Doing it ld41
Trying to finish my projects this time around!had some bad luck last time but I have a good feeeling about this.
Trying to finish my projects this time around!had some bad luck last time but I have a good feeeling about this.
As our second LD, me and @xiwangchan are really going ALL OUT on this one. Expecting some serious 2.5D game to come out this time from our hands.
@xiwangchan going as main artist with excellent skills on Blender, GIMP, Sprites, SFX and MIDI synthetisers. Me going as full coding dev on GMS or php+CI+HTML5 depending on what the theme fits better.
Good luck and have fun!
I don't have a microphone or anything hooked up, but anyone that wants to see my (lack of) progress on my game is welcome to look at my stream. When I'm not actively working, it will just be broadcasting a frame of text with some hasty chiptune music looping in the background.
https://www.twitch.tv/waltermays

Ludum Dare 41 is only a few hours away, hope you're all ready for a great weekend, I know I sure.... aam? Well, there's just been a shock heatwave over here in London so now I'm probably going to have to work at 28C chugging down frozen Pepsi. The worst part is that I probably won't be able to have any Pizza now since it's going to get too damn hot!
Ugh, I hate being inside during Summer. Outside is fine but inside its just torture. When it's too warm I open my windows. When I open the windows, bloody mosquitos and moths fly in!! Buggers! Don't even get me started on sticking to your bed like a slime. I hope you beautiful people aren't going to have to spend your weekend frying to a crisp.
Also, to let my frustration flow I decided to muster a quick background that I'll use for the Dare. Hope you enjoy!
Have a good Jam lads!
My tools are : * Unity 2017 as game engine * Affinity Designer/Affinity Photo for 2D * eventualy, Sketchup for 3D * Audacity and Odesi for sound and music * Visual Studio 2017 for code editing * Notepad++ as text editor * main programming language : C# * perhaps, some programming languages like Html5/Css3/Javascript/Jquery/PHP/MySql
It's been a while since I've felt like I've actually finished a project, so I think this'll be a good opportunity.
I'll probably wind up using C and SDL for this, as that's what I know best (at least, in terms of stuff that'll be easy to make a game in during the time constraints. As much fun as it would probably be, I don't think it would be wise to write a game in Haskell for this).
Since i actually have time to do this one (unlike my last one where i said i was going to and didn't have the time. >.> )
I am ready to get my hands dirty
Let's do this! Good Luck to everyone else as well :)
I'm doing this ludum dare in secret without any of my family knowing... This is my first one but with wifi in the middle of nowhere it might be a challenge to publish. Hopefully it goes well
I'll be using gamemaker, aseprite and Phil Strahl's Scully Text Editor As well as FL Studio 12
Wish me luck
I decided to join LD once again, after a 2 years break or so. I'm gonna use Unity and Visual Studio for sure. Depending on art style I'll also use Aseprite, Blender, MagicaVoxel and/or Photoshop.
Good luck and have fun!
Since we're all still waiting for the theme of this ludum dare 41 to leak 😂 ... At least let me try to make a small resuméeeee here ... caaa cchummmmm ... So lets start ... Now .... Ok 😁 ... So we're a small team of engineers from Portugal, still living in an university kinda of community, but already working in a Computer Graphics Research Institution. Still young, 22-25 years old. Researchers. Life enthusiasts and party freaks ... ooppss .. ignore this last part, but still true 😇
Sooo, ladies and gentlemen, who actually spent their time to read this masterpiece, drum beats our team is:
Really happy to join this big community, hope you all have fun 🙃. Please visit Márcia's instagram and youtube page:
Other pages on patreon, twitter and more content to come, our little project is just about to begin 😘
Never have done a game jam before but my instructor has told us to join as many as possible to get a lot of experience! i will be using unity, maya, photoshop, and audacity!
Well I'm in for this Ludum Dare. I have been half apart of a few since the 1 I ever completed. I'm going to make this my big comeback finish. We have some really good themes and I'm hoping to make something I will be proud of. Have fun everyone!
Can't wait to start ldjam 41! This will be my 2nd time competing.
My Equipment:
Engine: Unity 2017.3
Modeling: Blender
Textures: GIMP
Coding: Monodevelop
