I'm completley burnt out and the game I'm making was not as fun as I'd hoped.
Better look next time eh :(
My game notes:
Ideas for game:
RTS Game
You have a planet (or multiple)
You have to make your planet stronger by ...
Somehow Collecting asteroids?
Asteroids have different sizes (changes their effects strength)
Different asteroids have different effects on your planet
Water Asteroids fill your planet with water
Elemental Asteroids give your planets elements
Choosing the correct upgrades
Last planet standing wins
You control a "GOD" unit in a ship that has to feed resources to the planet
Should the GOD unit be controlled through WASD or mouse?
RTS Style abilities:
Gravity Wave:
Planet sends out a shockwave of gravity that causes all nearby asteroids to be drawn in.
As civilisation levels increase you can activate more "military" planet features
10% You can get an upgrade that makes your planet generate civilisation 10% faster
30% You can get an upgrade that makes your planet spawn mining ships to help gather resources
50% You can get an upgrade that increases civilisation generation by a further 10%
50% You can create military units to attack enemy miners (You cannot control the planet)
70% You can get an upgrade that ...
100% YOU CAN BUILD AND LAUNCH A NUKE WHICH YOU CAN USE TO WIN