I am entering the Game Jame with my friend Lclc98. This is our first time participating in the Ludum Dare, and our game that we create is actually going to be our first public release of a game. So far things have been very exciting, and we have accomplished a lot more then I had expected.
We are roughly twelve hours into the Game Jam, so I thought it would be cool to show off some of what we have so far, and briefly mention the concept we are going with. For the theme, we decided to borrow elements from both of the themes. The player starts out with two keys, but as they progress through the game, the amount of keys they have access to will start to grow. The idea of growing is (hopefully) going to be used in other areas of our game as well.
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The above image is a screenshot from the first area in our game. The idea is that there will be multiple rooms which contain a bunch of things such as puzzles, traps and monsters to fight. I should also mention that I am not that good with creating texture assets, however I am trying my best to keep them at an acceptable quality. We are also working on a few songs for our game, however this one is the only one that is ready to present publicly. https://dl.dropboxusercontent.com/u/38575752/files/Darkhax%20-%20WIP(LD34).wav I am not sure what we are going to name it, or how it is going to be used. I am thinking it might be used for the title screen, however that is still undecided.
Due to the type of game we are working on, there is a lot of groundwork that needs to be put in place before we can start showing everything off. Now that we have a sizable portion of the foundation done, progression is starting to ramp up a bit, which is nice 
I’m squinting at my monitor XD