Music: FL Studio 12
SFX: BFXR
Well me and 2 friends are gonna join in for the first time! :D Gonna be using GMS and Paint.net
Using tools
I have heard of Ludum Dare, but never participated. This will be my first time. I will work on my own, with experience at Unity/C#/Blender ✌️
welp, I've seen many game jams but never joined in, hopefully this'll help me with finishing projects instead of abandoning them! I wish everyone participating good luck!
I'm going to participate. That means I'm going to make a game. With tools, such as my keyboard, my screen, my desk. I'm planning to get refreshed by water and food.
Go watch how i make the ludum dare game:smile::
https://www.twitch.tv/shyguy1901
I will be using:
Unity as game engine!
Blender for modeling or photoshop for sprites!
Bosca coil for music!
Can someone tell me how to change scene on collision in Unity!
Thank you! 😊
Yeah Yeah Yeah! Will be making a game, maybe alone, maybe with help, probably with Game Maker Studio 2, probably using Aseprite too! Perhaps sounds recorded with Audacity, Perhaps atmospheric music generated with VCV Rack? Who knows!!!
Waiting on the theme of course, but ive been itching to make kind of a card-based game. We'll see how it goes!
Watch closely father, I will make you proud.
Which of these engines is your favourite and why? I love Unreal, I play with it over a year and I made two projects for VR on this.
WE ARE LOOKING FORWARD TO MAKE A GAME WHICH IS PLAYABLE USING VR HEADSET AND ALSO NORMALY ON COMPUTER!! FOLLOW US CZECH REPUBLIC!
It's been a while since I've done a game jam, which is a big part of my motivation for doing Ludum Dare, but it's not my only reason.
I've been working on a sort of game template in Love2D, laying down an organized code base so that when I want to make a game very quickly, like in a game jam, I can get started and have something running in as little time as possible. The idea is to have a consistent and easily reproduced structure for things like game states (intro, title screen, gameplay etc.) generalized entity controllers, level changes and game modes, map loading and generation from text or json files, etc.
Basically in this template I want to generalize and systematize any feature or mechanic that was a stumbling block too big to overcome in past jams so I don't have to keep redoing complex but menial things. I find this can often be the hardest part of game design, when you have a seemingly simple idea like "each level will have a different goal!" only to realize the very basic problem of "how do you even change levels without screwing everything up?" isn't so easy and you throw a quick hack together that barely works and also makes it almost impossible to expand the game further without a total code refactor.
Anyways, this template coding has been going very well, but I was getting a bit too deep into the weeds, grappling with potentially irrelevant "problems" and fiddling with code and data organization instead of working on useful features. Basically the classic programmer problem of focusing on non-issues instead of what matters. The best cure for this is almost always to make A Thing, and game jams are the best for that!
So far it's going great. I've already identified a bunch of issues with some code that I never would have noticed had I continued tinkering away, and my template is already much more usable and flexible already.
tldr: nothing beats making something to get you focused!
I'm in.
This will be my 12th Ludum Dare compo.
Unity, Inkscape, and Reaper+Audacity are my usual tools. Plus of course my starter code base.
And coffee.
...and I wanted to test embedded GIFs
I just finished a little game this week. So that’s why I’m a little tired x)
About the Jam, I don’t know what my game will be, but I don’t want to see Floating Islands inside of it ._.
About equipement, I want to use a new motor or library for the good experience ! =) Probably Gimp2 and Audacity for the rest.
Don’t forget, Have fun this week and take your time, enjoy the event ! ;)
WHY BLENDER? WHEN WE HAVE CINEMA 4D #COOL #BESTLUDUMDARE #SCHOOL_TEAM VOTE US CZECH REPUBLIC!
atombrot, thobens, brookman unity go go go
First time around and sooo hyped! I will be working with my boyfriend, he will be programming in Unity while I will be doing the graphics in Photoshop and/or Blender. Any tips for newcomers? Annnd good luck to everyone!
LET US KNOW IN COMMENTS WHICH PROGRAMS U ARE GOING TO USE THIS JAM!
Excited for this Ludum Dare! Going to try to build something small and fun in PICO-8.
Second LD Jam for me. In solo this time. Do your best!

