I'm in
Title says it all. The obligatory I'm in post.
I'm using Godot again. Hopefully it all goes as smoothly as last LDJam :8ball:
Title says it all. The obligatory I'm in post.
I'm using Godot again. Hopefully it all goes as smoothly as last LDJam :8ball:
I'm so looking forward to this game jam! 🤩 In all of my past game jam games, I always had sound as the lowest priority and most of my games are either completely silent or have just some bare bones sound effects. So I told myself that I'm gonna challenge myself and this time I'm gonna put much more effort and priority into adding proper sound effects and some music into my game. Less complex game, more polish. 🎶
As always, I'm gonna use Godot and Aseprite. I'd like to try using Ableton for the music, with some effects to make the result sound 8bit. Not sure if this will be useful for sound effects, too, if not I'll use Bfxr. Let's go!
Making one 🌾
Good luck.

I might make a poor attempt over these 2 days, but experience is experience!
And I need XP.
Since last jam, I've learned Godot, learned how to make music, and all around got better at gamedev as a whole! Not sure if I'll be joining this time, but if I do, here's what I'll be using:
Engine: Godot 4
Art: Aseprite
Music (If I get around to it... might not have time): FL Studio
Good luck everyone :)
Team found!
~~I don't wanna crunch too hard this weekend but I do wanna contribute something! If your team already has an artist I'd be happy to help out as an extra pair of hands!~~
~~Leave a comment below or add me on Discord: axelkulomaa~~
~~My 3D portfolio: https://www.artstation.com/axelk~~
~~My Ludum Dare games: https://ldjam.com/users/axlplosion/games~~
~~And some old pixel art samples I had laying around:~~

I've seen other people down about the theme choices and only picking 3 or 4, but I loved almost all of them.
Find cute little monsters in a cave, or sea, or underground ruin? Yes, please!
This may not be a super popular idea, but it's a matter of fact that games that are hosted online and playable in a browser are more accessible and have a higher chance of being played and rated.
Unity especially can make this process a bit of a headache, but if you have never hosted a game this way before, I have a tutorial on hosting unity games on the web. Hope it helps! And good luck!
I target Compo and I will use:
how are you? It's my first time here, and I'm very excited! I'm only 15 years old and I think it's a very good experience to gain knowledge and add things to my portfolio. I'm really excited to see everyone's games and learn a lot, good luck guys 😁
I have knowledge of UE5 but I don't have much time or knowledge to create 3D models so I'm going to use game maker which I also use a lot and we'll see how it goes.
Welp, here we go again!
We (the small friendgroup of ours) are exited to participate in our second ludum dare, and we're defenetly here to give a game! This time around we'll have a lot more time and concentration than when we made our first game (Spicy hot chocolate) in april, which had its 𝙜𝙤𝙤𝙙𝙨, like: -having sound(/music?) 🎵 -having a game loop 🔁 -being fun to beat? ✨ -implementing at least one interesting feature (Wave function collapse) ⛰ 𝙖𝙣𝙙 its bads, like: -being less than 5mins of gameplay 💩 -only support for windows if you're lucky (needed JVM) 🦧♨ -being left to wonder, where the spicy hot chocolate was ☕ -inconsistent art style
Our goal this year is to improve, so we'll try to! Its defenetly gonna be a 2D game (due to...webGL😉), but we'll try our best this time to make it more fun to play! Not as if this one will be any easier, since we'll use an custom in-house build compiler to WebAssembly for a self-made programming language. (yeah, 𝔯𝔢𝔳𝔢𝔯𝔰𝔢 𝔭𝔬𝔩𝔦𝔰𝔥)
Anyway, I'll excuse myself to prepare (by making some base-libs using WebGL and playing ᵀʰᵉ ᶠⁱⁿᵃˡˢ)
Gutes gelingen allerseits!

It's that time of year again...
The time when everyone's lives start to get exponentially busier as the holidays approach over the horizon...and yet for some reason we still find a way to carve out a weekend to participate in Ludum Dare! :upside_down:
We'll see y'all in the trenches, and may the theme selection be ever in your favor!
:pointright: :cowboy: :pointright:
Good luck, guys!
Hi, will be contributing to the jam and am super excited!
I've been working with Unity for many years and have done a few small jams before, but never LD.
My last jam was a few years ago, minimalist side scroller space shooter called Tiny Cosmos:

Looking forward to seeing all the entries and checking out some fun games!
Greetings!
I'm currently in the process of making a thumbnail for my upcoming LD streams, but I have no idea what the font is for the current LD logo, if anybody knows the font and could send me a link or the name I'd really appreciate it, thank you guys in advance :pray:
Edit: I found it thanks to you guys!
It's my new account actually (previous one was Arfilish, I just wasn't able to rename it lmao). Wasn't participating in Ludum Dare for 2 years at this point, damn. I hope this one will go succefully for me!
Anybody have the process sorted out? I know I was looking into it some time ago but couldn't find any traces in my own projects.
Not going to any locations or anything for this one. Just a nice calm 48 hours of very little sleep and game making magic! See you all for the announce.
Happy Game Making!