Late start but let's go
Totally missed the fact tha ludum dare started yesterday :o well, my friend and i started today and got a bit done :D
Totally missed the fact tha ludum dare started yesterday :o well, my friend and i started today and got a bit done :D

Announcing Track Day, my submission for the Compo!
Would love for you to check it out: https://ldjam.com/events/ludum-dare/47/$224964
Also please share your results!
Had a lot of fun this time around - everything just seemed to work, and with plenty of time to spare! Time to sleep at a reasonable hour...
Good luck to all you other jammers! Looking forward to all your games!
Change your InYourFaceABook followers beliefs by create Fake News and Stuck them in a loop, a feedback loop!
Your objectives change each time you play. Future releases will have scenarios.

Phew! I definitely thought this would be quicker. I had to omit a lot of gameplay due to poor time management, but if you like moody space games, feel free to check out my entry Areographer!

Hey!! I have just finished my GHOST FROM JAIL project! I will be more than happy if you will check it out!
source code - https://github.com/giladbarilan/ghost-from-jail
HTML page - https://giladbarilan.itch.io/ghost-from-jail
Finally got something that is playable. It's not as polished as I would like it to be, but I am running out of time so this will have to do.
Check it out here: https://ldjam.com/events/ludum-dare/47/$218447
Any feedback is good feedback, so have at it! :)


https://ldjam.com/events/ludum-dare/47/$221087
Hyperloop is an infinite rythm-based strategy game. Weave through the obstacles while the loop gradually speeds up. Try to survive for as long as you can and post your highest time in the comments!
Feel free to check it out :)

IT'S HERE! You can now betatest TIME TO DANCE! on our itch.io page!
👉 https://savvy-community.itch.io/ld47-game-jam 👈
We can't wait to read your feedback! There is still a lot of work to do, so tell us everything you have in mind while playing it as we value this step a lot!
Thanks for lovely comments we read today, it means a lot ♥️
Cheers from savvy community
Just released my first game jam game ever for the Compo. I played a couple of other peoples games but it looks like I can't rate them. When do the ratings start?
https://ldjam.com/events/ludum-dare/47/fleder-flopin

We're streaming our game development progress on twitch! He's literally stuck in a loop
https://www.twitch.tv/dummydojo


That's you.

teleports behind you Nothing personal, kid.
So, I'm just wrapping up everything, getting ready to submit for the compo, and I was wondering, what exactly do you submit for the source code? (This is my very first game jam, btw). Is it just a folder containing all your scripts? I'm not exactly sure what source code is. Thanks in advance for the help. If it helps, I used Unity to make my game.

I had a blast this weekend! Previous LD was the first game I ever developed, I'm so happy I managed to make this game in less than 48 hours! Hope you enjoy and I can't wait to try your games! :)
“There’s an idea that hell is other people. My idea is that it might be repetition.” -Stephen King. >:)
https://ldjam.com/events/ludum-dare/47/four-walls-of-the-boiler-room
A few things are more work than expected, but I'm positive my team and I will finish before the deadline tomorrow.
Good luck with the finishing touches to all the compo participants!

(Not gonna finish it today, so aiming for the Jam)
Small sneak peak of our game! We've all done a lot of work for this game so far, and we've learned so much.
More screenshots and updates will be posted here: https://twitter.com/keunarie :seedling:

Well, that was a weird weekend. Yesterday I had a long family event and thought to myself that I would not do Ludum Dare this time. But today I woke up, scrolled through what you guys posted here, felt inspired by your stories and screenshots and decided that I cannot NOT do a Ludum Dare! :sunglasses:
Today I was tiresly working to finish a game and I did it! I managed not to overscope even though I feel there could be a LOOOT of things done to make it better.
But still, the game is here and I'm happy I've joined yet another Ludum Dare :v:
Please check it our if you're interested! Endless shoot-em-up with bugs :bug:
https://kaeveris.itch.io/turretbug

It´s finished!!!
A conversational adventure that takes place during Ludum Lare. The language is Spanish.
Play here:
https://ldjam.com/events/ludum-dare/47/al-filo-de-la-ldum-dare-edge-of-ludum-dare
Hey guys, this Ludum Dare has been a blast. I feel like this game is leagues ahead of my 46 submission and I cannot wait to hear the feedback! The only way I can quickly describe the game is that it's a single player Among Us stuck in a time loop.
Anyway, you can check out black_box here: https://fraxle.itch.io/black-box
I think this time I can make it in the jam tomorrow!



