Pumped and ready
My first ludum dare; super excited. Kinda feel like a noob for using Unity (oh well, I am a noob :/ ).
Figured out what I’m making, fully designed. Should be done with the basic mechanics in a couple hours, then it’s on to the art!
My first ludum dare; super excited. Kinda feel like a noob for using Unity (oh well, I am a noob :/ ).
Figured out what I’m making, fully designed. Should be done with the basic mechanics in a couple hours, then it’s on to the art!
about halfway done with the entire level. Just add some more puzzles and on to making music
here’s a demo:
excited for my second LD!
Made 3rd place in innovation last time, hope to improve my other ratings this time around.
Tools (will probably vary depending on theme):
Unity
Krita or Pyxel Edit
Paint.Net
Audacity
my banjo >:)
just threw together a post compo version of my ld30 entry (finally) which won 3rd place in innovation
InterSection
Controls are WASD, Space, and mouse to look.
I can’t believe I didn’t use a 3rd version view in the first place; looks 100 times better:

“This theme is lame, I’m gonna make one about a snowman”
that’s the theme
didn’t think i’d be participating this time around, but I had a few hours spare this morning so I thought what the hell and threw a little something together.
I got the idea from the theme, and if you’re wondering how the mechanic and the theme relate, just read the title.

Game Link
Something about Monster energy drinks
Something about Steam Monster Sales
Something about Monster.com
LD25 sequels
deep, philosophical stuff about being the bad guy
no Frankenstein mention yet?
got a little gif going of what I have so far

link if image doesn’t load
gonna add some enemies in later and then work on story stuff.
Hello everyone, I just released the full-length version of my LD30 entry (which won 3rd place in innovation) onto Steam: http://store.steampowered.com/app/416120/
Not really sure to go with this theme mechanics wise, so I thought I’d go in more of a cinematic direction. Started with the intro for now. Title isn’t final.

Starting to formulate into a game


almost all mechanics have been implemented. Just gotta build more levels.

You're a security guard caught in a top secret lab as the power goes out: escape the overrun facility before the light runs out. Q - use health pack WASD - move Mouse - aim LMB - shoot R - reload 1 - equip pistol 2 - equip secondary (after you find it) Made in Godot Engine
https://www.youtube.com/watch?v=_uJvzkNbK3U
Not sure why the quality looks so bad in the thumbnail :/