It seemed like everything went wrong this week, from going to the ER, to having to spend time repairing blown up monitors, and finally having to move my desktop into the office and reinstall all of my gamedev software on it...
That being said, I also haven't used Unity in over a year, and instead of spending the weekend making the game I wanted to make, I spent most of that time relearning the basics (including why I hate the Cinemachine camera controllers). Instead I really should have been using a shader that culled occluding faces, instead of doing that freaking yo-yo zoom. -- Oh well. Stuff for me to play with later. 🤷♂️
Anyway, there's no way I'm finishing a game before tomorrow morning, so I think I'll just have to sit this one out. It was fun guys, and I can't wait to play the rest of your games. 🤘
https://youtu.be/tJZ-Kk8VH5o