LD 41April 20–23, 2018

Doing it ld41

Trying to finish my projects this time around!had some bad luck last time but I have a good feeeling about this.

Checking in at last

As our second LD, me and @xiwangchan are really going ALL OUT on this one. Expecting some serious 2.5D game to come out this time from our hands.

@xiwangchan going as main artist with excellent skills on Blender, GIMP, Sprites, SFX and MIDI synthetisers. Me going as full coding dev on GMS or php+CI+HTML5 depending on what the theme fits better.

Good luck and have fun!

I'll be streaming this one

I don't have a microphone or anything hooked up, but anyone that wants to see my (lack of) progress on my game is welcome to look at my stream. When I'm not actively working, it will just be broadcasting a frame of text with some hasty chiptune music looping in the background.

https://www.twitch.tv/waltermays

Good Luck Everyone!

Ludum Dare 41 is only a few hours away, hope you're all ready for a great weekend, I know I sure.... aam? Well, there's just been a shock heatwave over here in London so now I'm probably going to have to work at 28C chugging down frozen Pepsi. The worst part is that I probably won't be able to have any Pizza now since it's going to get too damn hot!

Ugh, I hate being inside during Summer. Outside is fine but inside its just torture. When it's too warm I open my windows. When I open the windows, bloody mosquitos and moths fly in!! Buggers! Don't even get me started on sticking to your bed like a slime. I hope you beautiful people aren't going to have to spend your weekend frying to a crisp.

Also, to let my frustration flow I decided to muster a quick background that I'll use for the Dare. Hope you enjoy! LD 41 Paper.png Have a good Jam lads!

I am in, and as @philstrahl, i hope a theme inspiring myself :-)

My tools are : * Unity 2017 as game engine * Affinity Designer/Affinity Photo for 2D * eventualy, Sketchup for 3D * Audacity and Odesi for sound and music * Visual Studio 2017 for code editing * Notepad++ as text editor * main programming language : C# * perhaps, some programming languages like Html5/Css3/Javascript/Jquery/PHP/MySql

I'm going to give it a shot

It's been a while since I've felt like I've actually finished a project, so I think this'll be a good opportunity.

I'll probably wind up using C and SDL for this, as that's what I know best (at least, in terms of stuff that'll be easy to make a game in during the time constraints. As much fun as it would probably be, I don't think it would be wise to write a game in Haskell for this).

Let's go :D

Since i actually have time to do this one (unlike my last one where i said i was going to and didn't have the time. >.> )

I am ready to get my hands dirty

Let's do this! Good Luck to everyone else as well :)

I'm in... but here's the catch.

I'm doing this ludum dare in secret without any of my family knowing... This is my first one but with wifi in the middle of nowhere it might be a challenge to publish. Hopefully it goes well

I'll be using gamemaker, aseprite and Phil Strahl's Scully Text Editor As well as FL Studio 12

Wish me luck

I'm in

I decided to join LD once again, after a 2 years break or so. I'm gonna use Unity and Visual Studio for sure. Depending on art style I'll also use Aseprite, Blender, MagicaVoxel and/or Photoshop.

Good luck and have fun!

"Hello World" Cheers from Portugal!

Since we're all still waiting for the theme of this ludum dare 41 to leak 😂 ... At least let me try to make a small resuméeeee here ... caaa cchummmmm ... So lets start ... Now .... Ok 😁 ... So we're a small team of engineers from Portugal, still living in an university kinda of community, but already working in a Computer Graphics Research Institution. Still young, 22-25 years old. Researchers. Life enthusiasts and party freaks ... ooppss .. ignore this last part, but still true 😇

Sooo, ladies and gentlemen, who actually spent their time to read this masterpiece, drum beats our team is:

  • André Silva (Developer, Mechanics, Modeling, Animations ...)
  • Pedro Fortes (Developer, UI ...)
  • Márcia Carvalho (Sound Effects ...)

Really happy to join this big community, hope you all have fun 🙃. Please visit Márcia's instagram and youtube page:

  • YOUTUBE: https://bit.ly/2Hzskar
  • INSTAGRAM: https://bit.ly/2F4du6l

Other pages on patreon, twitter and more content to come, our little project is just about to begin 😘

First Game Jam!

