Fishing mechanics started!
Now to turn this project into a game! lol!

Now to turn this project into a game! lol!

Another successful ludum dare.

https://ldjam.com/events/ludum-dare/56/w-a-s-p-warrior-and-scout-protocol
Wow, with 45s on the clock i released... noticing then that there is the 1 Hour submission time and i wasn't in a hurry xD
Explore the world of my little Timukin in Timukin Explorers

We’re continuing our work on Mite Blaster together with @jscommander and @marleeeeeey. I focused on creating Game Branding Art. @jscommander busy with coding and game art. Below are prototypes for the title and backstory. Feel free to leave your feedback and design suggestions. The MVP is already available for online play at this link: https://jscommander.itch.io/ld-56 .

Things are coming along, and we're super happy with how our tiny creatures are turning out



Alas the Compo has ended and I made a pretty simple game, my hope is that it works (I never tested the non-speedrun route) BUT! After 30-60 minutes of pure pain I did get a web version up and running SO... now people can just play it without downloading so yay! (I lowkey wouldn't download my game if I was not me LOL)
My game is about trying to remember your friends names, and not end up looking like a big jerk, also the friends are really really small, and sometimes give you diseases.
First time participating to the Ludum Dare, and first ever 2D game ! It was a bit of a struggle to export, and I couldn't figure out how to embed the game on this website so it's only playable on itch, but was such a fun experience

Check it out now! Play here: https://ldjam.com/events/ludum-dare/56/isopodrick
For any game about bees, it's very important there is a dedicated Waggle Dance button


Check out Mini Beasts if you feel so inclined...
Good mood to all, I'm participating for the first time. I decided to start with COMPO. Good luck to everyone!
The Compo is over, and I don't have the game I initially planned.
My first day I had a really fun time learning new things in Godot and feeling like I made some good progress. However, I could see a scope creep on the horizon. Sure enough waking up on the second day and playing the demo I knew I had to change the game plan. So I killed it. :skull:
The demo included some basic platforming and an evolution mechanic. If you're interested you can play it on itch.io!
https://johnbrynte.itch.io/ld-56-larva-crawler-abandoned


The game idea I went with was something that was on my initial drawing board. The only reason I didn't go with it from the start was that I thought it too simple. In a 48 hour time frame there is however nothing that is too simple, I have now learned. :snake: :apple: :heart:
https://ldjam.com/events/ludum-dare/56/apple-snake


Now i can sleep. Thanks my body to keep me alive.
I'm going to have to go for the Jam rather than Compo, even though I did all the assets and code alone. I have been severely distracted, but I did manage to finish a menu and sprites.

This creature is called Squeaclops. It has only one eye, which many people find creepy, but the eye is very expressive, which some people find cute. Violent battles have been fought over them.

This guy is called Slogulo. Centuries ago, a natural disaster severely reduced the amount of food they had available, so they had to evolve away any unneeded body parts, including their limbs. In the present day, they desperately eat all the food they come across in hope that i will evolve them back to their former glory.
Guide a pack of TINY CREATURES out of the SCARY FOREST!

Play now!
https://ldjam.com/events/ludum-dare/56/tiny-pack https://xk.itch.io/ld56
Come play with this little guy : fifty-six-frogs
Welcome to Tiny Trails - 2D physic game, where you need to move your tiny friends to finish zone. Check out and beat these levels: https://ink-fox.itch.io/tiny-trails

So far, so good. Managed to complete the entire economy and defense system along with invasions and enemy AI, deer AI and some other qol features. All I have to do tomorrow are the menus, levels and additional polish (sfx) and qol features that are necessary for this kind of project.

That was intense!
I barely made it and didn't have time to implement any proper win/lose -states.
But at least you can:

Now it's time to rest my weary bones.
https://ldjam.com/events/ludum-dare/56/peculiar-pickings