Hello again!
Another round of voting has passed an, therefore, another day of voting has risen. I was slightly disappointed with the themes last time around, BUT... well... who am I kidding, they're still bad.
*(-1)You are what you eat: *I dislike how this theme suggests that your game needs to have some form of consumption mechanic in it. This sounds more like a mechanic for a game rather than a theme.
*(-1)Shelter: *Suggests a place which I'm not a fan of.
*(0)Inconvenient superpowers: *Originally was going to give this a +1 however after considering some of the points previously made about "unusual magic" I decided to drop it to a 0. For one, I can understand why an "inconvenient" superpower can be very limiting. This and the fact that there has to be a line between just a "power" and a "superpower".
*(-1)Keep growing: *Too similar to a previous theme "Growing".
*(0)Switching perspective: *Interesting idea. There's definitely going to be some interesting games based on this. The only problem is that I feel most games are going to be about: Cameras, View of another character or some weird dimension thing.
*(-1)Signal Lost: *This theme gives me horrible deja vu of LD39 (Running out of Power). Otherwise, the theme, in general, doesn't strike me as very interesting.
*(-1)One weapon, many purposes: *mmmm. My heart says "YES" but my brain says "NO". This is my kind of theme, but I can understand that a lot of people aren't interested in making a game with weapons in it. A better theme would have been a tool with many purposes.
*(+1)Colour changes everything: *Not sure what people's obsession is with colour. Welp here's another colour theme. I would actually like "colour" as a theme, it's very open for interpretations and I can see some interesting ideas come from this. It's my kind of theme.
*(-1)Shrinking world: *Suggests a scenario. Not a fan.
*(-1, maybe 0)You control the scenario, not the character: *This can actually be implemented pretty interestingly, however, I feel like many games are going to be way out of scope also this isn't a theme I'm not a fan of in general.
*(0)Control multiple characters: *Similar to the last one. I can see some interesting ideas from this. I feel like most concepts are going to be easier to implement and also I find it more interesting.
*(-1)You are being watched: *No thanks. Suggests a scenario.
*(+1)Don't stop moving: *Originally gave it a 0. But after some thinking, I realized, "Hey, you can actually do a lot with this." This could be seen as moving physically, moving progressively, moving with time. Lots of ideas spring to mind with this theme!
*(-1)If you can't see it, it doesn't exist: *Doesn't make sense to me. 99% of the time (unless it's invisible) when I can't see something, then yes, you are correct, it doesn't exist.
*(0)You control the environment, not the character: *Prefer the Round 1 version of "The environment changes you" as it still allows me to make a controllable character. This theme just seems to be a more limiting version.
*(+1)You really shouldn't mix those: *This one can actually be kind of fun. I shouldn't mix what? Genres? Drinks? Certain types of creatures? This one is probably my favorite out of all of them.
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And that's another round of voting done. Thanks for reading. If you agree, disagree, whatever feel free to comment below. Otherwise have a good Tuesday!