Sorry but can’t follow friend
Just want to add friend
Just want to add friend
Core gameplay mechanic is done and drew up a quick and dirty player sprite, feeling really good about this LD.

between getting the prototype to work again and now, i got basic friend that follows u which makes me realize i overscoped again lmao i think i might have to say bye to graphics and audio to whip up something better than a walk around simulator again... :zzz:

After more than 3 hours to define what our game will be, and a small night to rest, we are streaming some graphical stuff. You can follow our progress here :
https://www.twitch.tv/vidufromspace

https://youtu.be/AazD4LrIBms
Streaming progress on my twitch! https://www.twitch.tv/ambear1337
Come hang out or have a lurk! https://www.twitch.tv/icylava_
Now to actually implement the theme somehow.
We are streaming since almost 15 hours If you want to join us : https://www.twitch.tv/blackpotionhq

Feeling pretty happy with what I've got so far, most of the basics are done but a bit daunted by how much dialog I might need to write. Need to come up with a whole bunch of melodramatic Duelist lines tomorrow!

Back to business
I made some progress today. Not enough progress. God there is still so much to do!

I had to crop the gif to make the file size smaller... which means you can't see........ THE 10 SECOND TIMER!!!!

I have an ugly kitchen, it's a start of something. :thinking:
So something very strange just happened to me. Unity crashed (nothing exceptional). Thought that worst that would happen is I would loose the scene which was currently open with unsaved changes. But after launching the Unity again I see that the project is Empty. COMPLETELY EMPTY.
Open up Visual Studio Code from the background - all files that I had open at a time are still preserved by VSCode, but they are marked as no longer existing:

Ofcourse I should have commited/pushed to git at this point, but I didn't... I'm used to Unity crashing and loosing progress of unsaved scene, but not the whole project...
Anyone had a smillar experience? Is there anything I should try? Unity recovery mechanism, or something?

Leaving this idea out there if somebody wants to use it. It seemed interesting to me, but I will be going for a different route.
You're exploring a new city but you have to take a selfie every 10 seconds or your Instagram followers will be lost. Either top down visuals but would need to think of something interesting to do while exploring. Or first person maybe gives a better sense of exploration. Moving through the world, finding items to include in selfie with you will increase points. Like different kinds of foods, monuments etc. Can lead to funny situations like stopping in the middle of street to take a selfie and getting hit by a car. You should be able to select some posture and facial expression and see the actual selfie, maybe a collection at the end of the game.

As usual, @bcav will work on music, if he recuperates in time, and @genie will do the art and calligraphy, if any.
We may use once again REPLICA Framework. But maybe not. We’ll see.
Удачи!
Annnnnnnd I'm awake lol. Slept a solid 5-6 hours, with a bunch of waking up with grid-based movement systems running through my brain! I also had a dream that Snoop Dogg came in through my back door and started playing violin for me and my family, but what this means for my game is still unclear. Anyway, here's the plan for today:
I'm not sure how much I'll work today, exactly, but I really want to get this done so probably "as long as it takes" lol
Hope everyone else is doing well, and that your day is productive!
I'm back and ready to stream all day for the ludum dare https://www.twitch.tv/garegamesinc
Get on in here and say hello.