Never have done a game jam before but my instructor has told us to join as many as possible to get a lot of experience! i will be using unity, maya, photoshop, and audacity!

My Big Comback

Well I'm in for this Ludum Dare. I have been half apart of a few since the 1 I ever completed. I'm going to make this my big comeback finish. We have some really good themes and I'm hoping to make something I will be proud of. Have fun everyone!

I'm in :D

Can't wait to start ldjam 41! This will be my 2nd time competing.

My Equipment:

Engine: Unity 2017.3

Modeling: Blender

Textures: GIMP

Coding: Monodevelop

Music: FL Studio 12

SFX: BFXR

First Time!

Well me and 2 friends are gonna join in for the first time! :D Gonna be using GMS and Paint.net

First time!

I have heard of Ludum Dare, but never participated. This will be my first time. I will work on my own, with experience at Unity/C#/Blender ✌️

first game jam!

welp, I've seen many game jams but never joined in, hopefully this'll help me with finishing projects instead of abandoning them! I wish everyone participating good luck!

LD participation

I'm going to participate. That means I'm going to make a game. With tools, such as my keyboard, my screen, my desk. I'm planning to get refreshed by water and food.

Twitch and my stuff

Go watch how i make the ludum dare game:smile::

https://www.twitch.tv/shyguy1901

I will be using:

 Unity as game engine!
 Blender for modeling or photoshop for sprites!
 Bosca coil for music!

Can someone tell me how to change scene on collision in Unity!

 Thank you! 😊

Gonna Do IT!

Yeah Yeah Yeah! Will be making a game, maybe alone, maybe with help, probably with Game Maker Studio 2, probably using Aseprite too! Perhaps sounds recorded with Audacity, Perhaps atmospheric music generated with VCV Rack? Who knows!!!

Waiting on the theme of course, but ive been itching to make kind of a card-based game. We'll see how it goes!

Ludum Siege

Watch closely father, I will make you proud.

Unreal vs Unity

Which of these engines is your favourite and why? I love Unreal, I play with it over a year and I made two projects for VR on this.

DISTRIBUTION!!!

WE ARE LOOKING FORWARD TO MAKE A GAME WHICH IS PLAYABLE USING VR HEADSET AND ALSO NORMALY ON COMPUTER!! FOLLOW US CZECH REPUBLIC!

Jam Motivation

It's been a while since I've done a game jam, which is a big part of my motivation for doing Ludum Dare, but it's not my only reason.

I've been working on a sort of game template in Love2D, laying down an organized code base so that when I want to make a game very quickly, like in a game jam, I can get started and have something running in as little time as possible. The idea is to have a consistent and easily reproduced structure for things like game states (intro, title screen, gameplay etc.) generalized entity controllers, level changes and game modes, map loading and generation from text or json files, etc.

Basically in this template I want to generalize and systematize any feature or mechanic that was a stumbling block too big to overcome in past jams so I don't have to keep redoing complex but menial things. I find this can often be the hardest part of game design, when you have a seemingly simple idea like "each level will have a different goal!" only to realize the very basic problem of "how do you even change levels without screwing everything up?" isn't so easy and you throw a quick hack together that barely works and also makes it almost impossible to expand the game further without a total code refactor.

Anyways, this template coding has been going very well, but I was getting a bit too deep into the weeds, grappling with potentially irrelevant "problems" and fiddling with code and data organization instead of working on useful features. Basically the classic programmer problem of focusing on non-issues instead of what matters. The best cure for this is almost always to make A Thing, and game jams are the best for that!

So far it's going great. I've already identified a bunch of issues with some code that I never would have noticed had I continued tinkering away, and my template is already much more usable and flexible already.

tldr: nothing beats making something to get you focused!

In for a Dozen

I'm in.

This will be my 12th Ludum Dare compo.

Unity, Inkscape, and Reaper+Audacity are my usual tools. Plus of course my starter code base.

And coffee.

Tired, but I’ m in !

I just finished a little game this week. So that’s why I’m a little tired x)

About the Jam, I don’t know what my game will be, but I don’t want to see Floating Islands inside of it ._.

