we did it! this is prob my favourite jam game i have made as a gameDev for the past year. Please check out my game and leave some feedback, any is appreciated!
Ludum Dare 54 September 29–October 2, 2023
ITS FINISHED LETS GOOOOOO
Catching Story ! Awesome Gameplay !

Come and read our game story and gameplay. We are close to finish it, be ready to play !
https://ldjam.com/events/ludum-dare/54/$371842
teste
Introduce
Hey I'm Gabreu, Studant of Computer Ciencia in UFJF in Brazil, and I'm working on a game for Ludum Dare 54 for a College project called INOVAGames
ayy lmaoo I MESSED UP THE COMPO DEADLINE! gonna keep goinggg
It's been around a decade since my last LD, and I was an idiot and didnt realize that the Compo ended earlier than the main jam.. oops!

Since I started REALLY late... I'm gonna keep chugging till tonight and tomorro, plus I turned off voting, so hopefully I'll have something up.
Got a lot done! I think I yet again made too much art and not enough prototyping heh x_x. Still getting used to actually making a game rather than just the art for it...

I'll be around to rate other entries and give feedback, congrats to all compo folks and good luck to the teams!!
test pls ignore
Game Finished!
Forgot to post about joining, but here's my finished game!
In Tower up, you must keep building upwards to avoid the rising water, while managing your resources and item positions. Starts off easy, but the water will start to rise faster the higher you get up.
Kind of hard when first playing, but once you start to get the controls and such it becomes easier.
https://ldjam.com/events/ludum-dare/54/$371913
Camera, distance and angle
We are trying several combinations, but for the moment, we have not found the right setting for the camera and the size of the playing area.

All done
Finally it is done! I need some rest.
Critical Core: https://ldj.am/$371806
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Looking forward to playing everyone's games.
We are done! Yay!
Our team of 2, worked hard this weekend and finished our game entry for LDJam54. Was a lot of fun creating it!
We called it "Firebounded"
https://ldjam.com/events/ludum-dare/54/firebounded

Introducing Our Game
I have been tried to upload some posts, but due to whitelist, they were not uploaded :(
I am newbie to LD, and making game with my friend (we are team with 2 members)
I want to introduce our game concept "barbecue" and sample image- done a day ago, so it is soooo late post - to get some feedbacks and questions.
Feel free to leave your comments! Thanks
A good night's sleep
Had a rest after finishing the game yesterday and now checking out what other people have submitted.
Do check my game if you can: https://ldjam.com/events/ludum-dare/54/packed-blobs

My first ever submission to Ludum Dare!
I finally finished my game! I abandoned the idea I had originally and remade it completely on day 2. I think it turned out alright, though I'm no artist. This was still super fun!
We have working chests!
So I only spent about an hour and a half today on this. A bit tired, so didn't feel like spending more time.
But! I got my chests working. You can now store items into the chests. In this case, it just increments a counter, as the item itself doesn't matter. Most of it was again hooking up signals and handling an additional case in the interact action.
But also the chests keep track of their counts, and I set timers up to create items randomly. The example is sped up for testing.
I know these updates are simple, but this is probably the furthest I've gotten to making something playable.
One long term goal is after I am done with Extra, I will try to port this to FNA, Heaps/Haxe, Unity, and a few other engines and frameworks, to see what I actually like working with, at least for 2D.
Finally, the gif of the current state.

Thinking of switching to the jam
I’ve submitted my game but honestly I rushed a lot at the end to submit it, so I’m tempted to fix some final things up and convert to the jam.
I’ve got a few bugs and some qol stuff I want to add, plus a the ui could use some work and I might try and add some sounds. I do have work today which is the main reason I rushed to fit the compo
Progress on MEDAL GEAR LUDUM: TACTICAL SPACE LIMITED
I have done pretty much everything except level design. I need to make a bunch of levels and then I can submit.
https://youtu.be/mk9eQyf7rZk
Challenge required
I'm off for the day, but i'm gonna try out some compo games this evening, send me your most difficult game, I want to see if I Can beat it ;)
Making a game about limits during a lecture about limits
Why do I feel like I understand my limits...

Almost Done!
We are making the final adjustments, the audio, Menu and etc.
