Choosing
Modeling with Autodesk 3d max and drawing with Photoshop or drawing with Photoshop at once
Modeling with Autodesk 3d max and drawing with Photoshop or drawing with Photoshop at once
Finally managed to get an FSM working! Also lot's to do for 2d shaders...

I've made tons of progress. The concept is that every bullet is a lightbulb, so every shot makes the screen a bit darker. Spend them wisely!
It's always a very ticklish process when three persons should make one solid decision.
Like it is an RPG but in real life, right?
Top-down view:

But I'll try...

https://www.youtube.com/watch?v=sIC_o73-jws
Work fine :smiley:
My first LD. Starting a bit late so looking good already.
I added new character model and smooth camera movment! Game feels much better with smaller character. Now player will be candy hungry ninja! (objective of game is using "candy rush" - feeling full of energy after eating sugar - this helps our hero do insane things like becoming a ninja or climb jumping!
).
I've had about 4 hours of development and 8 hours of sleep - little bit of food in between. This is what I have for a game so far, ready for a little bit of feedback mostly on the controls of the car.

Also I'm livestream on twitch and check out my twitter feed.
the level is starting to take shape and everything is glowing nicely

We're finally getting around to making our first post! We're using Unity to make a 1v1 RC Robot fighting game. You win by pushing the opponent's bot into a wall socket that drains its power and lights up the scoreboard and other things in the background. Note the semi-powered blue B in the background, indicating current state of development.
It would seem four hour of hard work it's should be someone blowing a fuse but we're too good in this to do something like that ^_^
I've been working for hours and I really don't have anything to show for it. I am still not 100% sure what sort of game I'm going to make anyway. I need inspiration.
Been working on an intro stage.
(Most of the game will take place on board an alien spaceship)
It definitely took ages to do this spritesheet of me coding a game, but I promise it's related to the game itself.
Can you relate to this gif?

Game Title:
Tagline:
Be back in 2hrs.
Hey! Me with my team are working on creating our first game inspired by Ludum Dare event!
We are streaming our progress, so you can check out our Twitch channel: https://www.twitch.tv/utamaru56
A little later we will tell you what exactly we are working on. But for now it's an interesting fantasy situation happened in a little world.
Some new concept screenshots attached for you.


More hacking of NES classics. It made sense :)
More to come
After the first 13.5 hours of the jam, I finally finished the basic prototype for my game. Time to spend the rest of the 48 hours on polish :unamused:
Here's some screenshots or something if you all want to see.

A placeholder title screen

The actual game

Placeholder game over screen

Bonus picture!: Java Runtime errors are fun!
My second entry on ldjam. I'm start late, so today my focus will on programming.