Previously in Ludum Dare 40 we made with @w0jciechz Voxel Mob Arena which was quite successful (imho) and you can check it out here: https://ldjam.com/events/ludum-dare/40/voxel-mob-arena
This time we are in team of 4 and we are ready as never! :D
Me (@bartosz) and @sandra-jasionowska will be doing programming stuff @yamifive will be doing 3D models and animations @monikaw will take position of 2D artist and ui graphic designer
We are from Poland so we starts 3AM local time unfortunately but this won't stop us
Tools that we will be using
GameEngine:
SFX:
Modeling
2D graphics
Wish you all great LD41 and see you back again in 72h on the finish line!
How I fell when I say that my first Ludum Dare was #25:

Code/Engine: Visual Studio 2017 (C#) / Unity 3D 2017.3
Art: Photoshop CC 2018
3DModel: Blender / Sculptris / 3D Coat
Music: FL Studio 12
Some entries from past editions:

LET THE GAMES BEGIN
I will be doing Compo this time. And I will participate in Finland, so hopefully I can "finnish" my game!
Tools:
Im using MIT Scratch and Aseprite Good luck everyone!!!
Hopefully the theme will be good! I'll be using libGDX and PyxelEdit

I didn't know about this until like ten minutes ago (thanks Wyatt) but now I gotta do this. This'll be the sixth LD I've participated in, and hopefully the third one where I actually complete a game :)
I want to use Godot 3 for this--I don't have a ton of experience with it, but in the realms of all-inclusive game IDEs I find it much more immediately approachable than say Unity--and honestly, it's time for me to learn one of these big hulking things. Art will be Photoshop, music (if it all??) will probably be Famitracker.
Here's the game I made for LD40: https://ldjam.com/events/ludum-dare/40/junk
Second LD, and I still haven't learn Unity or Blender or game music composition, so WHAT can possibly go wrong ? :D Nothing, it will be so much fun \o/
Haven't finished a solo LD in years, so I'm looking forward to participating this time! I'll be using Construct 2 and GraphicsGale, and probably things like sfxr and autotracker for sound.
I was going to participate on a Jam on LD41, but I have work to do on Monday so i probably won't be able to finish anything I start. I'll try to do it on 48h but It won't be good xD
Got a team of four, getting hyped for this weekend!
The @squirrelsoft is in for the 4th time in a jam (~~to hopefully produce a somewhat finished game this time...~~) we are :
and we'll use :
Team LGBT+ La Grande here, eagerly awaiting the start of fabulous LD Jam 41! Using Unity Looking for more teammates (we are 2 programmers, one with some art skills, blender fluent, one with music skills aboard) Using Unity, assuming we don't do something like a hardware and webcam setup or some other insanity. You def. don't need to be either LGBT+ or in La Grande to team up with us. ping us at annie@theelginworks.com







As last time I'll also stream my fourth LD on https://www.twitch.tv/thetrueanudin Anyone who wants to watch or just occasionally check for progress is invited to do so. If there's no interesting progress there will at least be good music running pretty much 24/7 while I'm online. Now I'm heading towards the bed to get some three hours of bedtime before waking up and brainstorming. Have a good one.
I'm pretty excited for this Ludum Dare! There are two main reasons.
1) I'm rested and my weekend is 100% free!
2) I'm using the Godot engine for the first time. I've been reading the manual and doing tutorials for the last month or so. I'm feeling pretty optimistic about how productive I'll be with it.
Make Games!


Feels like these jams come faster and faster now. I'm in! This time I'm going to try and make something more focused and try to avoid feature scoop creeps. Goin to use Gamemaker Graphics gale And maybe sunvox
If I create scripts I wanna use in my game before the Compo starts, does that count as a "Code Base"? It's just some item pickup scripts that'll help me later on. Thanks :)
Don't be hard on yourself, when the timer is running out and you're stressing that you can't make it for submission hour or you're struggling to fix a bug, improve the game, etc, take every single moment you spend developing as a win becuase in the end, you know more than you did when you began and every fail is just another lesson you've learnt.
Good luck everyone!
DON'T BE IT IS JUST A HUGE AMOUNT OF FUN!

im in for my third one in a row, and third one ever good luck guys
Hello All!

This will be my 2nd jam and I hope to make something actually playable this time. LD40 i got bogged down learning things and into the weeds and realized i wasn't as prepared to make a game as i needed to be. Since then I've spent the past months developing my tools and skills and I look forward to making something worth your playtime!
Unity, Photoshop, Nanoloop, iPad and lots of caffeine are my weapons of choice.
Good luck to everyone!
Cooking took some time but at least this is something we will not have to do tomorrow. Drinks, Food... We're ready !
See you in few hours guys !!

