Ludum Dare 58 October 3–6, 2025

Successfully ran the economy into the ground

No visuals yet, but the economy simulation is already somewhat working. But apparently the defaults tax all the money out of the economy in just a couple of turns :sweat_smile: This is going to be one hell of a balancing job.

Screenshot from 2025-10-04 14-53-33.png

Rough mockup of the main screen!

Mockup_main.png Here's a really quick and sketchy mockup of our main screen! Now it's time to make it in 3D so we can move around the table. This is going to be a mix of 2d planes and 3d objects with painted textures!

I'll never forget-

-these vases. I have never in my life thought about vases as much as I do now. Shape of vases. Color of vases. Number of vases. What other properties do vases have? Mass? Author's name? This is it. The world is turning into vases, and I am going insane. Enjoying it greatly though! IMGem20251004/em155531_341.jpg

Working on the password system

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As I mentioned, I want my game to have a password system where each player shares the password at the end of their session in the Ludum Dare comment thread. So the password needs to be easy enough to input, while being impenetrable enough that players aren't tempted to just put in the "I win" code.

im having a good time

i was scared that i wouldnt be able to stay focused bc usually i only program for work and school and have trouble staying focused for long periods of time but its going good :D

ld 58! let's gooo

I'm returning after too much time! I hope this might be fun <3

lil development on our jam

jam with my team ,here’s some initial visual development that we made today,had the most crazy brainstrom ever!!!!71da356c0a5006c2bcb84bafd5740a63.png @skymeow @yuxin

Player Character Base ready

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Player char v1 is ready, still needs animations, but I am hustling already hard in doing the assets and just about to start with the ferst iteration of Tilemaps for our Arctic friend here 😁 Meanwhile @kalbshack has the coding down for the core movement and first base game mechanic

Exciting! Especially using all the experience from the previous LDJams 😏

Don't let them catch you!

On his quest to collect every Racoocoo, Rocco needs to be careful not to be caught by the patrolling guards.

chase_rocco.gif

Hi! Anyone else doing Extra?

Most of you seem to be doing Compo and Jam, and have already finished their games, meanwhile I am wrapping up work on the Game Design Document.

Looking for music composer for ZX Spectrum

Hi,

I'm in, I guess.

I'm looking for somebody who would be willing to make a music for the game which shall be played in BASIC via BEEP commands. It can have more than one channel... Well, what do you say? :)

8BitCharlie

Procrastination

Hey

Maybe i should start now right ? Maybe later

Chicken Heist

Improving all assets, adding some effects.

Now, adding sounds. Next step will be create the game ... somes, winning /loosing, etc .. :)

Good progress so far ! Happy with it

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Me normal

no ovulation this ludum so im compo'ing something completely sane

there's some stuff on the screen trust me imageem2025-10-04/em171305009.png

First npc character done!

witch.png This is the first Ludum Dare I've been in, excited to see what everyone makes!

First day off I guess

I have no idea why I decided handcraft levels No idea how will this end or even finished Idk but it looks good though ce0f934d-b9a7-4adc-abbe-1c928b6af322.png

End of first day, feeling pretty good

Evening all (but actually it's nearly midnight for me), hope everyone's day one is going well!

Been working hard over the day trying to get the core gameplay loop in while @sharky3188 worked on all the art (absolute legend). Here's some sneak peaks for our Dune inspired resource collection game (collection mechanics pending :sweatsmile:). drone/emdrama.png harvester_2.png