Today I wasn't able to do much, wife, kids, and work...
But... I did get a menu system built, where you'll be able to enable/disable sound/music, and also start or exit the game. I've never done that before so that was cool.
I got the player character moving, and shooting. I think I have the gist of my idea ready, and procedural generation will be my help to make sure there is content to fight against.
I need to figure out scaling of enemies (ants) and the player character (weapon strength, life, etc) to ensure some progression is present for the game.
It'll be an action game top down where you try to kill ants that are building nests around your house. The player purchased a mech suit that shrinks down to size, and is blasting those ants to bits, and dropping bombs into their holes, ensuring they never return!