On the backfoot
Since the theme is always announced pretty late UK time, I usually just spend some time thinking about my idea then go to bed. This means I wake up to start of my day 1 with all of you already making awesome progress, feeling a little behind. However never the less I've got an idea I think I can make work and I've now started working on it properly.
I knew I wanted to make an adventure game since that's where my head is at lately so I've decided to make a game where every 10 seconds you flip between two realities. One an american detective noir crime scene and the other a scifi moon base. Time resets each time you move back and forth, the only thing not resetting is you. So you have to use knowledge from the two locations and how the next 10 seconds will play out to solve puzzles and escape.

I've got my SNES framework up and running and I have broad designs for 3 puzzles, including a relatively fun twist ending. LET'S GO!

Here, I'm currently working on UI, you can compose your train, and that's it.
Now, it's time to eat.








When I participated to LudumDare the first time (13th edition if I correctly remember), there was a voting category for food photo, and at this time I always forgot to take a picture BEFORE eating. I'm kind of late for this one.



