Ludum Dare 56 October 4–7, 2024

Day 2 of the world's tiniest desktop pets!

Some of the game-y aspects coming along nicely :^)

Did you know compute buffers have a size limit of 2GB? Apparently they have a size limit of 2GB. You can still fit a lot of friends in there when your friends are 36 bytes, though.

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Wrangle those bunnies?!

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Tiny Bunnies :rabbit: are after your carrots :carrot: ! Better wrangle :cowboy: them in before they get to them! (Are they wearing hats?!)

Sooo

Our game about tiny boy who lives in a two mental worlds. Which one will dominate? ii700NA269k.jpg

SLime

Slime

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Let's keep going !!!!

First post on our game, we are doing well and are sooooo excited to finish it. We are doing a 2D roguelite and it's one of our first games (first as a team) so we hope it'll do well ! Good luck everyone !!! Captureemdecran/em2024-10-06em142209.png Capture/emdecranem2024-10-06/em142015.png

Character animations

This time I work without animator and it's hard, I redrew character several times until its animation became doable. Oh, well, time management on game jams - time management on game jams.ezgif.com-animated-gif-maker.gifezgif.com-animated-gif-maker-2.gif

Metaworld - I don't even want to wonder how many triangles

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Working with WASM and Three.js for the first time.

I created a GIANT mesh to test the limits of what can render etc. But I'm blown away by how smoothly and how well it is able to not only generate Simplex noise, but also create a mesh and render. Movement doesn't feel laggy or anything, so I am really impressed

Testing my Pixel MMO right now.

Hey peeps, im testing my "MMO" if anyone wants to join in: https://elementalpixel.onrender.com

WASD to move.

One element kills you.

Running out of time

running bit low on time but the game is getting interesting :D imageem2024-10-06/em141726292.png

Finished earlier than expected

There are things to be polished still, but the game is basically done! I'll try to fix some bugs and not break the game, then start rating :smile:

To everyone else who's till hard at work: keep it up and good luck!

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Capsule concept!!

IMG_3059.png The sketch is a little rough but I love how the lines all visually zoom on your mech. Like BAM!

Game concept:

The last Human Shelter is under siege by self-replicating alien robots! It’s up to you to to salvage their parts and save humanity! Build a mech to defend against waves of alien robot hordes, reprogram their tiny minions to serve you as pieces of your mech, and strengthen your defenses to fight back the horde in hopes of a new dawn for humanity.

Follow for more art updates :)

3D Stuff

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Been doing some environmental modeling today. I've made very slow progress otherwise and I don't know if I'm able to finish a playable prototype this time but we'll see! I'm doing the jam and not the compo so there's still time to crunch :smile:

Basically done

I have made a very strange game, but I like it. Going to rest then finish it up.

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Desk Buddy is well underway!

Introducing Desk Buddy, your very own desktop friend :blue_heart:

Keep it in a corner of your screen while testing other games or working! The Buddy will live its own life and sometimes require a bit of attention. You'll unlock customization elements to fit your aesthetic :sparkles:

We're converging towards finishing up the project, we'll start polishing soon! :clock5:

Here, have a peek at my Buddy (prototype! WIP!) taking a nap while I'm finishing up that article :sleepy:

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Clay people

No gameplay, only clay people clay_01.png

Progress Update

Making a precision platformer in the spirit of Commander Keen where you find yourself in a dream where you need to rescue your stuffed animals that have taken from you.

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nah im out lol

i was looking forward to it but because i have other projects to complete, i cannot finish that I have right now in just 7 hours.

That was difficult. but it is done!

Thanks to everyone who tests it) https://ldjam.com/events/ludum-dare/56/tiny-goon-ludum-dare-56 https://sdcorpse.itch.io/tiny-goon

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nah, out of the compo.

im not sure if this post will show up on the feed because none of the other ones did, im not sure if i posted them correctly. But, I'm stepping out of the compo. I have other projects to do, and I can't finish what I have right now in 7 hours.

Work continues

I'm making some progress with my compo game, I've got the full game loop working and I've added in some new features. Still need to balance it and work out a couple of bugs, oh and music and sound effects (must not forget about those!). How's it looking so far though?

Hope you're having a great time with your projects.

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Making Moves

Bringing these cute little guys to lifeCUTE.jpgUzzoWanderSmall.gifIMG_3631.gif

You know when you add ONE THING and suddenly it's a game?

