manou

LD28

My first LD, post mortem and the future

I have some experience in game creation, I used the Panda3D engine and made some shaders and nature scenes programming with pandas and birds. Then I made 4 games with Stencyl. This was my first project in Unity.

screenshot 

What went good :

  • I could upload the game in time,
  • I could make my game work.

What went bad :

  • I discovered crucial bugs at the time of uploading, couldn’t solve them as I was tired,
  • I was planning to add voices and typos effects during gameplay, couldn’t implement them in time,
  • I made the 3 levels in the last hour, so I didn’t work on the fun, gameplay and replayability factor,
  • I couldn’t make levels with a grid, so I can snap different terrains parts together,
  • there is no music as well :/

What is the future :

  • I plan to finish this game, polish it, make some fun levels and publish it on the google store for free of course.

LD30

HeShe – critical bugs fixed. Post-compo coming !

I’m preparing the post-compo version with responsive controls, 2 players modes and levels + polish !

The current version has some bugs with controls, heroes not jumping when they should, etc…

Here is the link to the compo version : here

Can you make them be together again ?

psmt1HeShea1HeShe33HeShea2

 

LD31

HeShe – Post LD30

The post-compo version is ready on itch !

(Got a critical bug for resolution, fixes incoming this week)

It’s a 2 players game, puzzle-platform.
Controls : E,S,D,F & arrows or 2 gamepads.

LD30 version here : here

Download the game on Itch : here 

New canvas

 

 

 

 

HeShe Updated !

Updated ! Ready for LD31 guys !

Hello guys, make HeShe appear on Steam, the game will be free.

Vote here : there

+tQk5j

 

Oshters Fishers – Post-mortem

First, timelapse !

Hard theme, in my opinion, I had the idea to make a subwater life simulation with commerce elements and fishes breeding.

New canvas1

I wanted to use Spriter to have modular creatures, with different elements given seeds stats (weight, number of eyes, herbivor, carnivor…)

05

No time to do all of that :/ So my entry is not really a game, maybe a life simulation, where biggest fishes feed on smaller and with 2 species availables.
I made some code that allowed the vessel to capture fishes starting from a given age and to give them back to a “seller”.

Not really happy with the end result, gameplay wise, even if the code part is far more complex than my previous compo entry (HeShe).

06

Construct2 is really good when it comes to prototype and testing some gameplay, BUT its arrays are BAD, or at least I don’t really get  how to use them.

I used to program in Python, and it was simpler to use ! Same thing for OOP; OOP in Construct2 is kinda hard imo, how to make master classes and children classes isn’t possible, at least without third-party plugins. You have instances variables available but that’s all. Maybe someone here with more Construct2 experience can help me ? 😀

tuto_oshter3

Graphics wise, I had not enough time to make particles and candy shaders like bloom or random noise, neither caustics or water fluids graphics.

Now testing your games, guys !
See ya.

Comments

vicious_br
09. Dec 2014 · 08:11 UTC
Where this game?

My results for LD31 and HeShe !

Oshter Fisher – LD31

Very happy with the results, I’m sad I had not much time to test all your games.

Coolness 67% #7 Audio 4.16 #21 Mood 4.10 #24 Graphics 4.31 #385 Theme 3.73 #398 Innovation 3.34 #529 Overall 3.22 #867 Humor 1.92 #1112 Fun 2.26 ———————————- HeShe – LD30

Here is the link to steam greenlight, I’m at 2200 votes atm, about 50%, would be exceptionnal if all ludum dare people could vote.
http://steamcommunity.com/sharedfiles/filedetails/?id=346407779
(yes I’m gonna change the game name ;))

Comments

Geckoo1337
31. Dec 2014 · 21:32 UTC
I did. Good luck ++

LD33

Looking for a game designer / programmer – UE4

Hello there, I’d like to participate to the LD33 !
I’d like to join a team or team-up with someone else, we can work by voice with Skype.

I’m learning UE4 for 3 weeks atm to be operationnal, I can make 2d or 3d assets (Blender, Zbrush) and some music.
I’m looking for game designers / programmers / musicians !

Tell me in comments !

Links to my previous solo LD :

Natural Weapon

Oshters Fishers

SheHe

 

 

Comments

Retrosaur
01. Aug 2015 · 18:23 UTC
Would you be okay with Unity instead? I am fairly certain they are similar, and I wouldn’t mind doing all of the coding.
03. Aug 2015 · 17:03 UTC
Hello man ! Actually I don’t know if I’m gonna choose the compo or the jam ! What kind of thing can you do with Unity ?!
ehio
05. Jun 2016 · 18:09 UTC
hello my name is ehiosu I saw your post and I’m also looking to team up with someone please reply if you also feel the same, I have a killer idea which is guaranteed to sell.

Still looking for a programmer / game designer !

I’m still looking for someone to team up for the next ludum dare, I can make 2d or 3d things, I use and know Construct2, Blender, Zbrush.

