Ludum Dare 47 October 2–5, 2020

I'm in

I'll be participating for this Ludum Dare as well, wish everyone good luck and to have fun!

My first Ludum Dare

Hey, this is my first ever Ludum Dare and I cannot wait to compete and create something. As this is my first Ludum Dare I will go for the jam.

Engine: Construct or Unity if it starts working

Art: Piskel

Music: Bosca Ceoil

SFX: sfxr

8th in a row

We are in for the jam !!

We are a team of 4 (maybe 5 (don't know yet (that's a lot of braces))) : * @Angry-cyboot : the most amazing graphic artist * @Kack3y : the most astonishing dev and assistant graphic artist * @OroshiX : the most breathtaking dev * @Synack : the most stupefying dev and maestro

Will be using following softwares : * Unity 2020 for its cute prefabs * Gimp for its wonderful layers * Ableton for its sexy tracks * MagicaVoxel for its unbreakable voxels

We hope everyone will have a good old LD week-end.

Enter one...

Not a fan of these themes to be honest, but that hasn't stopped me from trying in the past.

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My toolset: * Engine: Vigilante Game Framework (aka my own engine built on top of SFML) * Graphics: Piskel and Photoshop, but maybe something not pixel art. * Music: LMMS and maybe cgMusic * Sound Effects: Chiptone, Sfxia and Audacity

Things might change once the theme is announced, fortunately I have a day to brainstorm and a proper night sleep to think things over. I also have my usual game jam advice that I've been posting in past LDs (and snapshotted directly from last April because I'm too lazy to rewrite it.

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Break a leg everyone!

Unity Broken

Hey, when I launch a Unity project I get an error (Failed To Load Window Layout) and I have been using Unity for months and have never seen this issue.

Unity Version: 2020.1

Typical "I'm In" Post

Breathe in, breathe out, and prepare to overwhelm your favorite food delivery service

Alright! I'm in! Third game jam, but second Ludum Dare! Last LD, I made a comedy twine game called Irving Forrest Technologies and REDACTED. It was a super fun experience, and I'm looking forward to having another crack at it!

My Tools

  • Twine or Adventuron depending on what I'm making
  • Piskel for any art
  • BeepBox for any music

The Plan

I don't have as much free time this time around, so here's the plan.

  • Don't sleep. Put Q-Tps between eyelids to ensure that this works.
  • Work on stuff that needs to be done for an hour, then throw together some crap code for ten minutes. Rinse repeat.
  • Use every scrap of free time throwing together the aforementioned crap code

I'm really excited to see what all of you make! Cheers, fellow developers!

I'm in!

I haven't done one of these in a while, here's to hoping my game-making skills haven't eroded away :sweat_smile:

My setup:

Programming: Java with the LibGDX library, Eclipse IDE and of course, Git

Graphics: GIMP

Sound: sfxr and Audacity

Music: LMMS

Last time I made big improvements on game design and even added music! I expect my musical skills to have improved again, since I moved on to LMMS and learnt a lot about music theory and how to make instruments that don't suck.

I expect my art skills to have taken a turn for the worse considering I haven't done pixel art in forever! :scream:

Last time I had issues with collisions, so this time I'll visualize the bounding boxes and hopefully save myself precious hours to improve the game overall.

Titled Goose Team assemble!

Yet again I assemble Titled Goose Team to participate in Ludum Dare with somebody. This time, my teammates are @sava-tsurkanu and @justcreative.

We are looking forward to beginning of the jam and wish everyone good luck and have fun!

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Joining The Hype - I'm In!

Excited to be taking part in my second Ludum Dare - The last one was a blast!

The list of potential themes this year looks quite promising and I can't wait to find out the final one tomorrow!

* Have You Got Twitter? *

One aspect of Ludum Dare I really enjoyed was seeing everyone's games progress throughout the jam, then getting to check them out at the end; It was a lot of fun! It’s so nice to be surrounded by such a large group of like-minded and supportive people who make amazing games. Link your Twitter handle below and we should all follow each other; it's a great community :)

I’m Tom, and you can find me on Twitter here: https://twitter.com/DeveloperTom1

Updating Processing libraries before LD 47

Looking forward to another LD -- I have been doing these for so long my two sons are now also participating!

A few Processing libraries I use needed some attention and updating before the compo begins

  • https://github.com/heuermh/gamepad-processing - Gamepad library
  • https://github.com/heuermh/frames-processing - Frames animation library
  • http://code.compartmental.net/tools/minim - Minim audio library
  • https://github.com/shiffman/Box2D-for-Processing - Box2D wrapper library

Best of luck!

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Excited to Start!

This will be my 4th Ludum Dare in a row, and I am very excited to get started. I've learned so much over the last 3 I've done and I should have a good plan for how I'll be tackling things this time around. I'll be tweeting about my progress on my twitter @/Monado17 once it starts. I'm interested if others will be tweeting about their progress as well. I look forward to making this Ludum Dare the best yet, and I look forward to see what everyone else manages to make!

What I Plan to be Using:

Unity 2019

Visual Studio Code

Visual Studio 2019

Aesprite

Clip Studio Paint

Audacity

We are in

Joining the Jam again after a few years. This time in a team of two with @cedric86. We plan on creating a web game with Unity. Looking forward to the challenge!

I'm in

Yeeet

I'm in

My first Ludum dare

First time for everything

I'm a total beginner with Unity, still figuring out how to get characters to move around, but I heard game jams are great for learning, so I guess I'm here now!?

Looking forward to having some fun!

It's Game Dev Time!

Well, after increasing my skills for years I'm finally ready for a game jam! I missed Ludum Dare earlier this year, so I can't wait for LD47! I can't wait to see what other developers come up with! Well, I guess I'll say my tools of choice too. - Engine: Construct 3 - Code: A little bit of Event System, a little bit of JavaScript - Art: Construct 3 In-Engine Image Animator - Sound: Probably GarageBand or something.

Been years!

Heya, haven't done a game jam in over a decade!

Can't wait to mess around with some ideas and have fun.

I'll either be using GameMaker Studio or javascript. Depends on what tool feels better for whatever idea comes to mind

Good luck everyone!

HYPE

HYPE

Hype!


hype...

First Jam!

Feeling so hyped about Ludum Dare 47th Jam! This is my first Jam and I'll be creating on Unity 3D.