Playable on browser or on real Game Boy!
https://ldjam.com/events/ludum-dare/47/arcade-legend
Once again, my game is a tale about 2 lovers. Will you be able to Save Her?
Check it out!
https://ldjam.com/events/ludum-dare/47/save-her

I finished Minecart Dungeon for the Compo.
LDJam page: https://ldjam.com/events/ludum-dare/47/$217946
Itch.io: https://cyborgx7.itch.io/minecart-dungeon



Well, I left it updating overnight and when I woke up it couldn't load my user profile and I had to do some tinkering and all my stuff is missing. I know it's on a drive somewhere and I'm trying to get it back but it's kind of a pain this happened during ludum dare 😭 wish me luck
Super surprised to finish with time to spare, but after adding a camera shaking effect and some difficulty tweaking, I think my Compo entry "you are dead" is done.
This is my second Ludum Dare entry, and it's probably not surprising but having a clearly defined and achievable scope makes this SO much less stressful.
Love my game!!! Thanks for the event

Sneak peak from our game Infinite Nightmares... Horror game with stuck in a loop theme.
Second day is soon over, and I'm working tomorrow, hope we can finalize a fully playable game the last hours after work tomorrow!


Words on this post cannot describe how estatic I was (and still am) at witnessing this work for the first time. I've also got a failsafe where if enough rejected maps are generated, it'll fallback to the basic map.
Well, it's done. The bunnies have been uploaded to the internet and are ready to eat all your pies. Be prepared and don't say that I haven't warned you about them. I figured that I could post some of my drafts before I'm going to bed, so here is a small collection of my attempts at drawing bunnies and bakeries (notes are in french).😴

You can play Cucumber Pie 🥧 (in color) here (https://ldjam.com/events/ludum-dare/47/cucumber-pie)
probably can't finish anything solid, but ended up with some cool mechanics ¯_(ツ)_/¯


You know, I would probably have has more time to work on my code if I didn't spend so long on my title screen... 🤔
(spoiler)


IT’S HERE! You can now betatest TIME TO DANCE! on our itch.io page!
👉 https://savvy-community.itch.io/ld47-game-jam 👈
We can’t wait to read your feedback! There is still a lot of work to do, so tell us everything you have in mind while playing it as we value this step a lot!
Thanks for lovely comments we read today, it means a lot ♥️
Cheers from savvy community
I just released my game about being a prisoner and trying to escape. Please check it out. https://ldjam.com/events/ludum-dare/47/stuck-in-a-prison Im super happy to have finally finished a game. Sadly I had to remove textures and good winning music and replace it with my own. I'm still super happy how it turned out.

We are so happy and proud of our entry and are looking forward to see what you did. Hope you had a blast with this LD - we sure did! =D
We wish everybody some amazing last minutes until the end of the jam.
Epoch: https://ldjam.com/events/ludum-dare/47/epoch

Well, it was my first Ludum Dare and I think I'm not a girl anymore, I am a woman now.
Anyway, play some games (especially Sinner's Hotel, well, you know), have fun and good luck everyone!
I upload my game on itch.io I log in Ludum dare site.
But I don't know where is submit page. help.
Wow i spent too much time with the weapon animation


My first entry in to Ludum Dare.
I started it at 9:30am today so there's only 12.5 hours work on it but I'm pretty happy with it.
It's a puzzle game where you match shapes and/or colors in counter-rotating concentric rings - let's call them loops :-)

It's done! https://ldjam.com/events/ludum-dare/47/a-game-of-chance
I can't talk too much about it, because I don't want to spoil the puzzles, but hopefully it'll be a mind bending opportunity!
I keep procrastinating on making the boss fight. It was my idea in the first place, and I have good ideas for it, but I just can't bring myself to actually implement any of them. I'm torn between doing what's going to make for a fun game and what's going to be a fun game to make. I'm sure once I actually get started it'll be fine, and this is definitely a good thing to know how to do, but it's just hard to motivate myself to start. But hey, at least the player can dash now with a fancy raycast to check that they won't be clipping through any walls!