It's been a while since I did a LD, but I took today and Monday off of work to make sure I didn't have an excuse to skip out. Probably going to use Unity, but might resort to a more comfortable environment of a Java or HTML5 game.
I'm glad that I've got a little vacation after passing the probation period. But it is collided with LD jam. It's once again I will be travelling during ldjam.
I will try to make a small game. This time REALLY a small game!!!
Will probably use: Blender Pixijs
That's the plan.
LD41 - I am so in. The attic is stocked, I have a birthday party tonight with friends, but leaving just after the announcement of theme. So some relaxing time before the big push!
I will be using
*Game Engine: Unity
*Art: Aseprite, Blender, Photoshop, Inkscape depending on the art direction
*Music: Bosca Ceoil, Audacity
This will be like my 7th Ludum Dare (maybe more, lost count with change over to new website! :D) I really find that i do my best work with the limited time. I will be getting sleep - THAT I have learned, I do much less damage to myself and my game by sleeping!
I wish everyone who enters a great time, and hopefully the ONE theme I didn't like won't be it - I am looking at you "You are the weapon!"
Uncle Chris
3 hours left but I really need to sleep :|
In the few hours before LD41 I decided to make a program for generating basic piano roll melodies called MelodyMaker.
There are three buttons in this program:
Start
This button generates a melody from left to right
Clear Notes
This, as it's name suggests, clear every note on screen.
Alternative Creation
This one generates a completely random melody, results might not be a very good melody.
Then there's the height

The height value changes how flat the melody is, it's recommended to have it at '2' as that is the most effective value.
Here's the download link:
https://drive.google.com/file/d/1omklrASTApAmsr82XqtgFnXnPz6a2Wb-/view?usp=sharing
And here's a timelapse of the creation of the program:
https://drive.google.com/file/d/1iAQbk0Rm9hQPmMe7C5mkLP1H2MyAmY13/view?usp=sharing
This is a VERY hastily made program. So if there are any errors, that's the reason why. Also, this program is meant to create a visualization of a melody that you could then recreate in another program. Please take it with a pinch of salt. Hope this helps in any way possible for you all.
ya knew I had to
Excited for the LD41 I missed the last one. Is time to shake the brain and create something different and fun. I hope to publish a game that someone finds it fun.
Tools Language: Javascript
Engine: Personal. https://github.com/wilthord/JSGE_A
Maps: Tiled
Phisics: BOX2D
Art: paint.net, aseprite
Music/SFX : LMMS, Audacity, others.
Good luck and good inspiration for everyone.
https://www.youtube.com/watch?v=cwPr2j_kuwc
If you want someone to hang out with while you're bashing away at a keyboard, come say hello: https://www.twitch.tv/markopolodev
LD41 - I am in.
I will be using Game Engine: Unreal
Art: 3d Max, Photoshop,
Music: Audacity
This will be like my 2th Ludum Dare
I wish everyone who enters a great time.
Good lock.
If someone has a project that needs 3D Assets or to be created I would like to help out!!! Portfolio https://www.behance.net/ToRuKMactO
Seeing everyone else upload wallpapers, I figure I should share mine! (It's maybe not a good sign my computer was starting to freeze up with just illustrator; I think I'll give it a break for the next two hours.)

Hey everyone!
This will be my 4th LD! I've missed a few since my last one, but I always have fun when I get the chance to do these! I'll be using Construct 2 and whatever I can find to do sound with in the next 3 hours. Good Luck everyone!
Any suggestions on sound? I've used bfxr/sfxr for effects, but what can you guys recommend for music?
We're super excited for the game jam, this will be our second (first was last year, same time but under a different studio name)!
Good luck and positive vibes to everyone entering! Let's do our best. :)
4th LD in a row I think. Using Unity, aseprite or blender, Reaper, probably Bfxr or Sfxr. So far drawing a complete blank on every final theme, so ...

The server always crashes...be ready to check twitter and/or your emails. :)
(gameplay gif is from my Ludum Dare 37 entry, Ludum Dare: The Game)
I'm in! Doing a bit of spring cleaning on my basecode, bringing in some fixes and stuff from another game project. I'm going to try and have sound and music this time. Then again, I always say that and it almost never happens.

