Ludum Dare 58 October 3–6, 2025

Game Idea Locked In

I just got my idea for my 4h game. I also reserved my Sunday afternoon for 4.8h :wink:

I always wanted an excuse to try out PGETinker, an online IDE for small C++ games with an export to HTML.

Also, a side quest is to have the smallest game possible, as I'm a fan of the 4MB Jam where one crafts desktop games in less than 4MiB.

Time for the obligatory "I'm in!" post

I've figured out something I'd like to make.

I think this will probably be another one of those games that was more fun to make than to play. Put we'll see :smile:

This will be my 28th Ludum Dare... crazy... :laughing:

Previous games:

24 : Primordial Guard

25 : Bomb Time!

26 : Mini danmaku

27 : Phase Warrior

28 : Energy Defender

29 : Dig Down

30 : WORLD WARPER

31 : Snow Shoot!

32 : Mortal Coil

33 : Ro - langs

34 : Core Invaders

35 : Space Sphapes

36 : Kentron

38 : Myrddin

39 : Wreckage

40 : Dodge X

44 : Powerup Puncher

45 : Alcindor the Alchemist

46 : Of The Dark

47 : Beet Roots

48 : Depth Orb

49 : Curse of Apep

50 : JUGGERNAUT

51 : Hiccups

52 : Penrose Process

54 : Tunnel Tiler

55 : VOC

and now... 58 : MoruMatrix!

https://ldjam.com/events/ludum-dare/58/$419869

Let's gooo

So, due to the time difference, need for sleep, and overall life, it's time to begin the work now (~11:30AM)! i do have a faint idea of what to do, so we'll see how it goes.

Wish me luck!

I'm ready to go

Its time to start(before I wake up)

Let's get collecting!

Remember Rocco the racoon jewelery thief we posted a few hours ago? We are ready to reveal what he is actually after. And as teased before: It's not the gems. He is trying to complete his collection of Racoocoos. Take a look at our first design ideas for them! Racoocoo.jpg

The Town Dreams Peacefully

Collector was one of the few themes I couldn't think anything up for in advance but I've got an idea of what I want to do now! I'll be using my usual toolset (own engine on top of SDL2, written in Nim, Aseprite) but I'm excited for this to be the first LD where I try composing my own music too.

01_houses.png

Hello, World! — Ludum Dare 58

Hey all, I'm excited to join Ludum Dare 58, with it's theme of "collector". Just finished my coffee, and about to start an ideation session... ☕🧠💡

Getting started

5th LD I participate in ! Being sick since the begining of the week, I only hope I'll be able to produce at least at fraction of my idea.

So I'm kind of lucky ; Collector was one of the themes I had an idea for, actually pretty much the same as the Modular theme : a prototype for a card game where all cards are generated procedurally. It'll definitely be a proof-of-concept at best because I lack some knowledge to achieve my idea and I don't have the energy to fully commit to a LD while sick, but I want to give this a try.

It's noon where I live and I just finished writing down the ideas I had in the night (I checked the theme quickly when waking up during my sleep), and combined them with ones I had before.

resizedIdeas2.jpg

resizedIdeas3.jpg

Yeah, I've been replaying Magic The Gathering recently, and it shows.

EDIT : took out two pictures because it taking too much space, I don't want to take the whole front page.

Space junk collector

We decided to collect some gadgets in the universe d6b803becc8816fd88bc2238a70764fd.jpg

Burg Entertainment is joining Jam!

We love following the “race” of game creation and wish you good luck! We will also share the process of creating our game for Jam with you. What do you think our game will be about?)01.png

Switching engines twice

I wanted to use bevy + rust this jam, with no bevy or rust experience. It was going great until I couldn't get even the examples of a physics engine working and it seemed like an issue that would take me way too long to fix

So I switched to my ""trusty"" Stride, but it had problems with compiling shaders, which would also take too long to debug

Now I'm installing godot. I swear, if this engine won't work, I'm gonna lose it

Struggled all night with a concept

My brain was fried, nothing clicked. Then I stepped outside, looked up and the answer literally stared back at me on the street

photoem2025-10-04/em06-27-28.jpg

And now for something a little bit different...

I'm just sitting down at the desk now, with a concept for the game I'd like to make.

It's a fairly standard collect-'em-all game, except that there's a very short time limit, making it impossible to collect everything in one go. And the game only lets you play it once.

How is it even possible, then? By collaborating: you need to enter the password left by the last person who played the game (along with any comments they might have left to help you on your way), and at the end of your game, you can leave your own password in the LD game page comments.

A bit avantguarde? Sure. A bit ambitious? Absolutely! But I think it's something that can only really work for a jam like Ludum Dare, so I'd like to give it a go.

P.S. Any other Dropout fans here? I just heard Sam Reich's voice in my head shouting "YOU ONLY HAVE ONE SHOT!".

Guess what we're collecting this autumn

LD58 2025-10-04 12-30-35.png

I'm thinking a witch gathering forest fruits to make potions for... something? I have some ideas but would love to hear ideas!

Suggestions?

✦ An Intergalactic Music Factory ✦

This year we teamed up as a group of four game devs for Ludum Dare!

Members: - Me (Chariot) - Cautious - Bognari - iocutus

It’s my first time working in a team with so many members, which is super exciting for me. To keep everything manageable, we decided to assign roles, so this year I’ll focus on art and for the first time on music only.

We brainstormed late into the night and came up with a concept that we all absolutely love. You can think of it as Factorio, but instead of mining and crafting resources, you collect resonance from alien worlds and build production lines for music for an intergalactic radio station.

Cautious is an incredibly talented musician and pixel artist, and I’ll try to support him with a few tunes. Bognari and iocutus are the coding brains this time, building all the systems that will bring the factory to live... Ahh life ★!

Excited to see how it all comes together!

Here is our moodboard: Screenshot 2025-10-04 at 12.25.58.png

Om nom nom

We need a lot of food to feed our large team. Here is some of the food that we have collected on the table. ruokaLAjpeg.jpg

Brainstorming

Hey Ludum Dare! How's your work going? We've already picked a theme, developed a concept and started to make some sketches

Here we share a little piece of our brainstorm meeting! We had lots of ideas since we're a cool team:)

photoem2025-10-04/em14-21-03.jpg