About equipement, I want to use a new motor or library for the good experience ! =) Probably Gimp2 and Audacity for the rest.

Don’t forget, Have fun this week and take your time, enjoy the event ! ;)

3D MODELS???

WHY BLENDER? WHEN WE HAVE CINEMA 4D #COOL #BESTLUDUMDARE #SCHOOL_TEAM VOTE US CZECH REPUBLIC!

We are in for the Jam

atombrot, thobens, brookman unity go go go

Sooo hyped!

First time around and sooo hyped! I will be working with my boyfriend, he will be programming in Unity while I will be doing the graphics in Photoshop and/or Blender. Any tips for newcomers? Annnd good luck to everyone!

I'M IN

Excited for this Ludum Dare! Going to try to build something small and fun in PICO-8.

Have fun all!

Second LD Jam for me. In solo this time. Do your best!

I'm in for my second Ludum Dare!

Previously in Ludum Dare 40 we made with @w0jciechz Voxel Mob Arena which was quite successful (imho) and you can check it out here: https://ldjam.com/events/ludum-dare/40/voxel-mob-arena

This time we are in team of 4 and we are ready as never! :D

Me (@bartosz) and @sandra-jasionowska will be doing programming stuff @yamifive will be doing 3D models and animations @monikaw will take position of 2D artist and ui graphic designer

We are from Poland so we starts 3AM local time unfortunately but this won't stop us

Tools that we will be using

GameEngine:

  • Unity 2017.4.1f1

SFX:

  • https://www.bfxr.net/

Modeling

  • MagicaVoxel
  • Blender

2D graphics

  • PS and/or Pyxel

Wish you all great LD41 and see you back again in 72h on the finish line!

I'm in

How I fell when I say that my first Ludum Dare was #25:

tumblreminline/emosxxd1LTUY1un6oi4_250.gif

Code/Engine: Visual Studio 2017 (C#) / Unity 3D 2017.3

Art: Photoshop CC 2018

3DModel: Blender / Sculptris / 3D Coat

Music: FL Studio 12

Some entries from past editions:

9631.jpg

LET THE GAMES BEGIN

I am in!

I will be doing Compo this time. And I will participate in Finland, so hopefully I can "finnish" my game!

Tools:

  1. Unity / Godot / Cocos Creator (depends on what types of game I will be making. I've done games in Unity and Godot, but I want to try out Cocos Creator, for some lightweight HTML5 games)
  2. Piskel App for pixel arts
  3. TinkerCAD / Sketchup for 3D models
  4. BFXR for sound effects
  5. Bosca Ceoil for music (if I have time)

IM IN!!!

Im using MIT Scratch and Aseprite Good luck everyone!!!

Im in!

Hopefully the theme will be good! I'll be using libGDX and PyxelEdit

!OUT

I didn't know about this until like ten minutes ago (thanks Wyatt) but now I gotta do this. This'll be the sixth LD I've participated in, and hopefully the third one where I actually complete a game :)

I want to use Godot 3 for this--I don't have a ton of experience with it, but in the realms of all-inclusive game IDEs I find it much more immediately approachable than say Unity--and honestly, it's time for me to learn one of these big hulking things. Art will be Photoshop, music (if it all??) will probably be Famitracker.

Here's the game I made for LD40: https://ldjam.com/events/ludum-dare/40/junk

Still haven't learned how to use Unity properly

Second LD, and I still haven't learn Unity or Blender or game music composition, so WHAT can possibly go wrong ? :D Nothing, it will be so much fun \o/

Let's give this a go

Haven't finished a solo LD in years, so I'm looking forward to participating this time! I'll be using Construct 2 and GraphicsGale, and probably things like sfxr and autotracker for sound.

Maybe next time?

I was going to participate on a Jam on LD41, but I have work to do on Monday so i probably won't be able to finish anything I start. I'll try to do it on 48h but It won't be good xD

HOT DOG I'M IN!

Got a team of four, getting hyped for this weekend!

We are in !!

