Ludum Dare 49 October 1–4, 2021

Been a while since I last participated

My last LD was 38 and haven't been able to free myself or make myself do something since then. But this time I'm in :).

This time I'm going for a 3D platformer of sorts. Our character has some items piled up in their arms and the wind (you) doesn't want it to stay stable.

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End of day 1

Half way through and while I'm nervous about getting everything done I'm happy with what I've got so far. My mission for tomorrow is to implement all the little interactive things that will actually make this a game and not a zoomy starscape. But for now, sleep. Goodluck all. :sleepy:

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Day #1 Ludum Dare 49 - Dissonance

dissonace.png Game Design in progress~!

Had a great time working on this so far. Basically using Dissonance of Sound / Light to create an Unstable Feeling Some Feelings / Colours work together, others do not. Aim is to find the sounds / music that brings all the colours together and stop clashing else it will become, Unstable ~!

Colours and Music Key is based on a case of Synesthesia

Initial Game States codes / Basic Input System (Rewired) Setup / Mechanics Paper Tested / Sound Designs worked on / First pass colouring and lighting / Post effects / URP / Unity / Fonts TMPro /

Poor Ezekiel

Ezekiel has no idea on what he will got through Screenshot_74.png

Today's goals

Minimum goal: Finish the basic gameplay loop. Further goal: Start giving the game some extra "kick."

The nature of the extra "kick" is still TBD. Let's do this!

A bunch of progress !

I started around 6 hours ago and I'm happy with my current progress ! In this game where you try to avoid an all out nuclear war, you'll have to try to maintain the balance between two nations on the brink of war !Progress.png

Progress???

I had an vague idea in the start, but I scrapped it this morning and came up with something WAY better

Here's a teaser: Bow to your new leader, Star Emperor Kasprzak! :p

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Why must you be like this, Clickteam Fusion?

Turns out Clickteam Fusion doesn't support .mp4 files for some unknown reason, so I'm forced to use .wmv files. Which probably makes me the first person to export a .wmv file in the last 5 years. wmv.PNG I have to make the bitrate pretty low so it looks kind of garbage, but if I didn't, then this game would be almost 500MB. (I'm planning on having 14 more video files.)

Anyways. Good morning Ludum Dare. I've worked an hour straight with little distractions so far, which is a personal best for me. Let's see if I can keep it up.

Ohhhh yep that's a slime!

So me, @gameworks and @SimplyUnstoppable have been working together on this jam! When I saw the theme I had an idea. The character was supposed to be a human, but why can't a slime have an appartment :) Let's see how this game goes! Wink emote.png

Progress stream Day 2

Gotta get them Levels made!! Check out my stream at https://www.twitch.tv/lingpai

Fellowship Manager 2021 Battle Simulation Progress

Yeah, so we needed a battle simulation system for our game.

We will have 6 different battle blocks for each team and any number of units inside the battle blocks.

In the first video, we only have CHARGE tactic implemented and all units are using swords.

https://www.youtube.com/watch?v=ZkCpz2vVSWs

Then, we got RETREAT,FAKE RETREAT, FLANK, HOLD POSITION working. And units can use maces, polearms and bows. Enjoy!

https://www.youtube.com/watch?v=qnJ9Nc-2lqU

We stream the progress, come join us: Twitch

Sorry for the video quality. I got them highly compressed to be able to upload them on Discord