Progress Day 1
This is going much smoother for me this time around. I’ve decided on creating a monster destruction game with a twist to tie it into the shapeshift theme.
Tasks completed:
- Game design fleshed out
- Art assets for player avatar
- Game screens
- Preload
- Menu
- Game
- Credits
- Game over
- Gameplay mechanic code in a working state
- Player positioning and movement
- Tilemap initialization
Todo:
- Music
- SFX
- NPC sprites
- Floating numbers
- New tilemap
- Screenshake
- Particle effects
- A real name

I’m using placeholder tiles until I work on the rest of the art tomorrow.

Tags: LD35















Finally I managed to get rogue-like dungeon generation. 😀