Ludum Dare 49 October 1–4, 2021

T_T

This is maybe the third or fourth game I ever work on; me and my buddy aaprz are having a hard time of pushing through the core mechanics of a platformer.

We have a backup plan to do a puzzler with a hint of "Unstable" for the theme. But time constraints.

My wife wisely says entering the jam with so little game dev experience was a risky move.

I must wholeheartedly agree. We're feeling a bit worried about being able to turn something in for this jam, but practice begets mastery and we'll have more jams in the future.

This time we're working in 3D!

I'm currently modelling a tavern level for the game. There's lots of textures to do, it's gonna be a long night. It would be a shame if someone were to knock over those bottles and make a mess...

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Progress - Day 1

Little bit of art, and little bit of programming.

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Kravity

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Dawn of the Second Day?

Well, it's nearly been a day in Central Daylight Time. Also, the weather hasn't exactly been the greatest here; but it's great when you're indoors, especially during a game jam!

badwether.png From my bedroom window.

badwether2.png From the kitchen window.

so far so good

mockup screenshot's doin well PaintDotNet_pGhjXsH5HU.png

Status end of day 1

Well here we go. This might become something eventually. I'm not as happy with the current state of it, but I still have almost 24 hours to make something fun out of it.

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I'm in, with obstacles!

Unstable; fitting because both my coding and my time schedule fit the theme! If my game crash, I just follow the theme, perfect! I'm in and I will be using Stencyl for the second time and Aseprite for the first time. Furthermore it's gonna be tough with a 4 week old baby in the house, and other plans sunday.

I will stream some of my progress on twitch.tv/gimbalock Capture.JPG

Got a little man walking around

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Done: Movement, collision, graphics, a world, a minimap

Not done yet: Audio, any enemies to fight or anything at all to do in the world.

Streaming Development!

Stream has now ended, but the VOD is upon Youtube if you want 4 hours of background noise https://www.youtube.com/watch?v=i9Dve-qFUL0

The work is ongoing... Prepare yourself for the Psycho Beaver!

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This work is ongoing and we are really excited about the progress made already. Our game is called "Psycho Beaver" and it will be a rather trippy experience focused mostly on dynamic gameplay. Much more is yet to be done, but it seems like we should be able to finish at least the core part of the game and maybe even implement some of the extra ideas we thought of. Anyway, stay tuned for "Psycho Beaver"!