If you have some experience with previous game jams I would be very happy ! I’d like to use UE4 but I’m open to other engines as well. We can use Skype to communicate.

Thank you Ludum Dare !

 

Comments

Acedia
08. Aug 2015 · 16:22 UTC
Hello, I’m a programmer and I’ve been looking for an artist. I have a git and a demo of an SRPG I’ve been working on. I can send you other examples of prototypes/projects I’ve done in the past if needed.

Ready to luuuudum dare

I’m in : Compo 48h.

Engine : UE4,

Sound : Stagelight,

Graphics : Zbrush, Blender, Project Doggwaffle,

Hope I like the theme this time ! 😀

 

 

Where Am I ? [Post-mortem]

Hello there !
Wanted to use UE4 for this LD, so I made a project not original (at all) to get used to this engine.

creature

So far, I think UE4 is a nice engine, but it crashes a lot :/ and I can’t even play my game on my computer flawlessly (ok I have an Intel HD 5000). I’m not satisfied about the art style I used and the creature is very groteske to my taste; but I have lost so much time trying to align meshes in the editor that I think I lost some creativity….

And blueprints are nice but I’m still having difficulties with it ! Look at this mess !

5

I’m asking myself if the sounds of rain and thunder I took on some free sounds samples website is ok, as I did the music and voices by myself and the global audio is made in my “own thinking” (sorry for my french!). I like to make all from scratch (even if I use references photos or else from the web, which I think is good) so I’m asking this !

02

Anyway here are some captures and timelapse video link !

01

4

3

———————————————

Timelapse there : Youtube Timelapse

Link to the game here : Where Am I ?

———————————————

Will test your games when I have time ! Post me a link to your game there or in the comments of my game !

Thinking about Unity, again.

After giving a try to UE4 for this Ludum Dare, I’m seriously thinking about going back to Unity (used version 4 before, a little bit, for LD28). UE4 is slow on my computer (Intel Hd 5000), makes it heat up and the material editor takes ages to refresh and fails to give instant visual feedback to the changes.

I really liked the blueprint system still.

So in Unity I saw they have multiple visual programming plugins now. What plugin would you pick yourself, looks like Playmaker got thousands of users, what is your Ludum Darer experience with it eventually ! and compared to Unreal Engine ?

Waiting for answers !

Trying to export to html5 with UE4 atm !

Where Am I? – Unity version remake –

Hi there,
I’m doing a remake of my LD33, with Unity and Playmaker this time ! Prototype is soon ready, I need to have a working inventory and keys / doors system with unique numbers.

Here is the graph for Guards :

unity

 

 

 

 

 

 

 

 

 

 

I need to make new 3D assets (they are on paper atm) and I try to improve the gameplay.

Stay tuned !
You can play my entry there (UE4 version) : WHERE AM I ?

LD35

What if our Amstrad CPC 464 were alive ? [Corrupted AI]

—-

screen0

Old game developers, nostalgic of Amstrad or Atari era, with big CRT green screens,
download and test my game, no screenshots so no spoilers!

Post-mortem, timelapse and gameplay video soon:!

HERE

Thank you!

[POST-MORTEM] – Corrupted AI

This time there was a longer concept phase with drawings and stuff. I was aiming for a puzzle, and being solo on this, I wanted to participate to the COMPO, but I wanted a bit more polish, so for the first time I chosed the JAM!

01

I was aiming for a very different art style, but looking at the clock and the time it would take, I decided the game would be about a computer & an AI.

02 03 04

The art style and effects are inspired by my old CPC 464 with a failing green screen. It was my first computer@10 and I remember myself coding a sh**ty text adventure.

img_2248The beast Amstrad CPC 464 @1984, before the floppy disk era.

The first day was very hard for me, I was supposed to work with a programmer friend but he couldn’t participate so I had to do all the code by myself and it was painful 😀

05One of the puzzle “code”

I recorded some voices by mic but didn’t include them. So it was an interesting experience, I think the puzzles suck a bit maybe you’ll like them anyway!

If you wanna play this little game :
http://ludumdare.com/compo/ludum-dare-35/?action=preview&uid=29477

PLEASE Chose the standalone windows version in fullscreen for best experience!
Thank You !

Looking for LD rare gems

If you donˋt have much votes and want some feedback, put me a link here ! Ìll be happy to review them (I don’t have VR hardware ).

Thank you!

Comments

23. Apr 2016 · 10:06 UTC
I’d love a comment from anybody who is willing to play mine. I have just enough votes to get a rating, though, so Idk if that counts as a low amount, haha.
madmarcel
23. Apr 2016 · 10:57 UTC
I made my game too hard I think.

Mind the cats
23. Apr 2016 · 14:39 UTC
Might be a rare gem, might not be but I definitely think our game is intuitive and fun!

Corrupted AI – Gif’s

Corrupted AI

….

31/32 coolness/rating atm

If you haven’t played my tiny game : CLIC
About 5 minutes of gameplay / thinking !
How much time will it take for you to resolve the puzzles ?

….

corruptedAIGIF

….