A cover photo for our action-stealth platformer Night at the 8th Warehouse


@chriegel (isn't on ldjam)

Some of the game-y aspects coming along nicely :^)
Did you know compute buffers have a size limit of 2GB? Apparently they have a size limit of 2GB. You can still fit a lot of friends in there when your friends are 36 bytes, though.


Tiny Bunnies :rabbit: are after your carrots :carrot: ! Better wrangle :cowboy: them in before they get to them! (Are they wearing hats?!)
Our game about tiny boy who lives in a two mental worlds. Which one will dominate?

Slime



First post on our game, we are doing well and are sooooo excited to finish it. We are doing a 2D roguelite and it's one of our first games (first as a team) so we hope it'll do well ! Good luck everyone !!!
This time I work without animator and it's hard, I redrew character several times until its animation became doable. Oh, well, time management on game jams - time management on game jams.


Working with WASM and Three.js for the first time.
I created a GIANT mesh to test the limits of what can render etc. But I'm blown away by how smoothly and how well it is able to not only generate Simplex noise, but also create a mesh and render. Movement doesn't feel laggy or anything, so I am really impressed

When you start to run out of time;
Start of the Compo:
!
Under 9 hours left of the Compo:
!
I'm being forced to work

Making a Game of Life based game and this happened in the data buffer.

Video:
https://streamable.com/2y1pk1
Hey peeps, im testing my "MMO" if anyone wants to join in: https://elementalpixel.onrender.com
WASD to move.
One element kills you.
running bit low on time but the game is getting interesting :D


There are things to be polished still, but the game is basically done! I'll try to fix some bugs and not break the game, then start rating :smile:
To everyone else who's till hard at work: keep it up and good luck!

The sketch is a little rough but I love how the lines all visually zoom on your mech. Like BAM!
Game concept:
The last Human Shelter is under siege by self-replicating alien robots! It’s up to you to to salvage their parts and save humanity! Build a mech to defend against waves of alien robot hordes, reprogram their tiny minions to serve you as pieces of your mech, and strengthen your defenses to fight back the horde in hopes of a new dawn for humanity.
Follow for more art updates :)

Been doing some environmental modeling today. I've made very slow progress otherwise and I don't know if I'm able to finish a playable prototype this time but we'll see! I'm doing the jam and not the compo so there's still time to crunch :smile: