LD 42 August 10–13, 2018

Let's-a go!

Hello everyone! We’re @axkarth and @adih and this will be our first time participating in the Jam.

Here’s a list of the means of production we’ve seized for the event:

Communication: - Skype

Documentation: - Google Drive

Engine: - Unity

Graphics: - MS Paint - Graphics Gale - GIMP

Music: - FamiTracker - pxtone

Roles

Both of us will do the project planning, concept design, game design and programming, while I, @axkarth, will also be doing the artistic content of the project, such as graphics (@adih may help with these), illustrations if I need to, music and sound effects.

We are in!!

WOW!! For Nic and I this will be our sixth consecutive Ludum Dare game jam! :D

Last time we created our first 3D game for LD, Snack & Slash, and had such a good time we're gonna go 3D for this one too!

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As far as goals go audio was definitely lacking last time around (seems like a common problem hehe :thinking: ) so hopefully we will be able to give it more attention this time. Other little post mortem bits and bobs from last LD were just trying to make too much content and not focusing on the core game enough, some of the last rooms/assets I created were noticeably bare compared to the first one. It would be great to feel that sense of polish throughout the whole game~

I am going to stream this time around, just not sure about how often~

Here's some links to our stuff-

Twitter - Nic Brieyh'leai

Twitch - Brieyh'leai

Itch - Gumboot

Here is our lil battle station for this time too~ 38828232em454652375035606/em6568380828227731456_n.jpg

Tools: Unity, Maya, Photoshop, 3D Coat, FL Studio, Audacity, Visual Studios, Github, and Trello

The Answer is LD 42, but we're not sure what the question was

Well, we're in. Partially. "We" being the Musketeers, not having gotten around to a team Jam since Stormrunner. And in the truly grownup fashion of things, one of us is down due to family commitments and the other is just gonna be floating around in between other things. Welcome to Games Jams as responsible adults (maybe?)

Themes aren't looking too appealing, but that's normal. Fully expecting the reveal to be met with a chorus of groans.

So heave-ho, scallywags and good luck to every one of ya.


About Novodantis: not-any-better known as Alexander Webb. I work in games and websites, and I write things. My biggest passions are genetics, astronomy and game design. Genetics because it tells us about Life, astronomy because it tells us about the Universe, and game design because it tells us about Everything.

I'm in!

I've been doing LD a long time, so of course I'm in again :)

As usual, here's my setup. My girlfriend is also joining me, along with two artists/sound people

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Tools I use!

Unity Visual Studio Code Photoshop / Krita Blender Logic Pro Guitar Rig And good ol' pen&paper!

You can follow my progress on twitter.com/sudojess

Let's go!

Entering the jam with @marjo (designer), @hanybal (designer/artist), @wattumartti (programmer) and me (programmer)

Good luck everybody and have a nice compo/jam! Let's hope for a good theme :smile_cat:

Going live!

I am streaming on https://www.twitch.tv/datneverikguy.

Second time around for this spectacularly masochistic event

Hello, I just wanted to say I already did the april ld with some students from my college and I don't know how but I got into this mess again. At least we have artists this time haha

We're just gonna use Unity 2017 and some kind of art editor thingy. I'm the programmer so uhhh I don't really know. We're probably just gonna keep it simple with a 2D game.

I'm mostly active on Twitter and Discord, contact me on either if you want:

Twitter - @jkabuto Discord - Jkabuto#0259

Compo starting code

Thought I'd link it here; I can't find my old post to edit it so...

https://github.com/WilliamBundy/LD42

Let the Chaos Begin!

The day has finally come! This is the final hour. I will dedicate my willpower to accomplishing this Compo. There is nothing that can stand in my way! Mwahahahaha!

But first, I need to wait for the cat that's on my chest to wake up...

GLHF

I'm very exited to start a new jam in this community. Gool luck and have fun everyone. This is going to start soon!!!!

Not sure about this one...

I'll try to don't get stressed out this time and get good sleep.I got to work a bit this weekend and have my motorcycle driving test next week...

But I'll probably try to get something going with my second visit to the Godot Engine. I'm very excited to see what changed since the last time with Godot 2 (where I got to implement my very first finished game) - it was a very rough experience ;)

Not promising any results, but let's see how it works out, there are some great themes out there :)

Back again, best of luck all!

Hi all,

Excited to be returning for our second ever LD Jam, and our third ever jam.

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Last time, when we did Change of Pace, I did all of the art and music, and my development partner (@BabyKing) did all of the programming. This time, for a change of pace (pun intended?) we are swapping roles. I'm excited and nervous to take on this new challenge. I hope everyone has a great jam. I look forward to seeing all of the amazing projects!

I'm in! Super late but hammering it out! Streaming!

https://www.youtube.com/watch?v=8ywaTMLL4Qo

I'm going to be streaming!

Come join the Game Jammers Discord:

https://discord.gg/uYKDyty

https://www.twitch.tv/snowdrama

Tools: Unity GIMP Photoshop Blender Chronolapse

LETS DO THIS

16th LDJAM in a row.

This time it's probably going to be a smaller game but I'm adding a personal challenge modifier:

Try a new technology

And for me that will be using Bitsy.

Also in case there are new features on the site and you think they are bad, then it's probably my fault. :dark_sunglasses: A whole bunch of them just went live so I hope they work :anguished:

I'm up for this. I'm down for this. Ludum Dare 42!

I'm in! And feeling the opposite of this screenshot from my last LD entry... 9a94.png

These are my tools.

  • Code: C++ and my very own ‘ARK2D Framework’, with Emscripten for WebGL builds.
  • Art: Photoshop CC 2017.
  • Music: Reaper DAW with ReaSynth VST and ReaSamplomatic5000 VST and samples for music/drums.
  • Sfx: BFXR

Pop, lock, open Sublime Text, don’t stop!

Good luck everybody!

The final 20min

Good luck everyone. My the themes be ever in your favor!

I'm in!

This will be my 14th ludum dare!

Here's some of the stuff I've made over the years during the jam <3

Have fun everyone!

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Obligatory In

In it for the jam (or the challenge if things go well this time around).

Looking to validate my js13k stack and strategies so I'll be building directly for the web, on top of Kontra.js

I'm not participating...

I really did look forward to this LD, but now I have too much work to do for my android game "Racers". Promise me you give your best, it's the 42th LD!