With Cellspace IDE you can create games without programming, using just cellular automata rules. Cellspace IDE is now updated with the following features: win/lose conditions, more keyboard controls, mouse controls, title, rule delay, clear level, and last but not least, URL sharing.
So you can now create a full game, and share your game using a self-contained URL. Unfortunately there's a bug in the LD site which means you cannot share the full URL via the Markdown features, so I shortened them with tinyurl.
Short instructions:
Press "Edit" to edit the level, "Run" to run the game if you changed the level or the rules. Games are saved in Cellspace format (a human readable text format). "Open Game URL" opens the game in a new tab, with the source embedded in the URL.
At the top you can select the sprite. Once you've selected a sprite, you can edit rules and win/lose conditions, as well as the level. The plain green square at the very left indicates "ignore", which can be used to ignore cell positions in a rule.
Limitations: Currently you can only edit only one level and you cannot yet change the tile set.
More info on how to work will rules is found in the Cellspace LD page and in my previous post.
>>>Play Cellspace here<<<
Direct link to IDE (postcompo)
Below are some games I made with CellSpace:
Cell Pacman
Harvey Wallbangers - draw walls to make the wallbangers pick up the flasks
Boulderdash - get all the diamonds
Cell Shooter - space to shoot