You can see if it works in your browser here: LDJam Basecode
If you're curious, the source for my basecode is part of my ld48_jovoc github, anyone is welcome to use it but it's kind of a mess and not for the faint of heart.
Anyways, really looking forward to this. Good luck everyone!
Berlin, Germany, my bffs @ErkBerg and Dani are by my side, Mate- and Progmetal-powered.
Will make game. Will code in JavaScript. Will not support Internet Explorer (If you test my game in IE send me screenshots, just for the lolz). I am not sure yet, but maybe use Phaser 3.x and nothing but free software to do my job. You should also do that, it's fun and enlightening.
as the title goes now I need 2 hrs sleep.
But for now... off to sleep, see you all tomorrow!

Whoop! It’s almost time for Ludum Dare! Who knew! I’m very excited to see the upcoming batch of games and experiments. And, of course, participate along y’all.
I’m not on my own though. I’m just posting on behalf of the team, which consists of…
@Kroltan, designer of MAGNETOGRABBER 2000 on the past Ludum Dare compo! He’ll be doing the main design and programming. He'll be streaming, so go check him out at some point
@Moski, aka me, the art designer of Jazzy Beats, also from Ludum Dare 40.
@RobinHoodPT, doing the sound design. He also made the music and sounds of Jazzy Beats.
Our submission will be done in representation of team Whales and Games. Come say hi at our Discord if you want. We’re looking forward to cooking up something spazzy. Cheers! :whale:
The compo, either with Tic-80+Lua, WebGL + js, or C + glfw3 + openAL. You should all be ashamed of yourselves for coming up with this nonsense list of final theme candidates :P
Good Luck!
@TiniWolf but no one cares tbh
Im so excited!
will be using:
I will be streaming every hour that i spend on LD41 at:
https://www.twitch.tv/zemenno
Hope to see some awesome games!! you guys are awesome!
Have fun, enjoy the jam!
I'm in, for my second try at the jam. My previous entry was fun, but I've learned a lot since then. Can't wait to see what the theme is, and dive in.
I'll be using Unity for my engine, and I have Rewired and a bunch of other resources already loaded up and ready to go in a fresh project. :)
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
Only 02:40 left
Let's hope for a good theme
Cooking for our first LDJAM, we don't want to starve 😋!

As always going to try to finish! Software is going to be:
-Unity -Maya -Photoshop/Clip Studio -Audacity -Bosca -Substance
Hope everyone has a good jam. Excited to see the end results!
In, will look to use Unity for a change
Looking forward to what the Theme is.
While some of us prepare some meals, others are resting and preparing themselves to work 🔨

Using Godot hope I have fun. These themes were....interesting.
Woo hoo! I'm excited. Tomorrow will be a lot of fun!
I'm finished with my base code (https://www.github.com/microwerx/ldjam41).
Some basic features: * Canvas and WebGL * Music (via mp3's) * Audio (via wav's) * 3D Models (Alias/Wavefront OBJ and MTLs) * GLSL Shaders * Basic Keyboard, Mouse, and Joystick support * Basic state machine for switching game modes * Vector and Matrix math
Tools I'm using: * TypeScript * Visual Studio Code * Node.js (for typescript and lite-server) * Pyxel Edit for graphics * 3ds Max for model editing * Ableton Live for audio editing * Various analog synthesizers for audio effects
UK here, staying up until theme is announced! Will try whip up something more polished this time round!
Looking forward to diving into the deep end! Have fun everyone!
I'm in, of course. I'll try to complete my 8th Ludum Dare :)
This time I have a handicap: my little princess. She is only 3 weeks old! 😍
As always, I'll use Unreal Engine 4. 💪
Have fun guys!
Just stumbled over this. Have been wanting to join a ludum dare for a while now, but it never really fitted in. Doesn't really this time around, still going for it though. Will see what I can get out of two half days. Keep it small and simple.
Can't decide if I want to work on my personal game or make a game for LD41. I'm going to wait for the theme announcement to make a decision. Regardless, good luck everyone!
Good luck to everyone!
i really won't provide info on what i will use, well, its gonna be a try i guess..?
I have been wanting to participate in LD ever since I watch Notch make prelude of the chambered. I have been making games as a hobby for some time now, but I haven't actually finished anything, ever.
Oh, and it is 01:28 here, so I really should get some sleep
Staying up for the theme announcement, then I'm going to go to bed with some ideas and get started on putting things together tomorrow, no idea what tools I'm going to be using yet but that'll all come together too!
Good luck to everyone, I look forward to seeing what we all create!