So my game, Vector Dash is done ! I kept a diary over the past few days of what I was working on. Along with the time lapse which can be found on my page, it might give some insight into what was going through my head.
1 day 21 hours 3 minutes left
I decided to go with an asteroids style game. You are trapped in an alien planet or ship or something and you have to navigate your way out
without touching the walls (or else you die). Also I will probably put in some things to shoot.
So far I have a small red triangle that moves vaguely asteroids ship like. Next up is the 2d camera system so my game isn’t confined to the screen.
http://img89.imageshack.us/img89/8017/55861069.png
1 day 19 hours left
The 2d camera system is implemented, the player is now constrained to a textured level. Level texture tiling is not in place. Will decide later whether I want to do this or not, i’m not too sure. I am going to try and catch some z’s now and think about how I am going to implement the basic level format.
1 day 11 hours 14 minutes left
Just woke up. About to start work on the maze that the player is trapped within. Must get the core gameplay done within the next 12-16 hours or i’m dead.
1 day 10 hours 4 minutes left
Got level tile mapping in place and loading a layout of tiles from a bitmap produced in paint. Now for collisions 😀
1 day 4 hours 10 minutes left
Lots done since last entry. Achieved :-
+ Title screen
+ Restart after shipwreck
+ Multiple Levels
+ Game End Screen
+ Collisions
+ Basic shooting
Will begin work on other game elements now, like the enemys 😀
22 hours 32 minutes left
More achieved in the last six hours
+Particles
+Explosions
+Enemys
+Graphic improvement
+Global diffuse color
+Sound effects
Still lots to do. The next task is to fix the most annoying bug. The dodgy player / wall collision.
18 hours 54 minutes left
+ COLLISION BUG FIXED (WAHEY !)
+ Improved Title screen
+ Player / Turret collisions
I’m going to bed, will be prepared for final stretch tomorrow
8 hours 9 minutes 30 seconds left
Lots of updates
+ Revamped level design
+ Added level text
+ Improved visuals on the death message and level ended
+ Eated dinner
4 hours left
ALL FINISHED
I have uploaded the game, and published my entry as well as put the various videos on youtube. LD 48 #21 has produced the needed pressure to kick my butt into gear and i’m very proud of the end product.
http://www.ludumdare.com/compo/ludum-dare-21/?action=preview&uid=4933
Tags: LD48 #21 Finished Done