I have been looking at this for a while. I needed to find a way to differentiate the ducks.. so I went with a "Pool Ball" colour scheme and it kinda looks cool.. But then I made them WADDLE... and that was it! I have a game! :D

https://www.youtube.com/watch?v=qfRN-PMhRq4

the soundtrack album cover

db7wlw6-ad0b0856-c0cb-4fe7-b8e5-663722bd8dde.png the game soundtrack album cover theres only 1 soundtrack so far. all the small things by blink-182 pikmin cover with midi in the background

Level Generation

I am once again generating random levels for our game

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Welllcome to Frame Wizzard 2!

We present to you Frame Wizzard 2. Because my colleague and I had to work this weekend, we've decided to reuse last LDJam's project, which we're very proud of. We'll give it a new story and ideas to compensate. Hope you like it!

Dam

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Done with my compo entry: Badabees

I want to spend a few words to talk about my compo entry. It's been quite a ride as I was not home and I could only bring my laptop with me. I was in Riva del Garda, the weather at least was quite cloudy so I was not too worried I would miss out on some sunny days :smile:

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Nonetheless, not having all your gear handy can make things more difficult. On top of that, I wanted to give Godot a try so it was a new game engine, my iPhone with Koala and Figure to capture samples of myself and make some sound effects and music and possibly stick to super simple 2D art.

Oh and did I mention that there was a birthday during the weekend? That means even less time to try to beat the clock and complete my entry on time.

I stuck to some basic rules:

  • super simple art, possibly some 2D vector art to avoid having to spend too much time drawing (I am so slow at that!)
  • all the music should be done with Figure as I am quite quick with that tool
  • all the sound effects will be me doing something with my mouth :stuckouttongue:
  • try to get all the core mechanics down in the first few hours and try to avoid the usual pitfalls when you are using a new game engine
  • use my good old leaderboard server
  • create a GitHub pipeline as soon as possible to push out the builds of the game automatically, thus cutting down the time spent packaging everything up.

The result is what I called Badabees, a tribe of bees trying to save their hive from invading wasps.

I kind of wanted to make a sort of collectible cards game initially, but that sounded like way too much work, given the time constraint. I also explored an idea borrowing from the gambling world, something with slot machines and the like, but it didn't really stuck with me. And then I remembered about an old game called Patapong where you let your tribe of stick figures say a set of syllabes to perform different actions. I thought I could definitely do something along these lines.

Two days later, this is the outcome:

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Unfortunately I couldn't make an interactive tutorial, which is something that would definitely help. I opted for a much simpler wall of text at the beginning of the game. I would have rather added tooltips as you progress in the game and I believe there should be some humming from the bees to help you remember the combinations of syllabes, but that would have required way too much time and I was already late and also had to pack up to drive for more than two hours to travel back home, so that was not really an option anymore.

I still hope you will enjoy this small little game as I had a lot of fun bringing it to life. As usual, please leave a comment as I love constructive criticism.

You can play the game here: https://ldjam.com/events/ludum-dare/56/badabees

Getting there

tribe-animations-5x.gif Slowly but surely we are finishing our game. Still has no title, so any ideas are appreciated!

Done with my first Compo game!!

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Finally done with my game. I am participating at Ludum Dare for the first time and decided to try my skills at the Compo. I'm really bad with the art part usually but I am pretty happy how it turned out. Good job, me! Good luck to you all and hope you like my game. :)

Sorry, not sorry

I'm sorry in advance to anybody that gets the ultra rare 0.01% death speech in my game (I'm not actually sorry, and they can't be skipped)

Today on 'Chef Ogron Gramsay's Recipes' : Elf edition

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"We're diving into the fine art of cooking with one of the most delicate and flavorful ingredients: elf! Their lean, tender meat and those subtle woodland flavors make them an exquisite dish for any occasion. Whether you're slow-roasting an elf leg with a hint of rosemary or preparing a delicate elf-ear carpaccio, you're in for a light, refined plate packed with ethereal tastes that'll dance on your palate. Perfect for impressing even the most sophisticated ogre at your next feast!"

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LIVE - Streaming the FINAL DAY of the Compo!

