Core mechanics mostly done
Finally got most of the core mechanics down. I still have to do some tweaking, but it's working pretty nicely already:

Finally got most of the core mechanics down. I still have to do some tweaking, but it's working pretty nicely already:

Wow, I kinda don't believe that our game will actually ship with almost everything we planned haha (I hope)

I got a sort of not very good game working somewhat. Static models at the moment. Now trying to create animations in Blender but importing them to Unity is proving difficult. Only got 12hrs 50mins left and a lot of that will be sleep. Panic time!
I don't have much time to program since I work all weekend and Monday. At least I got the physics and collision to work for now. I have a couple hours before I have to go to work so I'm punching away at this poor keyboard. Time to work on erasing attacks.

Is that foreshadowing or... ?

I have finished my submission for this Ludum Dare Compo.
My game is called Overtime and I hope you play it and enjoy it.
Itch link is below and source code link will be available when submissions are open.

https://morksmith.itch.io/overtime
I finally finished my first ludum dare project!
Publish Me Good! And the game
Core gameplay and graphics are done, all it needs now is some polishing. Nothing too exiting, but i'm quite happy with the result this far:
http://i.imgur.com/TiU1FhN.gif
Core mechanics are in place. Next: adding sound effects and music and finding a goal to achieve. Afterwards polishing and adding as many additional features as possible.

Me and @blackoptics8 been working on the game all day and we now have more to the game, More bug fixes (And a new object in the game being tables)
Tomorrow we'll be putting the final touches on the game and preparing it for submission

Im lost on how to upload... help meeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee
This is the farthest planet of all: Cudio! And it's sunset looks amazing!

I got a bad headache waking up today, but here's yesterday night's progress. Let's see what I can do today

Testo team:
We've finally come up with the concepts for our game Cogwheel. Just imagine the dump, full of abandoned, trashed robots that are fighting to survive.
Check the game page: https://ldjam.com/events/ludum-dare/38/$21311
!

Hey this is cool that I finally got my engine to work, with a custom ECS system, a polygon generator from Image, and started working on my game now. Started with the art, and made a planet.

My game is a tower defense kind of game, in space! You have to defend alien attacks on your little planet.
Hey, I'm a guy who failed the whole Ludum Dare... I had 5 ideas and I scrapped all of them because of different reasons... Now I'm trying to get some inspiration from screenshots of other games but I can't seem to manage to find it. It was cool experience but I failed. Hope I'll see you guys on the LD 39! I'm out. Feeling so embarased from some reason. :(
My first time!
Hi,
How to publish my game to this event?