Ludum Dare 51 September 30–October 3, 2022

Get your umbrella, it's looking a little grenade out there

https://youtu.be/yAJMB0LfYAk Hi there! While wrapping up the first day i wanted to record a little video for my friends to see, but i thought it was worth sharing here too. In this game, your goal is to survive the completely normal weather conditions, which change every 10 seconds.

Inspiration for this is likely the large amount of disaster survival games i played on Roblox a decade ago. If you were a fan of those too make sure to stick around until tomorrow :smiley:

25 Hours: Playable Demo

Super Garden Lord is now technically playable start-to-finish. Unfortunately it looks and plays terrible but hopefully we will fix that :)

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Day 1 Progress

Hope you are all doing well, we managed to get a lot of building blocks done for our frog with hiccups game.

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This might work. My Satellite simulator is well under way.

I only have a couple of hours per evning to work on my LDJAM-game but with half time remaining my core gameloop is in place and all that is left is more apealing graphics and fine tuning.

The game is a crazy Satellite-simulator where you are trying to keep your satellite on perfect distance to earth to send data, while at the same time trying to avoid all the other spacejunk. The only problem is that with Elon Musk´s schedule, a new satellite is launced every 10 second.

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Template done! Let's go to levels and polishing!

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I already have my template, now comes the difficult part: create the levels and start polishing.

This time I want to improve the art: both the graphics and the music. In the previous edition it was very poor!

Finally, I have the barebones setup!

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I can open doors! 😝

Now onto writing an actual IF 😉 Only 23h, I'll do my best to still enter the Compo!

miam

With the usual team, we are making a burger game where a possible ingredient is added to the menu every 10 seconds :hamburger:

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The game is already playable here!

We are using the following tools: - CLion 2022.3 EAP - Rust & Bevy engine - Aseprite - Ableton Live 11

Looking forward to the two following days :v: I will be streaming some progress in French on Twitch.

Progress reports

Hey all!

End of the first day with some new progress. Enemies pathfinding, turret rotation clamping and basic laser shooting mechanism. Tomorrow will be the hardest part of the dev with the dimensional mechanism related to the theme. So... much more to come ;)

I'm still targeting the Jam (72h) to allow me doing some proper graphics and polishing

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Some spaceship anyone?

First day is over for our team. Let's check what we'll do tomorrow!

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Day 1 done

I'm done with day one. Gonna get some shut eye. Only gonna have the last 10 hours tomorrow so hopefully that'll be enough. Here's my progress.

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It looks and sounds even weirder when running :8ball:

Early screenshot

My game is progressing nicely, the basics are coded in: Test.png

However, the theme is yet to be coded in and that will be done today :smile:

Day 1 done!

Time for sleep. Lets see where this is heading.

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Day 1. Summary

Found a concept, created the story. Unity - most of games mechanic ready. Art - 3d of barriers. Plan for tomorrow: Environnement Story’s block Levels Let’s go and get some sleep! D76C05FD-0DFA-40DB-997C-BCE64B322E67.jpeg

Psss... move

So Snake is moving! We spent almost all day brainstorming ideas, so started development veery late, but here first day progress :)

First day results

A functional game !

I am really happy to have a working game after this first day even if there is still so much to be done with the graphics and content I would like ! Always to much idea to forget because we need to go to the essential !

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Hello there

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The Gang's All Here

Finally have the entire cast drawn for the game I'm making with @Inkajoo

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I immediately noticed some weird missing details when mocking this up, but I'm gonna post this anyway for that sweet feeling of minor accomplishment

Day 1 - Concepting, Design, Prototyping

Finished day one with some concepts, some level design and the prototyping done! Also, first time doing a 12h stream, that's a lot!

Follow me on Twitch I will be streaming tomorrow again!

Here's a little mockup

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