Hello again! It's the FINAL DAY of the Compo and I'm freaking out! I'm creating a Sokoban-like where you go around a garden pushing little critters with unique movement mechanics, and I'm livestreaming the entire thing over on my Twitch and YouTube!! It's day two, and I'm ready to get back into it! I'm making a Sokoban-like game about pushing around small critters in a garden! I previously made Return to Sender and Less is Moore for LD53 and LD54. If you'd like to chat or have something on in the background, it would be great to have you! Cya!!

Stream Link

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Streaming Now! + War never changes

Come join in for some chaotic fun n' good coworking vibes + tunes :D

https://twitch.tv/squuuidly ⬅️⬅️⬅️

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Is tank mineable?

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I'm afraid not

Looking for a musician!

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Hello friends! We are a small team of two French developers and artists working on a cute online game jam project that will run on both PC and smartphones. The goal is to team up with other players and collectively find a little hidden insect on the map. There are lots of characters and a cute map! However, we don't have anyone to compose the music! So, if you're available and excited by tomorrow evening, we'd be thrilled to work with you to create some in-game music!!

Some progress

How it's started

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How it's going

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I built a free tool for leaderboards, player stats and more

Hey everyone, just wanted to let you know about Talo (https://trytalo.com) - an open source tool I’ve been building. It’s inspired by almost 20 LD compos (!?!?!) and many last-minute rushes to get leaderboards or some sort of stat tracking in my jam games. I built Talo as something I can use in jams and have been using it for the past few LDs.

It’s very early but Talo works with Godot and Unity. Here are the docs for leaderboards (it’s super simple):

Godot: https://docs.trytalo.com/docs/godot/leaderboards

Unity: https://docs.trytalo.com/docs/unity/leaderboards

If you have any feedback or questions let me know!

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I finished my game!

Finally I finished my game, and I'm very happy with it! matchMaker.png

He's facing the right direction now!!

To say progress is slow, is something of an understatement... but I'm sure* it'll be plain sailing from here.

*Sure is a strong word. 'Confident' is a strong word too. 'Hoping' is... Oh dear god. 🤦

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Some work in progress

We are making a cute adventure game where you explore an isometric world. Slowly but surely it's getting there. photoem2024-10-06/em16-05-12.jpg

Finished my game!

https://ldjam.com/events/ludum-dare/56/one-of-us-will-make-it

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Lil' rework

Reworking one of my creatures so big N doesn't sue me

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I MADE IT IN TIME!

After years of participating, I have finally made it in under 48 hours, which qualifies me for the compo!

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Play Night Critter: https://ldjam.com/events/ludum-dare/56/$398631

Emberlight

Super stoked for our first time participating. Looking forward to seeing everyone's games. Cover Art.png

Game Done :)

My first game jam comes to an end!

Particle Wars: A rogue-like, survive for 10 minutes, fight a boss and win!

Play:

ldjam.com/events/ludum-dare/56/particle-wars

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time for an update

I spent most of the day on artwork, artwork and artwork. Lost myself quite a bit in the details lol.

Had to redesign my creatures to make them fit better into the aesthetic™.

Now it's finally (!!!) time to add them into the scenes.

Here's an example:

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Joining little late

Still have several hours for simple game tho. screen.png

tiny villages

try this on line: https://ldjam.com/events/ludum-dare/56/tiny-villages

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This is a survival, resource-gathering, building, and defense game. There are two types of resources in the game: wood and gold. You need to collect them to construct your buildings and recruit your fighters. Monsters will periodically attack, and you must defeat them to protect your village

main menu showcase

oh right I forgot to show my super awesome main menu screen! I also found a lovely game name for it... it came out super well!

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Not gonna make it this time.

I overscoped a bit too much this time trying to make a factory builder game in PICO-8, so I'm gonna have to drop out of the compo. I'm going to try and keep working on the game though and maybe submit to extra or the BBS.

Game Done! Particle Wars, rogue-like

My first game jam done!

Play as a particle and defeat the other particles and eventually a boss!

Play: ldjam.com/events/ludum-dare/56/particle-wars

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Inventory added!

I'm a little behind schedule, but I've got a lil inventory system in, and the movement for the character is now complete! screenshot-2.png

Damn she big + Streaming now

Putting in the leaders for the imp faction

Come hop in my stream btw, fun workjam, good music, good pals, and you're gonna love my layout :D

https://twitch.tv/squuuidly ⬅️⬅️⬅️

damn she big with outline and waver.gif

Miba: Mini Battle Arena game

I have played a lot of deadlock recently and now the only type of game ideas I can think of are Mobas. So now I am making the closest thing I can given the limited amount of time. miba image.png

Not a Zelda Clone

Again, it isn't a Zelda clone. My text glows. GetKey.gif

Simple Platformer about a Lint

My first time on a game jam, and still learning to program, so I'm making something simple

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Making Progress!