Watch us develop, and hang out in chat! We're live at twitch.tv/Outfrost and twitch.tv/666Savior13.

Finished my first Ludum Dare game. It's short but an actual game. You can see it at https://ldjam.com/events/ludum-dare/47/bloop-1

What a ride. I doubted myself so I was planning on entering the JAM, just to get a day extra, but somewhere around the 24 hour mark i realized that this can be done and I decided to go for the COMPO. This morning I played my game and realized that no one have seen a space-floating-racer but almoast everyone have seen or heard of the swampboats, so I redesigned. Since I don´t know how to model I made all the games assets from cubes within Unity, yea I know, not the best thing for performance, and when I populated the swamp with trees the framerate died. So, another designchange and the scene is now framed by blocky mountains. Well, anyway, I would be super glad if someone would like to try and rate my game.
Thanks for this wonderfull weekend, on to the ratings =)



We're almost done with the game! Some more polishing and potential objectives/mechanics tomorrow. Working together with: @kingdwarf @zoranster @mrscythe
My submission to the jam! Check it out: https://ikoemc.itch.io/void

Almost done. It's not much, but it's honest work.
Needless to say I got like 3-4 hours and that was about it. That is what happens when you have to adult I guess. Will enjoy playing some of the games. And always love the buzz of all games being developed, see ya for the next one hopefully with a little more time.
I walk away with some grass and water tiles and a single wizard sprite frame.
I was a little more ambitious this time around, which had its pros & cons. I found that while I have lots of interesting features and potential, I fear that the project lacks the depth I've been able to produce in the past. A great experience altogether.
I just completed my Compo entry, "Periphery". Please check it out!
Can't actually believe I got it done, but it's there, it's playable, and I actually did it. First time for me, and I Was pretty unsure, but it was a BLAST!

I got the bulk of my game finished. Adding sounds and polishing tomorrow.


Well this weekend sure rushed by quick. This morning and early afternoon was all about finishing my weekly song, entirely unrelated to Ludum Dare. But I am happy with how quickly I finished that, and it didn't take too big a bite out of my scheduled gamejamming.

What then followed was building a simple logic system in my game that I, as a logically-challenged artist, found quite difficult to put together. I think it's functioning okay now, but it doesn't have the depth I had originally envisioned.

Aside from that, I had to wrap my head around the story further. I have caught up to the point that I had figured out in my mind, and now I have to decide exactly how to conclude it all. This really is a familiar feeling for day #2 of any Ludum Dare for me. I hope I can turn it around successfully on day #3 again, but sine I am doing this on my own for the first time there are no real guarantees.

I keep wanting to go back through what I have coded so far and integrate everything in an elegant, more stripped down system, but there is that deadline tomorrow. I have to remember it's the result that counts, not my sloppy workflow and multiple instances of the same code, at times side-by-side.

Hopefully a night's sleep will make the narrative conclusion more apparent to me. And, even more hopefully, tomorrow's workday won't wear me out before I can continue with just 6 to 7 hours remaining in the jam.
Goodnight!

Just finished my firsr LD game (compo)
I had a half baked idea for the first day that had way too much scope to be done well, this is what I came up with today, hence it's rather basic look.
There are hamsters and acid though.

My game, "Just in Time", is now published! Paradoxically, it's the first time I didn't publish my game jam entry just in time :smile:. Here it is: https://ldjam.com/events/ludum-dare/47/$220761
I'm pretty satisfied with the concept I came up with, and this is my first time making original music for my game!
Honestly execution-wise it's not great, though I wasn't able to really dedicate a ton of time towards it. I probably spent a grand total of 6 hrs on it, and at least 4 hours were just spent writing ad re-writing the physics logic. I probably should've used a real game engine this time, but I started the project on a flight with no access to the internet, so this was the best I could do. Still proud of my self for finishing though.
Here it is: https://ldjam.com/events/ludum-dare/47/karmic-circle
I took the musical interpretation of the theme and made Beatbox Gardener, a game about music-making potted plants!

Each plant controls one track of a continuously-repeating loop. When you drag and drop a plant from the store to the jam zone, it plays its audio and animates in time with the music. Plants in the jam zone accumulate points that can be used in the store to unlock more plants. There are nine plants and nine tracks in all.

