LD 38 April 21–24, 2017

My Submission for Ludum Dare 38 [Compo]

This was my first Ludum Dare and I had a lot of fun :D, Here's my submission (link is down below) -

4.png

You are an alien in a small planet looking out for eggs. You need to collect eggs and save yourself from multiple obstacles depending on different seasons. Watch out!

Controls -

Arrow Keys - Movement

Space Bar - Jump

[Note] Source Code License -

Attribution 4.0 International (CC BY 4.0) (You NEED to give credits to BladeSides [me] and you are free to make a commercial project ^_^)

Link -

https://bladesides.itch.io/lil-planet

It is gonna be close!

Everything is working by itself, now I need to fit it all together. Going to take a nap before the final push!

progressGif5.gif

:snail:

What do you think about my music ?

Hey ! I have made a little music for my game. I think i can say it's drum and bass :) https://uploadfiles.io/sz5e1 I tried to make an aggressive song.

Finally Got Something

We finally have something that kinda resembles a game but i think we aimed too high (once again)!

Palette swaps

colors.gif

Added palette swaps so I can easily give different regions their own flavor.

Inventory system

The game Tirld now has an inventory that can be opened by pressing the "I" key on the keyboard.

It looks like this: version 0.0.5.gif

Good look and have fun, everyone!

Github page: https://github.com/HolyOlaf/LD38

We're in

So we have some kind of space game about destroying planets

Different enemies!

I finally have different levels of enemies implemented! First person to guess their respective levels (eg Easy, Medium, etc) gets fake internet points! :rocket:

3.PNG

Getting in shape

Today, I'm going to pass some time with my wife. Here's a gif of the current state of the game. I'm pleased :)

collapse2.gif

Tech demo

Not quite a game yet but I've learnt a lot so far! :smile:

Got a little tech demo up:

https://natalycreates.itch.io/thirst

earth.png

Less than 12 hours to go!

Working on some UI stuff at the moment. I still have a long list of "must-dos" and a reasonable list of "should-dos" and a much longer list of "want-to-but-can't-dos"!

Looking forward to playing everyone's creations when this is all over. In the meantime, it's back to the main menu:

In Dev 06.jpg

I'm IN!

Sorry I'm late on this post, tried last night, but couldn't figure it out. ¯\_(ツ)_/¯

Small world is getting bigger :)

Since my dev tool just crashed and I did not save for quite a while... I thought I could post a new screenshot of my project for this LD :)

screenshot2.png

Given up :(

I'm completley burnt out and the game I'm making was not as fun as I'd hoped.

Better look next time eh :(

My game notes:

Ideas for game:

RTS Game You have a planet (or multiple) You have to make your planet stronger by ... Somehow Collecting asteroids? Asteroids have different sizes (changes their effects strength) Different asteroids have different effects on your planet Water Asteroids fill your planet with water Elemental Asteroids give your planets elements

Choosing the correct upgrades

Last planet standing wins

You control a "GOD" unit in a ship that has to feed resources to the planet

Should the GOD unit be controlled through WASD or mouse?

RTS Style abilities: Gravity Wave: Planet sends out a shockwave of gravity that causes all nearby asteroids to be drawn in.

As civilisation levels increase you can activate more "military" planet features 10% You can get an upgrade that makes your planet generate civilisation 10% faster 30% You can get an upgrade that makes your planet spawn mining ships to help gather resources 50% You can get an upgrade that increases civilisation generation by a further 10% 50% You can create military units to attack enemy miners (You cannot control the planet) 70% You can get an upgrade that ... 100% YOU CAN BUILD AND LAUNCH A NUKE WHICH YOU CAN USE TO WIN

90% Completed

Now i need to finish the menu and the music/sfxPrint1.pngPrint2.png