Progress till now!
Almost complete. Testing and Bug fixing pending.

Almost complete. Testing and Bug fixing pending.

Hey, everyone!
We are participating in the Ludum Dare hackathon for the first time.
We hope you'll enjoy our project! :)

With just 1 day and some hours to finish, we already gotcha the rhythm of this Game Jam!! Here some concepts for principal character. ! Idle 1.png
Hope you all enjoy the GameJam ;)
My game is technically done ! I'm gonna try to improve the presentation and test if it works properly on Itch.io I'm afraid I made something too weird, too complicated or too boring but hey it's my game and it's a finished product.


I'm in
My compo entry is done! Looks like game pages aren't online yet, but it's up on Itch.io for anyone that wants to take a look.


https://gyazo.com/7815e887e2cdd54f02513b1c4e2db7af
Is this thing on? Gif working? Yeah? No? Okay. Link instead.
I swear it's worth it!
http://puu.sh/vtyP7/f529016951.gif
Here: https://imgur.com/gallery/SfNIT
Ignore the person, I'm not good at art :( . Though to be honest, I'm quite proud of the chicken :P
Added a hard mode version:

Created a new policy which stops new polluters from spawning for 15s.

for some reason i cant upload my game because there is no publish buttun for me its just an unpublished draft can someone help me update im a fucking dumbass excuse me
What's more important in your little world, cash or love?
Make your choice in the game "Too much money"


KS Games team:
Hi everyone! We are making a cosmic arcade, inpired by Gravitation movie. A half of the level's geometry is ready, guys from our team are polishing the main scripts. We hope that tomorrow we'll configure the whole level and ~~for sure~~ the multiplayer. Cheers!
Link: https://ldjam.com/events/ludum-dare/38/$15800
https://www.youtube.com/watch?v=NKBYQ5DuXdo
After some ours of sleep we start with the polishing. We added some animations and update the UI. We are currently adding some sounds but you can't hear sounds in GIF :sweat_smile:
Unlock tulip:
Plant-o-pedia:
Fail growing:

I skewed from a "deep" turn-based strategy to a light and colorful skill game.
The story is like this: it is year 25xx and it became impossible to continue the life on Earth. Recently, a break-through technology was invented, allowing terraformation and colonizatoin of planets just in a bat of an eye. Make the gravity work for you and conquer the solar system! Deployment needs to be done fast though, before everyone who is left dies.
Each space ship has a destination. If it reaches its destination, you get 4 points, if it reaches any planet, you get 1 point, and if it burns in the sun, you lose 5 points. Your "ammo" gradually decreases, so often you have to decide whether wait for the system to align, or just spray everything to the planet which is nearest to you.
Many colorful effects and polish coming!
The site throws some error when I try to upload files, so here is a gif on Imgur