This was both fun and stressful as always. I'm proud of what I made and hope you get a chance to play it! I'd like to write a more in-depth post mortem later on, but right now I need some rest.
i can do the jam version and take an extra day but i honestly have no idea where to take this game.
I've finished and uploaded my entry, Station 8. Not the most inspired use of the theme, but I'm still pretty happy with how it turned out. Play it here.

Hey all, how’s jammin’ treating you?? Better than 2020 I hope. This update is mostly geared towards Day 2’s progress as I didn’t post yesterday.
Well, I managed to waste most of the day on rl commitments, I still write some more code on the main loop. Imported some roughly made art assets, and throw together a little level design.
Sadly it’s still a mostly thrown together jumble of random mechanics, with only 24 hours left, we’ll see how far I manage to get!!
At this point, I feel like I can more than likely submit at least something that resembles a game by the deadline. So, good luck to all!! -HoC
PS- still no screeners, possibly tonight??!!
Looks like I'm not gonna have time finish before the deadline for the competition, but I still look forward to entering the jam and will be treating the jam like the competition still. Figured I'd post a little screenshot of the game so far cause I tried my best to finish before the deadline. The idea behind the game is that you can create loops of yourself to that can interact with you to help you complete the level. Here is a little screen shot of one of the game loops! One of your loops is jumping the gap with the player in hands. notgonnafinish.png
Phew !
I wasn't sure I'd make it for the compo ! Yet somehow I made it.
I'm especially proud since last time I had to submit for the Jam since I had to take some extra time to polish the game.
Without further ado, I present to you: Press the Buttons !


Time to get lost in the shuffle of "here's my project" posts. Well, here's my project! I'm very happy with how it turned out. I think it's a lot of fun. If you play and rate, please comment and I'll play and rate your game as well. Congrats to everyone who finished a game!


Encouraged by the theme of loops we decided to do the game, where you can not only feel the tension of being stuck in a loop, but also relax. Chill, calm down and enjoy beautiful landscapes, lovely characters and their stories.
In our game you can: * Talk to different characters (each of them have their unique stories) * Interact with objects and follow chain actions * Run a game in a game * Lo-Fi Unique soundtracks! * BONUS: If you like cats you will definitely love it!
Here’s some sketches of our shroomy villains and also some background objects!


https://ldjam.com/events/ludum-dare/47/$225478
Just published my game 10 minutes before the due date!
Check My Game "The Cursed Tower" please : https://ldjam.com/events/ludum-dare/47/the-cursed-tower

I made a jam with friends a long time ago, and now, I've done the compo because I am alone, and tomorow I need to go to school :/ I am happy to made a playable game !
When you get stuck into a dungeon and you are trying to escape with your magical stone...
A simple game made in Java with build in JDK librairies (as java, javax, ...) without any external librairies. I am some disapointed due to the little number of level. They are too easy. I spend too much time on functionnalities. (Rarely there is a collision bug, I need more time to correct the bug, so is too late)
Hope you get some fun and idea !
If you like it and want more level let me know, I may post some updates in the future.
Java is require on your computer in order to run the game ! (only tested on Windows)
Game : https://drive.google.com/file/d/1LToLzLF9NoaEqeSjoyB3oZrISD27sD/view
Source code : https://drive.google.com/file/d/1-lgnv0yB3za15hBMzhD1oE4a2zyzarRO/view
Just completed my first game jam! I submitted my game, Hudson, to the compo.
Hudson is a game where the enemies don't attack you, they attack your HUD. Stop them from damaging your health bar, or even from stealing your skill upgrades.
See the game page HERE.

We are glad to see people loved the adorable Tank and Bard classes we revealed this morning. As promised, here are two more of the heroes you can play with in our game:
The Mage:

The Warrior:

Tomorrow we'll reveal the final two playable classes, the Priest and the Thief. Then we'll introduce you to the nasty rat enemies that you'll be facing on the battlefield!
Hey folks,
it's time again. I've not very much time this edition of Ludum Dare, but i'll try to come up with a game anyways... So i've got maybe 8 hours left to work on the game tomorrow. I've did some pixel work and composition done for the general feel of the game. Should i continue?