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Just like I always do, I tell myself that I'm not going to overcomplicate the project and I end up making it more complicated than it could have been if I were to plan it for weeks.

As that is the case though, my game is currently moving strong! I think I should have everything done and working in time tomorrow. I'm excited to see this project come together so well!

Bonsoir!

We're closer and closer to having a playable prototype, how's everyone else's progress?

What was your hardest challenge so far? Ours is that the tail movement of Napoleon Bonamouse.

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Things in spaaaace

I made some art for things that can be found in the great outdoors, i.e. space.

Ship, escape pod, asteroids, space junk, and planets.

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Almost done.

I'm almost finished with this game and god damm I'm tiredScreenshot 2024-10-06 183134.png

DONE WITH MY GAME

rate the game pls rate it 20 or more https://ldjam.com/events/ludum-dare/56/$395840

I made a Club Penguin clone for Ludum Dare

YOU DON'T KNOW HOW MUCH I'VE BEEN LOOKING FOR AN EXCUSE TO DO THIS! screenshot.png Chat with birds at a seeds restaurant. Also, have fun finding exploits (actually please don't do that.)

The game will actually likely be empty when you play it. If so, get some friends to play it with you! Show me screenshots of that later!

Link: https://ldjam.com/events/ludum-dare/56/birbs-online

Graphics are slowly coming together

While gameplay is still mostly stuck somewhere in the middle of recursion induced stack overflows, the graphics for our duck game are slowly coming together. Screenshot from 2024-10-06 19-27-05.png

Tiny Zoo is on its way to release

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The game is called "Tiny Zoo", but it is more like a parent/pet-owner simulator. All the time you feed someone or clenaup the poo...

Progress?

We are getting closer to something playable. Unfortunately, a teammate got seconded to their day 'hobby', so my workload has doubled. Our concept, it turns out, is essentially a physics game inside a physics game. So, I am having to implement two games. I am yet to find out if subviewport and signals is actually going to work for joining them together. If it doesn’t… uuummmmmmm I’ll figure it out. Sure.

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Game done

Finally finished my game! I'm kinda tired lol! Here's the entry AHAHAAHHA.gif

Beams and hatchways...

We're getting there, ever so slowly...

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Howdy Jammers

We are out here doin it with ye all. It could be going better but sure you know yourselves how it goes. Hope ye are doing well. I am sure your games are lovely. We will play them all. This is us at the moment. We feel a little like we are going insane but also having fun! photoem5771888317690922607/emy.jpg

Do it for HER

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I mentioned losing myself in the details. That's exactly what I mean. Does this wonky room REALLY need a picture of a cat? (Yes! Yes, it does!)

In a bind

I've somehow managed to make the game without adding any graphics or sound with only 3 and a half hours to go... hehe, I'm in danger.

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progress

Trying to make game about tiniest creatures. Behind schedule by miles.xD

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More homebrew music

Someone might even say that the game is music related indeed изображениеem2024-10-06/em213444032.png

Day 1.75 - our heads are buzzing

Hello everyone! We still have a little more than one day to finish our game. And we'll need it.

This thing is starting to look like a game

It doesn't feel or play like a game, but that's a start. As I said earlier today, we are still working on implementing all the mechanics and the UI.

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And the UI is on its way too! Here is a mockup of the home hive upgrading UI. It's not definitive, and it will be a little different in the game, but it gives a good idea of what we're aiming to achieve.

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What's next?

For me, the next thing is a coffee. I need it. We just had a nice meal to feed our bodies, and we now need caffeine to feed our brains.

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And after the coffee, it's time to go back to working on this little game. We hope to reach a point where the it is almost playable tonight. We'll see.

Good luck to all people doing the compo. You're on the home stretch now! Can't wait to play your games.

Captain Noot Noot Out

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Sadly not enought time left for me to have something submitted

Did not find the sweet spot for gameplay to be fun, lost lot of time trying to make my own music.

Playing around with boids was funs and i still think there is something to make out of this.

It was fun to go with the flow and change the design along the way, the game change course multiple time.

At least i created a new ugly picture for my ludum profile !

Good luck everyone