Loop Hell
my puzzle game set in a strange room made for the compo.

Link to Loop Hell on itch.io.
Submission page.
my puzzle game set in a strange room made for the compo.

Link to Loop Hell on itch.io.
Submission page.
I went with the Jam because I have a brand new puppy and it’s hard to do this at the same time!
Snowguard is coming along, item placement works! Time to rush the rest of it! lol.
My compo entry for the LD 37, I hope it’s a fun game 

Wanna play the bad guy ?
Link : http://ludumdare.com/compo/ludum-dare-37/?action=preview&uid=7308
Good game 😉
I’ll write a post mortem in a few days.
Sorry, I have to go to finish the game.
IT’S LATE!!!!!
Whew! After having to work at my job all weekend, I managed to squuueeeezzzzeeee a game out of the few hours I had left! No way I was missing Ludum Dare 37.
I look forward to playing all of your games!
This is only my second Ludum Dare and, therefore, my first time with the rating system.
If you’d like, take a look!

Time’s almost up.
I’d like to say in advance that it will have been a wonderful and interesting experience to take part in this competition. That said, it’s less of a fight against time and more of a very advanced keep-your-body-running-simulatorTM
Do you like a RUSSIAN HARD STYLE?! Do you like a VODKA?! Maybe your like a Jake Daniels?.. If you like, JUST PLAY IT!!!


Good morning everyone!
HECK.
There’s only about 9 hours left in the JAM. That’s crazy! In the beginning 3 days always sounds like a lot of time. Now that we’re in the final stretch, it never seems like enough.
So let’s get to it:
UPDATE TIME
Where are we?
We’re getting really excited about our project and we can’t wait to have you all play it! Word is, we may even have enemies for you fight this time! (Our last Jam game had combat, but no enemies. Sad day.)
Dan:
Has been going beast mode on getting the levels into the game and tweaking player controls so that they feel just right.

Look at that level!
Josh – Twitch / Twitter:
The power behind the throne. He’s doing everything he can to add all of the features Dan and I can throw at him! I think he’s currently working on adding powerups?
Okay, I just asked and that is correct. Phew.

Denver (That’s me!) Twitch / Twitter:
I’ve been focusing primarily on art and animations for the characters. I did however get to spend a good amount of time on sound effects and music. I still have some more sfx to work on, but I’ve been able to get a good portion implemented so far. I’ve also been in charge of keeping you guys updated on our progress and brewing coffee!

There is is a lot left to do, but we’re nearing the end so here’s lookin’ up!
Cheers!
-Team RocketDad
Hello gamers,here is hamstwerk. So i’ve made a game for the current ludum dare (One Room),and… here it is ! ^^
http://gamejolt.com/games/one-room-but-many-ways-to-go-trough-it/217151
Here’s the timelapse of my entry:
And here’s the final result: http://ludumdare.com/compo/ludum-dare-37/?action=preview&uid=61896
Tags: timelapse
The poop game is here!
In this twin stick shooter you control Poopy (no need to say more) and you need to defend the exit of the… room. Don’t let the enemies escape, otherwise the room will get smaller.
Use WASD to move and mouse to aim and shoot. If you have a controller connected, use the left stick to move, right stick to aim and right bumper to shoot.
The game was made by Emil Dannberger, Ferruccio Cinquemani and Johannes Fornaeus.
Mini post-mortem:
My entry, Comfort Zone, didn’t go quite as smoothly as last time. I’m please with the result, but it still has some annoying bugs – I’m going to try to fix the most egregious ones today and post a link to a fix version.
The puzzle mechanics are cool, but I honestly still don’t know how to solve the later levels without trying random things yet. I think the mechanics are a little too complex to make for great puzzles (or else they just take a lot of learning to get used to). I mean, the basic mechanic is trivial, but the ways you can manipulate it get pretty complex.
Good bit: It was getting late in the game (2 hours before deadline I think), and I wanted several hours for polish (finishing sfx, title screen, etc…). But I still wanted one more level. I played around for nearly half an hour trying to come up with something interesting, and kept having to dumb it down in an attempt to find a solution. I was about ready to give up, because my latest iteration was seemingly also unsolvable. Then I did something weird navigating around the items on the board that I hadn’t foreseen, and suddenly the solution came into view, and I was like “Oh, cool!” Whew, close one.

I knew going in that it was a bad idea to battle with Unity’s physics system. And it turned out to be. My mechanics require subverting the physics in many places (since it’s sort of tile-based), and as a result I have a number of bugs (for instance, where the player can glitch out of the walls). Lesson learned, I should have done the collisions/physics manually, since all I need is basic box collision and springs.
It’s not polished nearly as much as I had hoped, the submission process was rushed and I spilled coffee on my keyboard, twice, but here it is, bathing in its webGL glory.

It’s a puzzle platformer where the user needs to reach the yellow orb to clear the level. It consists of 11 levels (I was aiming at 15, I’m a bit sad)!
I’ve thought of more elements that I did not have time to implement during the development. I’m considering the possibility to expand on the actual game for an eventual mobile port.
http://ludumdare.com/compo/ludum-dare-37/?action=preview&uid=124520

feross, neal wu, and i made a room with flower wallpaper, a couch, a TV. a nice place.
then, we filled it with spiders…
and just now, i added my weapon of choice: the world’s pixeliest flamethrower
kill it with fire!
Best Survival in room with kiling lasers sumulator 2017 with most realistic room with kiling lasers simulation.
Finally finished!
Hextera is a local multiplayer battle arena, two wizards duel to the death in this retro 2D single room. Mac and PC versions available, requires two players and two game pads.

https://diaonic.itch.io/hextera
Here’s a thread for the Live Streamers, YouTubers, and any non-participant looking for games to play.
For everyone else, go vote!
DON’T POST YOUR GAMES IN THIS THREAD (add them to lists)
Post a link to your Channel, Show, or Publication in the comments below, along with a link to where people can suggest games to you (off-site or in a separate thread please).
If you have a schedule planned, please share it, so people can know when to tune in.
PLEASE DON’T SPAM THEM! Self promotion is encouraged, but these folks are going to get a lot of submissions. Be respectable.
DON’T POST YOUR GAMES IN THIS THREAD (add them to lists)
ProTip: Streaming Ludum Dare is not only for MAKING Ludum Dare games, but also for PLAYING Ludum Dare games! Give it a try! Many people would LOVE to watch their game get played.
NOTE: If your comment is awaiting moderation, feel free to poke Mike on Twitter.
NOTE: This thread is NOT for development streams.


Thank you all for the lovely comments! I will try to play all of the games entered on my list as soon as possible! 
Here it is, after ~50hs. Enjoy 