Hey folks,
it's time again. I've not very much time this edition of Ludum Dare, but i'll try to come up with a game anyways... So i've got maybe 8 hours left to work on the game tomorrow. I've did some pixel work and composition done for the general feel of the game. Should i continue?

Check-out my "Edge Of Tomorrow" inspired entry that plays like Reigns: https://ldjam.com/events/ludum-dare/47/rim-of-zitra

Thank you guys for amazing LD experience! Can't wait to play other people games :play_pause:

That was close. There is about a tenth of all I wanted to put at the beginning.
But it's here, and (IMHO) it is playable. Well, at least for 5 minutes.
https://ldjam.com/events/ludum-dare/47/loops-in-pool

My Squarity engine need lots of improvements, starting with correct log when the python code of your game raises an exception. Nobody wants to debug only with prints.
I'm really happy! Play online: https://merkisoft.github.io/LD47/index.html More about the game: https://ldjam.com/events/ludum-dare/47/caught-in-the-music-loop


Just about finished the final polishes and audio on my game Looper. Its my first Jam, so i'm just happy to have made a game, even if it might be a tad simple. Go check it out here and (hopefully :sweat_smile: ) enjoy it.
I've just finished my game and uploaded it to Newgrounds (it's an HTML5 game). It's not a super duper game it's just a little time killer that I had fun with. Enjoy!!
LD Link: https://ldjam.com/events/ludum-dare/47/orbital-defense-cannon

After 2 days of hard work, I have finally finished my game. While I didn't get to everything I wanted to, I'm proud of my first attempt. As the saying goes, ""art is never finished only abandoned". If you would like to check my game out, here is the link: https://ldjam.com/events/ludum-dare/47/assembly-loop.
I can't wait to see what others have created. At a short glance at the games page as well as the recent blog posts, there seem to be some very interesting concepts.
Yeehaa! First game jam and 15 minutes to go :D Was fun!
https://ldjam.com/events/ludum-dare/47/hypnic-fall

Well,
after 4 days of Brackeys videos only - i decided to take part in this ludum dare. And nope, i never did anything in Unity before… Nice experiment…
Take a look at my game HERE :v:

I haven't showered. I will shower now, it's like a wet dog has died here.
Heres the videogame I made: https://ldjam.com/events/ludum-dare/47/loopstuck

A little problem with the order of priorities, but here's a little death animation :)
A little problem with the order of priorities, but here's a little death animation :)

I still had a lot to finish in the last 15 minutes and only barely made it and it's done! 
Polishing levels, menus and whole game sequence next!
Hopefully we have some time to make some custom music for the ending ;x
:punch:
I was completely unaware there was a submission hour. I'm here freaking out because I didn't have the right module downloaded to upload this and everything on my computer decided to freeze up but it looks like I might be able to get it in!


It's going well, I have 5 small levels.
Tomorrow's checklist: - Going to work - Fix camera - Fix death Fx - Fix UI - Creating and integrating art - Add sound effect - Add the level selector - Finish win condition.
Well, if I have time to do everything it will be a miracle ^_^
Good night everyone. Tomorrow will be a hard day :D
Just finished my first Ludum Dare!
It was a ton of fun, but I definitely need some sleep now...
Hope you have fun everybody: https://ldjam.com/events/ludum-dare/47/roller-coaster-defender

I've submitted my game "Ejected" for the Compo! :smiley: https://ldjam.com/events/ludum-dare/47/ejected
The last 24 hours have been a stressful grind of prioritizing and scope cutting, but I think I managed to put out something acceptable in the end.
The one thing I wished I had more time for was audio. I didn't expect to have time for any audio at all, but I managed to squeeze in at least some spooky space ambience in the final hour.
Playing and rating will have to wait until tomorrow, all I want to do right now is sleep. :zzz:

This was a tough theme. Didn't have a enough time, but enjoyed making. There's gold to collect in the game, but it's good for nothing. Made it again in Unity. Probably there's bugs in it.
https://ldjam.com/events/ludum-dare/47/loopin-dungeon

Just a photo of my title screen and I am gonna test everything now...but if everything is ok than I am done :D
I am really happy what I could program alone right now :D