LD 42 August 10–13, 2018

After 3 projects, I've settled on an idea

After a base building game, a space game and then a game about a cat trying to sleep in a bed occupied by a big dog, I've settled on an idea.

The idea of the game is to place as many planets you can in 30 / 60 seconds in an orbit around the sun, without them colliding with one another. It might not be much fun, but that's life I guess.

So far, I've got the planet spawner working and some graphics done.

Screen Shot 2018-08-11 at 15.08.51.png

Procrastination stage

Uh oh! I'm getting bored an I'm starting to procrastinate. It's going well but I'm not entirely sure quite how well.

I'm struggling to think of a title for the game. In the game, you have to throw water out of the room into the funnel and not drown for a certain amount of time. I was thinking Towel (it's the 42nd Ludum Dare) but Don't Panic might be more fitting, however common.

Slightly behind

I had a power outage all night yesterday that made me miss the announcement, ruining my plan of looking at the theme and thinking up a game while falling asleep.

LD was broken?

https://twitter.com/mikekasprzak/status/1028049810975346688 - Is it suspicious to me alone?

Looking for feedback.

Just exported a debug build of my entry, any feedback welcome!

https://ecmelberk.com/ld42/test01/

Sketch

Sketch main character Sketch.png

Meu jogo (My game)

(Desta vez eu vou escrever em PT-BR também)

O meu jogo será sobre um cérebro que tem que organizar durante a noite as informações que recebe durante o dia, porém cada tipo de informação tem um lugar e um limite para arrumar e você tem que organizar tudo antes que a pessoa acorde!

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My game will be about a day that has to be organized during the night as a meeting for each day, because each type of information has a place and a limit to tidy up and you have to organize everything before the person wakes up!

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print01.png

spawning is working!

2018-08-11_13-19-11.gifhttps://i.imgur.com/Uu4OWtq.gifv the first step! sorry for the bad camera angle.

first actual look at my game so far.

alright, first actual look at my game, going nicely so far :) everything basically working, just need some sort of menu, mainly to choose the color palette, for now ive hooked it up to the shooting routine to test it and used two different palettes. animated laser with a repeating texture, no sounds so far. opinions and things i could change or improve?

name ideas? gimme if you have a good one :)

also, the game is rendered to a texture, currently at a 100x100 resolution, i can change that to whatever i want. is it good at this resolution? more? less? give me all the feedback you guys got please :)

firstlookatgame.gif

Main Mechanics in place

I've implemented the main mechanics of my game, next up is the art and menu's, also sounds powerups basically everything!Screen Shot 2018-08-11 at 8.26.08 AM.png

Concept art of the main character and the idea of game

Gameplay: Hero needs to fight with monsters, surpassing him in strength many times. It's easy to kill a hero, but he has an ability that, after death, takes him back in time, and he, along with his clone, tries to pass this level, and the clone repeats all the actions that the player did last time. If the hero dies again, he, and already his two clones, pass the level, then three clones, four, etc. .. By the idea you fill the space with clones and create an army for victory! 😊 And the hero is a little girl in a huge helmet!😃😃😃 Screenshot_1 (1).png

Making some progress!

There's still not too much to see, but I finished the movement of the player. You move through a grid in first person. Kind of like 1st person dungeon crawlers.

01.jpg

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Airplane mode!

This LD will be a very special one for me: I'll try to make my game during my travel back from Taipei GDF :)

Airplane mode! :-O

I'm not sure about anything, the travel is quite long, but it's like, super short for a jam session... So we will see.

My usual tools:

  • Haxe language + Heaps framework
  • Haxe develop IDE
  • Photoshop
  • no internet : airplane mode!

Cheers <3

Progress and Electricity...

Hopefully I don't lose electricity! Lights flashing and battery backup keeps kicking in. Not good timing for that.

Lots of progress last night. Want to put together a small video or gif but probably not worth the time. I'm basically making a game similar to something I use to play on my old Commodore 64. Maybe you remember it, it was something like a burning building and babies (i think) were being thrown out the windows and you had to capture them with a trampoline and direct them to an ambulance for safety.

I'm skipping the bouncy part. The building isn't burning either. Instead, it is a building where scientific research is being done on monkeys. They monkeys get lose and start wrecking havoc on the building throwing science out the window :)

You'll have a truck (or something, it's a square right now) that moves around to catch the science being thrown out. But as you capture them, you'll get heavy and not able to move as fast and eventually run out of space to capture any more. Before this happens, you must take the science back to the building's garage where it'll get stored safely until the monkeys on the upper floor are put back in their cages.

Any science you don't catch will get deducted from your overall retrieval score in some fashion. In the end, the goal will be to balance how much science you can capture quickly and return to the building without missing too much science being thrown out. Not 100% of the end game yet. Maybe once you've collected enough science to know how to subdue the monkeys or something the game will be over. Or maybe it'll be an infinite game play ordeal where you can't particularly win but you can definitely lose.

Starting My First LDJam

Running out of space? More like Running out of ideas. :smile: anyway, we already got the game idea. just started prototyping the arena.

tile.gif

Well, we have something.

I'll leave a link here for the video.

Recorded this bit while streaming. (3 minutes before this post)

We didn't add the animations yet since I didn't manage to finish them all yet.

https://www.youtube.com/watch?v=--8p3p85xdY

Slimer miner

The Slime eats dirt and it grows. Don't get too big, you will be crushed!

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