a ‘tortoise versus hare’ racing scenario, except with a badger and rat thrown in. :)  The plan now is to get some obstacles and powerups in there ASAP, and figure out the game over conditions.

Play Badger Bolt in your browser!

Controls: WSAD/Arrow keys to move, space to jump. ENTER to go fullscreen.

Badger and friends

 

Update 005

Hope everyone is having fun! 😀

‘Badger Stroll’ now technically qualifies as a game, I think.  Stretch goal: make the game more interesting, and hopefully enjoyable..

Play Badger Bolt in your browser!

Controls: WSAD/Arrow keys to move, space to jump. ENTER to go fullscreen.

The finish line is in sight!

Update 006

Okay, I’m pretty much wrapped up for tonight (GMT +12).  Turns out Ludum Dare is a lot of fun!  Any last minute suggestions are most welcome, by the way.  Not sure if I’ll have any time to implement them though.. :)

Play Badger Bolt in your browser!

BadgerBoltLogo

Controls: WSAD/Arrow keys to move, space to jump. ENTER to go fullscreen.

LD29

I’m In

Hi guys, this will be my second attempt at LD. Should be fun!  Best of luck to you all :)

Software

  • Unity3d
  • Photoshop
  • Blender
  • Audacity

LD30

In with a grin

I’ve been looking forward to the next LD for at least 3 months!  Who knows what wonders the next few days will bring? :)

Tools:

  • Unity – for the game engine
  • Photoshop – for 2D graphics/textures
  • GarageBand – for music!
  • Blender – for 3d (maybe)

Let’s have some fun and make some sweet games ladies and gents!

Planetary botanist?

Spent the whole of yesterday coding without a clear idea of gameplay.  So stressful when you don’t have a strong idea in your head!  Woke up this morning with a harebrained scheme involving procedurally generated plants. Like Jack and the Giant Beanstalk, but between planets! This game could crash and burn if it doesn’t pan out, but I guess that’s part of the fun, right?

Second Concept

 

Now for the minor problem of building the damn thing…   It cheers me up to think that there are a ton of like-minded people going through the same challenges.  Let’s get cracking ladies and gents!  If you’re struggling, grit your teeth and push on through – you’ll be proud of yourself at the other end.

EDIT: I have dev blog going at http://stevesalmond.com/ludum-dare-30/ for posterity.

LD32

In

This will be my 4th LD now – super excited!  Best of luck everyone – may your code flow freely, your sprites be sick, and your tunes be badass :)

Engine: Unity 3d
2D: Photoshop
3D: Blender
Music: GarageBand
Sound: Audacity
Coding: VS 2013, C#
Libraries: Maybe InControl, iTween or DOTween, possibly Tiled2Unity.
Hosting: itch.io

LD33

We’re In!

Trying the Jam this time with my friend Moritz.  We haven’t come up with a team name yet… :)

Tools

  • Unity 3d
  • Photoshop
  • Garageband
  • Audacity
  • Blender
  • GitHub + Sourcetree

LD35

Once more unto the breach, dear friends, once more..

Think this will be #5 for me.  Good luck to everyone, may your jam be fruitful!

Links

Tools

  • Unity 5
  • Visual Studio Community 2015
  • Photoshop
  • Audacity
  • Garageband

Plugins