LD 38 April 21–24, 2017

Update: Little more progress. Those lines!

Got planet exploding done with some trajectory assistance for the player for those longer skill shots. Next up is spawn virus spore minions from exploded planets that chase the player!

Line appearance isn't final, placeholder for now.

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And it predicts correctly!

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A little bit late, but joining my first Ludum Dare anyway

I ended up here following the most random links and it so happens that the Ludum Dare is still in progress! I'm so excited!!! For some reason I keep missing this jam, every time I remember about it, the next one is still months ahead, so this was a nice case of serendipity, and now here I am, running against the clock.

I'm not sure if I'll even manage to get a prototype working in time, but trying sounds like a good thing to spend my weekend doing. For now it's all code, an ugly spread sheet and some buttons. Hopefully, it'll be some kind of (super tiny, probably not too fun) game about navigating social encounters and managing people's opinions in an environment where everyone knows each other. Let's see what happens!

Halfway Done!

No point turning around now. Not as much progress as I hoped today but still far more than I would ever get done outside of a Ludum dare :).

Concept: You are stuck in a snowglobe and enemies form out of the snow to consume it, leaving less snow in the air after more enemies spawn. At the end of a stage, the snowglobe is shaken and all the snow from the dead enemies is put back up into the air to create more! Only one variety of enemy so far (angry snowman thing in the gif) but more definitely coming.

halfway gif.gif

I'm in (so is the person I'm working with)

I was just reading through the updates to the website and I missed making one of these, not sure if I was meant to or not but it said so, so why not :D There is a gif and video of the game I'm making with @angas-smith on my twitter and I'll start posting stuff here too! (My Twitter is https://twitter.com/Chillehh)

Eye (Stalk) on the Prize!

I have got the bulk of the mechanics down and now I am filling in the programmer art.

Trying to keep it relaxed, like this idle snail! https://media.giphy.com/media/xUPGcM6lSjrpF5mNwY/giphy.gif

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:snail:

Result of Day 1

Little planet, little people, little buildings. Player can spend resources to build more buildings which will create more people and resources. Also has a few basic sound effects.

world-action.gif

Working on intro, game over and polishing today. Looks like I am actually able to finish this!

Follow my Twitter to stay up to date: https://twitter.com/MarcGrabow

End of Day One :D Collectathon in under 72 hours, is it possible?

So the engine is complete, I have the all the moves, collectables and general guff like enemies and pause screens all finished. All there is now to do is to make the worlds. As you can see I’ve started with the hub world already. Going to get this finished and then have a wee nap! Not bad progress for the end of day one, but so much is still needed to be done!

Hope everyone is having a lovely game jam so far! 😀

I'm out unfortunately

1 day is gone and I scrapped my previous idea and can't think of a new one, and I'm terribly tired... So I guess I'm out this time T_T Have a great jam everyone! See you in the next one!

Already done (LD 38)

I've finished my Ludum Dare 38 entry, "Nucleu". Still trying to figure out how to publish it on the new site though. There's no publish button that I can find...

My (Brand New) Small World is a bit Hot!

My world is looking a bit hot!

https://i.gyazo.com/c661a719aa2db65d41a1e0cae0f6abca.png

Better wait for it to cool down so the... work... can begin ;)

https://i.gyazo.com/a387147177a67449499acc3f514a2f52.png

That's better! :P

Catch me at: https://www.liveedu.tv/shaun7991/2o4Or-ludum-dare-38/

Menu art Finished!

Finished the background art for the main menu and have a lot of the core game coded. Things are starting to take shape!

Screen_1.png

First day outcome!

random.jpg NOTE: The flamethrower sprite is missing, farts are not included in the project... yet......

Day 2 begin

mvp.gif

Let me try the awsome Upload feature!

Alpha Invidia - Saturday Evening Progress Report

We abandoned React this afternoon due to environment setup issues (note for next time - makes sure you set up all tools you want to use ahead of the competition!). We fell back on plain old JavaScript, CSS, and HTML, but we threw in some Redux to help manage state. It's been a pretty neat thing to learn, so I still consider the project a win for us.

We still have a lot of functionality to build out, so the buttons are mostly non-functional. But today we got much of our driving parts set up, so hopefully tonight and tomorrow we can buckle down and add some fun bits. So far my favorite part is the little farmer. I'm definitely not an artist, but he makes me laugh.

Work in progress hosted at GitHub Pages.

Come See!

Planets!

screenshot.jpg Technically those are giant balls of hot gas but shhh no one need to know. Also random noun+adjective name generator are always fun to use.

Shrinking Space

Making a game about helping your friends get everything they need to escape a forever shrinking planet! take2.gif

S P A C E _ C H U N K

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WOO! SCREENSHOT UPLOAD!

Thanks to @pov and everyone who helped update the site! Loving it!

As for LD38, I've put together some stuff. I have a vague idea of what the game is but we'll see where this takes me.

The end of day one

Things have been going pretty well! I hope to be able to finish it in time, still lots to do. game.gif