Ludum Dare 56 October 4–7, 2024

Going for a Jam!

I haven't touched Godot since last LD and I got really rusty. I've still got several pesky bugs to squash, so I'm not gonna finish my entry in time for the compo. But there's always the Jam, right? :D

So, long story short, I'm doing as much as I can today, but I'm finishing it tomorrow. It's either that or entering buggy mess with no graphics and no audio. I think the first option will work better. ;)

Victory!

Well, my game was overly simplistic, but I made a whole game in 46 hours, 40 minutes. Whew! Time for some much-deserved celebration!

Incoming Cellular Activity! Screenshot from 2024-10-06 14-46-26.png

Prototype done - again a project way to b...

... way to big for a game jam. Finally I'm done with coding and my game works as aspected and has 95% of all the features I wanted it to have. But I'm way behind shedule. Tomorrow I'll have less time than today but I have to make all the art and sound effects.

Concratulation to all the Compo finisher.

BeetleWars!

:snail: Get ready to punch some beetles! :snail: Screenshotem3.png :snail: And listen to some tunes too! :snail: Screenshot/em2.png

Here's another canvas full of Stuff

The way I'm making art for this game is by making these big canvases full of every kind of item, character, and decoration I'll need for the scene, so I can see everything in context, and then saving them all as separate files so I can place them wherever I want in the game. So in the end I'm left with a pretty chaotic final piece.

Captura de tela 2024-10-06 170135.png

it's just not good enough

2 hours on the clock so much things to do... I don't think I can finish this and call it any good, and my brain is going on a strike so I wanna sleep... dang it... I need so many sound effects and the main game loop was unmendable so it's boring... really not my greatest performance (minus the music that went really well)

Another COMPO finished...!

I made it...!

This one became something different again and I'm happy about the results.

And for the rest of the jammers and compoers... good luck, YOU CAN DO IT!

screenshot_4 263.png

Finally DONE

I am so proud to be done with my compo.

Screen2.png

Question: how to judge in a team

This is my first time participating in this jam, maybe I searched poorly, but I didn't find this:

Should all members of the development team evaluate the games, and will this be taken into account in the "coolness" of our game, or will only the team leader's evaluation be considered? If the latter is true, does this not lead to "sharing accounts"?

update update

(ignore the text at the bottom of the screen; it's outdated)

creature animation works when using my choice screen, yaaay

2024-10-0622-28-38online-video-cutter.com-ezgif.com-video-to-gif-converter.gif

tiny (hehe) problem: every choice button and every critter are hand placed and I have to do this for every choice in my vn

BUT

when that's finally done then there's only adding the updated story script and working on a custom menu left

I absolutely won't get this done for the compo but getting it done for the jam should be easy

(also I'm regretting like ... every life choice lol)

(WHY did I decide to work on a visual novel???)

(and why couldn't I just work with like ... one or two backgrounds, two or three sprites and that's it?)

(noooo, I just HAVE to make my life way way harder lol)