The @squirrelsoft is in for the 4th time in a jam (~~to hopefully produce a somewhat finished game this time...~~) we are :

  • @synack
  • @kackey
  • @angry-cyboot

and we'll use :

  • Unity
  • Gimp
  • Online Sequencer (https://onlinesequencer.net/)
  • Bfxr (https://www.bfxr.net/)

Aaaannnttiiiicipaaaaation

Team LGBT+ La Grande here, eagerly awaiting the start of fabulous LD Jam 41! Using Unity Looking for more teammates (we are 2 programmers, one with some art skills, blender fluent, one with music skills aboard) Using Unity, assuming we don't do something like a hardware and webcam setup or some other insanity. You def. don't need to be either LGBT+ or in La Grande to team up with us. ping us at annie@theelginworks.com

I'm streaming... Again.

As last time I'll also stream my fourth LD on https://www.twitch.tv/thetrueanudin Anyone who wants to watch or just occasionally check for progress is invited to do so. If there's no interesting progress there will at least be good music running pretty much 24/7 while I'm online. Now I'm heading towards the bed to get some three hours of bedtime before waking up and brainstorming. Have a good one.

LD41 I'll be using the Godot Engine

I'm pretty excited for this Ludum Dare! There are two main reasons.
1) I'm rested and my weekend is 100% free!
2) I'm using the Godot engine for the first time. I've been reading the manual and doing tutorials for the last month or so. I'm feeling pretty optimistic about how productive I'll be with it.

Make Games! 2018-04-20_1634.png

I'm in!

Feels like these jams come faster and faster now. I'm in! This time I'm going to try and make something more focused and try to avoid feature scoop creeps. Goin to use Gamemaker Graphics gale And maybe sunvox

"Code Base" Rule Clarification

If I create scripts I wanna use in my game before the Compo starts, does that count as a "Code Base"? It's just some item pickup scripts that'll help me later on. Thanks :)

Every failure is another win.

Don't be hard on yourself, when the timer is running out and you're stressing that you can't make it for submission hour or you're struggling to fix a bug, improve the game, etc, take every single moment you spend developing as a win becuase in the end, you know more than you did when you began and every fail is just another lesson you've learnt.

Good luck everyone!

STRESSED?

DON'T BE IT IS JUST A HUGE AMOUNT OF FUN!

I'm in...

im in

im in for my third one in a row, and third one ever good luck guys

Red Owl Games is in!

Hello All!

Logo_Md.png

This will be my 2nd jam and I hope to make something actually playable this time. LD40 i got bogged down learning things and into the weeds and realized i wasn't as prepared to make a game as i needed to be. Since then I've spent the past months developing my tools and skills and I look forward to making something worth your playtime!

Unity, Photoshop, Nanoloop, iPad and lots of caffeine are my weapons of choice.

Good luck to everyone!

I'm In!

It's been a while since I did a LD, but I took today and Monday off of work to make sure I didn't have an excuse to skip out. Probably going to use Unity, but might resort to a more comfortable environment of a Java or HTML5 game.

Vacation!!!

I'm glad that I've got a little vacation after passing the probation period. But it is collided with LD jam. It's once again I will be travelling during ldjam.

I will try to make a small game. This time REALLY a small game!!!

Will probably use: Blender Pixijs

That's the plan.

I am in

LD41 - I am so in. The attic is stocked, I have a birthday party tonight with friends, but leaving just after the announcement of theme. So some relaxing time before the big push!

I will be using

*Game Engine: Unity

*Art: Aseprite, Blender, Photoshop, Inkscape depending on the art direction

*Music: Bosca Ceoil, Audacity

This will be like my 7th Ludum Dare (maybe more, lost count with change over to new website! :D) I really find that i do my best work with the limited time. I will be getting sleep - THAT I have learned, I do much less damage to myself and my game by sleeping!

I wish everyone who enters a great time, and hopefully the ONE theme I didn't like won't be it - I am looking at you "You are the weapon!"

Uncle Chris

Rip

3 hours left but I really need to sleep :|

Melody Maker!

In the few hours before LD41 I decided to make a program for generating basic piano roll melodies called MelodyMaker. Interwace.png There are three buttons in this program:

  • Start Start!.png This button generates a melody from left to right

  • Clear Notes Clear Notes.png This, as it's name suggests, clear every note on screen.

  • Alternative Creation Alternative Creation.png This one generates a completely random melody, results might not be a very good melody.

Then there's the height Haite.png

The height value changes how flat the melody is, it's recommended to have it at '2' as that is the most effective value.

Here's the download link:

https://drive.google.com/file/d/1omklrASTApAmsr82XqtgFnXnPz6a2Wb-/view?usp=sharing

And here's a timelapse of the creation of the program:

https://drive.google.com/file/d/1iAQbk0Rm9hQPmMe7C5mkLP1H2MyAmY13/view?usp=sharing

This is a VERY hastily made program. So if there are any errors, that's the reason why. Also, this program is meant to create a visualization of a melody that you could then recreate in another program. Please take it with a pinch of salt. Hope this helps in any way possible for you all. Ronan3.png ya knew I had to

I'm in

Excited for the LD41 I missed the last one. Is time to shake the brain and create something different and fun. I hope to publish a game that someone finds it fun.

Tools Language: Javascript

Engine: Personal. https://github.com/wilthord/JSGE_A

Maps: Tiled

Phisics: BOX2D

Art: paint.net, aseprite

Music/SFX : LMMS, Audacity, others.

Good luck and good inspiration for everyone.

hype.mp4

https://www.youtube.com/watch?v=cwPr2j_kuwc

If you want someone to hang out with while you're bashing away at a keyboard, come say hello: https://www.twitch.tv/markopolodev

I am in

LD41 - I am in.

I will be using Game Engine: Unreal

Art: 3d Max, Photoshop,

Music: Audacity

This will be like my 2th Ludum Dare

I wish everyone who enters a great time.

Good lock.

I would like to come in

If someone has a project that needs 3D Assets or to be created I would like to help out!!! Portfolio https://www.behance.net/ToRuKMactO

Another Wallpaper? (Retina)

Seeing everyone else upload wallpapers, I figure I should share mine! (It's maybe not a good sign my computer was starting to freeze up with just illustrator; I think I'll give it a break for the next two hours.) ld41 wp-01.png

It's been a while...but I'll give it another shot!

Hey everyone!

This will be my 4th LD! I've missed a few since my last one, but I always have fun when I get the chance to do these! I'll be using Construct 2 and whatever I can find to do sound with in the next 3 hours. Good Luck everyone!

Any suggestions on sound? I've used bfxr/sfxr for effects, but what can you guys recommend for music?

41 is Almost Here!

We're super excited for the game jam, this will be our second (first was last year, same time but under a different studio name)!

Good luck and positive vibes to everyone entering! Let's do our best. :)

I'm in

4th LD in a row I think. Using Unity, aseprite or blender, Reaper, probably Bfxr or Sfxr. So far drawing a complete blank on every final theme, so ...

Remember, guys...

progress_3-1.gif

The server always crashes...be ready to check twitter and/or your emails. :)

(gameplay gif is from my Ludum Dare 37 entry, Ludum Dare: The Game)

I'm In forty-one

I'm in! Doing a bit of spring cleaning on my basecode, bringing in some fixes and stuff from another game project. I'm going to try and have sound and music this time. Then again, I always say that and it almost never happens.

Screen Shot 2018-04-20 at 3.04.10 PM.png

You can see if it works in your browser here: LDJam Basecode

If you're curious, the source for my basecode is part of my ld48_jovoc github, anyone is welcome to use it but it's kind of a mess and not for the faint of heart.

Anyways, really looking forward to this. Good luck everyone!

I am in, piece of shit that I am!

Berlin, Germany, my bffs @ErkBerg and Dani are by my side, Mate- and Progmetal-powered.

Will make game. Will code in JavaScript. Will not support Internet Explorer (If you test my game in IE send me screenshots, just for the lolz). I am not sure yet, but maybe use Phaser 3.x and nothing but free software to do my job. You should also do that, it's fun and enlightening.

Definately In 41

as the title goes now I need 2 hrs sleep.

In I am

  • think it's like the 14th time or something
  • trying to not do too much coding and more art and audio and such delightful things
  • built up a tiny library this time, feel free to use it: https://github.com/Erkberg/UnityLibrary
  • using Unity, FL Studio and GIMP and/or Blender
  • jamming together with friends, which has always been a blast and certainly will be again
  • really looking forward to a weekend full of 🎮, 😄 and 🍕

But for now... off to sleep, see you all tomorrow!

Waddling our way in!

Photoshopem2018-04-20/em17-03-11.png

Whoop! It’s almost time for Ludum Dare! Who knew! I’m very excited to see the upcoming batch of games and experiments. And, of course, participate along y’all.

I’m not on my own though. I’m just posting on behalf of the team, which consists of…

  • @Kroltan, designer of MAGNETOGRABBER 2000 on the past Ludum Dare compo! He’ll be doing the main design and programming. He'll be streaming, so go check him out at some point

  • @Moski, aka me, the art designer of Jazzy Beats, also from Ludum Dare 40.

  • @RobinHoodPT, doing the sound design. He also made the music and sounds of Jazzy Beats.

Our submission will be done in representation of team Whales and Games. Come say hi at our Discord if you want. We’re looking forward to cooking up something spazzy. Cheers! :whale:

Here I go again on my own!

The compo, either with Tic-80+Lua, WebGL + js, or C + glfw3 + openAL. You should all be ashamed of yourselves for coming up with this nonsense list of final theme candidates :P

Good Luck!

Excitement!

Im so excited!

will be using:

  • Unity 2017
  • Aseprite
  • Visual Studio
  • SFXR
  • BeepBox

I will be streaming every hour that i spend on LD41 at:

https://www.twitch.tv/zemenno

Hope to see some awesome games!! you guys are awesome!

Have fun, enjoy the jam!

I'm in!

I'm in, for my second try at the jam. My previous entry was fun, but I've learned a lot since then. Can't wait to see what the theme is, and dive in.

I'll be using Unity for my engine, and I have Rewired and a bunch of other resources already loaded up and ready to go in a fresh project. :)

AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
Only 02:40 left
Let's hope for a good theme

I'm In. Almost forgot to post

As always going to try to finish! Software is going to be:

-Unity -Maya -Photoshop/Clip Studio -Audacity -Bosca -Substance

Hope everyone has a good jam. Excited to see the end results!

In again

In, will look to use Unity for a change

Well, someone's sleeping

While some of us prepare some meals, others are resting and preparing themselves to work 🔨

rszemimg/em20180420_231406.jpg

First time in

Using Godot hope I have fun. These themes were....interesting.

My base code

Woo hoo! I'm excited. Tomorrow will be a lot of fun!

I'm finished with my base code (https://www.github.com/microwerx/ldjam41).

Some basic features: * Canvas and WebGL * Music (via mp3's) * Audio (via wav's) * 3D Models (Alias/Wavefront OBJ and MTLs) * GLSL Shaders * Basic Keyboard, Mouse, and Joystick support * Basic state machine for switching game modes * Vector and Matrix math

Tools I'm using: * TypeScript * Visual Studio Code * Node.js (for typescript and lite-server) * Pyxel Edit for graphics * 3ds Max for model editing * Ableton Live for audio editing * Various analog synthesizers for audio effects

Wooo! Final countdown!

UK here, staying up until theme is announced! Will try whip up something more polished this time round!

First time, wahoo!

Looking forward to diving into the deep end! Have fun everyone!

I'm in !!

I'm in, of course. I'll try to complete my 8th Ludum Dare :)

This time I have a handicap: my little princess. She is only 3 weeks old! 😍

As always, I'll use Unreal Engine 4. 💪

Have fun guys!

I'm in! ...maybe

Can't decide if I want to work on my personal game or make a game for LD41. I'm going to wait for the theme announcement to make a decision. Regardless, good luck everyone!

I'm in!

Good luck to everyone!

first ld i am in!

i really won't provide info on what i will use, well, its gonna be a try i guess..?

first time, I should get some sleep before the event starts

I have been wanting to participate in LD ever since I watch Notch make prelude of the chambered. I have been making games as a hobby for some time now, but I haven't actually finished anything, ever.

Oh, and it is 01:28 here, so I really should get some sleep

I'm In!

Staying up for the theme announcement, then I'm going to go to bed with some ideas and get started on putting things together tomorrow, no idea what tools I'm going to be using yet but that'll all come together too!

Good luck to everyone, I look forward to seeing what we all create!