LD35 April 15–18, 2016

Progress

Decided to dust off some old code for turntable camera movement and click+drag interface and make something for the jam. Will probably become something more like an editor rather than a game. We’ll see.
hrz

Tags: jam

More character progress!

This “piece” of the main character is able to teleport at will

Also, scrolling BG test

Ludum Dare update

Hey everyone! Just showing level 1 and a peek of level 2. The shape shifting theme comes into the game in level 2 as you’ll shape shift objects to block the fire.

LudumDareProgress#2


I’m having a great time so far and I hope you are to!

Tags: progress, unity, update, video

Hello, I’m in !

First time joining in Ludum Dare (I’m doing the Jam), hope to do well :)

I’m working solo in a project with these tools :

  • Game Engine : Unity
  • Graphics : Paint.Net & good old paper
  • Sounds : Famitracker, Audacity, Garageband (if time allows)
  • Water (remember to drink some)

What I have done right now :

No Gameplay exists as of now, I’ve been mainly working on graphics the last 3 hours. The game rules have been set on paper though. It’s going to be a platformer :)

 

I’ve been wondering, how does anyone keep track of tasks ?

 

Good luck everyone !

That was tough.

Just finished pathfinding for my game. That was… well.. hard. But I did it! YAY!

 

 

Im in!!!

Me and  ROUS

Are going to be entering the jam.

Im gonna attempt to place some pixels in a pleasing pattern and bash out some code and ROUS will be providing the sound and music.

We’re using HaxePunk (WOOP!) the best game engine in the galaxy.

So if you are not hyped then ITS TIME TO GET HYPED COS ITS FUKIN LUDUM DARE MOTHERFUCKERS WUBALUBADUBDUB!!

 

https://github.com/koreus7/LD35

Got something working

Finally got something working.

Now I just need to add..well..everything else.

Back to work 😀

FirstGif1

Tea break.

Idea is ready. Project is set up.

Drinking tea with traditional Polish cheese cake – Sernik.

Sernik and coding

going well – update 3

ezgif.com-video-to-gif

If this gif worked you would see a vampire turning into a bat and going around biting people you will have to just take my word for it.

Shifting in the right direction

10 hours, 3 github repos, a bunch of cursewords and a couple bottles of cola later we… kinda still have nothing. But it appears that all the major malfunctions we did not anticipate were cleared out of the way. Animation is going smoothly. A page worth of level design waits to be implemented once Szasz finishes with the tilemap. All is looking reasonably good for the next hour or two. Time for a nap maybe?

Comments

Shades
16. Apr 2016 · 11:08 UTC
Yep. Naptime is where I’m headed for a few hours too.

It’s a start

shapeshiftgif

Making some sort of skill/puzzle based platformer??

Comments

Teekeks
16. Apr 2016 · 11:10 UTC
I like this one!
16. Apr 2016 · 11:14 UTC
Neat! 😀
16. Apr 2016 · 11:38 UTC
Great idea. :)

Just woke up and ready to start programming!

I just woke up and I’m super refreshed! Gonna begin actually developing my game (it was worth sacrificing last night for sleep!)

And like always I’ll be streaming everything 😀

Progress Update

Untitled

This is  so so so bad guy… 😀  Hero Character 😀 LOL

Created todos in Trello

Took a long walk outside coming up with a list of todos for scope management and potential advanced game mechanics. Now off to coding a first prototype.

Lots of ideas starting off with a 0.1 prototype.

Lots of ideas starting off with a 0.1 prototype.

First 7 or so hour progress..

Since this is my first LD entry and my first actual game, I decided to make simple platform game. The concept is that you play as shape-shifting tank-like entity and you transform in different forms to gain advantage against different enemies.

So far I’ve made rough look for one enemy, one player shape and some other small bits. Also made the very basic mechanics:moving around shooting,etc..

7hoursProgress

All the graphics will be changed (most likely), assuming that i will have enough time.

 

Good luck everyone! I’m off to get some sleep :)

Yaawwww

Got my coffee, my snacks, my body and my brain ready for this. Let’s rock 😀

Hope you alle have a great time!

I’m… in?

This is my first game jam, and I’ve been awfully excited about it. I even recruited a team of my friends to work with (doing the 72, obv). That said, now that we’re already ten hours in I realize I made two big mistakes: first, I should have spent more time getting to know Unity and C#, since knowing JavaScript doesn’t help me with UnityScript hardly at all, and second, I’ve already spent far too much time finding a concept.

I don’t want to let my team down, or waste their time. Can I still pull this out of the fire? Any ideas how?

Musical Appetizers

Some preliminary soundtrack studies for the game:

The Great Magic Potion

Comments are always welcome!

A literal interpretation

This was a difficult theme for me…

Got some shifting shapes, finally – now to actually create some gameplay…

shapeshift