Well, Sh**t


Going to be trying out Construct 3 for this LD, first time I'll make something with it. After thinking a while and looking at other people's ideas, I liked a lot the concept of space as a resource. How will I implement this? My idea is to make an action game where you play as a strange death blob. By blowing up, you kill any enemy in your radius, but you make the space around you untraversable. The idea is to make the best of your attacks because if you just spam you'll run out of space and won't be able to run from enemies. Have a lot of nice ideas I can add to this, but I wanna try them out before commiting!
We are a small team, and there are no more teams in kilometers. So we made a Discord, if you wanna join, show your things and just talk during brakes (or ask for assistance).
https://discord.gg/NKTQ83
Join and talk!
An idea's worth nothing, except here, maybe that'll help, here are some of my brainstorming ideas that I'm giving away. If an idea seems a little bit too abstract, don't hesitate to ask for clarifications if it's something you'd like to dig.
This Ludum Dare really came out of left field for me. Normally I have a week to prepare myself mentally and reserve time for Ludum Dare, but this time I somehow had missed the date completely. I don't have any other commitments for the weekend however, so I guess I'm in!
I personally think this is a pretty good theme, for the record.
Just found out LD was even going to happen, so although I missed out on almost the first two hours, I think I'll join with a relatively simple and quick idea I just had. I think I'll be working with JS + HTML5, although it wouldn't be the first time I change my mind about what I use to make a jam game halfway through.
GLHF
Just woke up so let's do this! Not a huge fan of the theme but I hope I can think of something fast.

What does a wagon wheel have to do with running out of space you ask? You will have to find out..
First LD attempt. Using Phaser CE, Gimp, Bosca Ceoil, Sublime 2. Hoping to get something working in time to submit for compo.
Making a Tag like game in a shrinking arena.
Obviously the first step to any gamejam is to make a derpy giraffe:


You start with a ship that, perhaps, has already ran out of space, but then you need to load in more things (probably some refugees?), and need to choose what to get rid of and try to continue surviving.
Gameplay will alternate between "inventory management" (choosing what to get rid of to replace with your precious cargo), and encounters where you toggle power levels to a bunch of different sub-systems. I think this will work, if I can complete it in time =).
After discussing with the team, I think we find a great idea. We all know we are running out of space during rush hours. Yes.. Let's see how we will create a game out of it.
Using Construct 2, asperite/PS/spriter pro, sfxr/BoscaCeoil
I am sketching out ideas

I think I have a pretty good idea here. Essentially a parody of modern RPG games. Should have some content to share shortly.
Tools: * Godot 3.x * GIMP * Aseprite * SFXR * Audacity * Roland RD700NX
So, running out of... "Space", huh? Well, the universe can only get so big...

Big thanks to our beautiful illustrator katerina24111998 for the sprites.
After, I think, 6 LDs absent (life's been crazy) I'm finally attempting a come back! This time I will try UE4 with Blender and Gimp! I have an idea that maaaybe won't need music, but in case I do, I'm going with LMMS and Audacity~
Well, good luck everyone!
Code not working... I have a feeling it is Unity. Nonetheless I cannot keep wasting time on an incompetent game engine. I will have to brainstorm for a new idea.
OVERALL STATUS: TERRIBLE.
STATUS CHANGE: UPBEAT TO TERRIBLE.
We are in!
Our tools:
Good luck and have fun everyone!
Have you already waited for soo long in line for some reason in a public department? This places are always full of people... For our game we chose the post offices, and you can not let the department fill up with people and run out of space, also neds to run against the time to deliver all packages correcly... Sorry postmans XD
This sinks.
This grows.
This helps you win.
And now we go to sleep.