Ludum Dare 55 April 13–16, 2024

We made it !

The last hours were tense but we finished it !

Probably our best game yet so it feels so great and fulfilling !

I present you a mess of chickens :

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We didn't find any cool ideas at first with the theme so we decided to go all out !

Come rate the game at HERE

Feel free to post your game in the comments so people might find your games and we will be checking them out !

Happy rest everyone !!!

My first game!

This is the first game I finished , I am so glad I had my friends to code, illustrate and write this game with! title_screen.png

Another LD for the books

Not my first choice for themes but was still a blast. We defaulted to our comfort zone in some areas, but still managed to get out and try something weird and wacky in the form of voice recognition.

As always, even when we think our scope is ok, we still manage to overscope :sweat_smile:

Congrats to all Jams out there! Check out enChant when you have the chance! It was a blast to make and I hope you have as much fun and laughs as we did making it :smile:

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It's done people.

I used the whole 3 days. Only sleep, eat... and jam. In the end I wanted to add too much. Like in regular game dev. I'm specially bitter because the ending is very lackluster, for what I planned.

Check it out! Unpolished but completable.

https://ldjam.com/events/ludum-dare/55/an-old-song

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My first game!

Yoohoo! Game! Friends! Code! Pixels, so many pixeeels! I am going to sleep, my heart is fulltitle_screen.png

Game DONE!

Finally got my game uploaded, a few minutes before deadline! >_< The page is bare for now, gotta make it pretty & and I am crossing my fingers there are no bugs left in my final build!

Gosh... So shaken from nerves, will make description for the game and post-mortem later. I am just happy I finished a playable build, even if I had to cut a looooot of corners 3_3

feeling dead now

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Buttle demons in Butler! Summon the imps!

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Our imp-matching arcade puzzle game is out! As the butler(-in-training), you have to banish the imps by fighting back with your own summoned imps, so that you can combine them and banish them all! ✨️💀💥

You can play in the browser on itch or get the PC builds from Ludum Dare 😈

LD: https://ldjam.com/events/ludum-dare/55/butler-summon-the-imps

itch: https://moonlightjammers.itch.io/butler-summon-the-imps

First Time for Everything!

This has been my 4th Ludum Dare, and I have to say, I can't believe how much I'm learning from doing these jams. I started off just helping some of my friends make some music and SFX for our first game. Then, I got super interested in game design and started helping out with designing game mechanics. This time, with half of our usual team unable to join the jam, I picked up Aseprite and made pixel art for the first time, and I may have unlocked a new interest!

With first times inevitably comes mistakes, so the art this time around isn't the best, but now I know a lot of what not to do next time!

I guess the moral of the story is a cliche one lol - if you're thinking about doing something, just do it, especially if you don't know what the hell you're doing.

Anyways, here's the game! Pretty proud of this one, even if it's not our most polished work :)

https://ldjam.com/events/ludum-dare/55/geometry-summoner

https://benisu.itch.io/geometry-summoner

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BOUNCE goblin Completed!

Hows everyone ?! I finally finished my jam . A pinball- deckbuilder- roguelike with goblins is out! Movieem013-ezgif.com-video-to-gif-converter.gifMovie/em015-ezgif.com-video-to-gif-converter.gif good jobs everyone!

Try your hand at learning to summon little guys

Check out our game enChant where you learn to summon creatures with a flick of the wand and a few words Lets see who can summon the most little guys!

https://ldjam.com/events/ludum-dare/55/enchant

https://youtu.be/K5PaMC0MZ2Q

Ghost Link is live!

:crystal_ball: Experience the quirky life of a medium in Ghost Link! Summon beloved spirits for one last chat in this funny short game. Can you survive the week and earn your paycheck?

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That was close!

I made it in time :) demonwalk2.gif

Come for the drawing, stay for cute demons

We "finished" a game. We had a lot of fun making demons and coming up with a cool little drawing game. Maybe will do more with it in the future, but for now we love our cozy little game.

https://ldjam.com/events/ludum-dare/55/summon-right-up

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I wanna sleep

My brain is actually in a state of mental breakdance, but our game is released and I'm so happy! It was so fun making it with my friends! I can't wait to work on this game again and finish it for real :D Capture d'écran 2024-04-16 041529.png Capture d'écran 2024-04-16 041608.png

Get Your Body Back!

Man, we had a blast making this game. We were inspired by Little Alchemy 2 and exploration games like Don't Starve, and this game is our crossover result! You're a spirit without a body who must explore the woods to find ingredients that you combine to try to summon demons, and eventually, a body for yourself. But watch out! Not all recipes lead to success! https://ldjam.com/events/ludum-dare/55/incorporeal

https://ldjam.com/events/ludum-dare/55/incorporeal

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https://ldjam.com/events/ludum-dare/55/incorporeal

Bounce

https://ldjam.com/events/ludum-dare/55/cat-wizard (I Summon Bounce) was a quick idea I had last night vaguely within the theme of the jam. Turns out bouncing physics stuff is just fun when you add particles and stuff.

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Get Your Body Back!

Play our game here: [ldjam site]/events/ludum-dare/55/incorporeal

https://ldjam.com/events/ludum-dare/55/incorporeal

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Man, we had a BLAST making this game! Inspired by Little Alchemy 2 and Don't Starve, this game is a mashup of crafting and exploring. You're a spirit without a body, desperately trying combinations of items you find in the woods to build yourself a new one. Some combinations can be deduced, some will surprise, and some may be more treacherous than they seem...

Play our game here: [ldjam site]/events/ludum-dare/55/incorporeal

https://ldjam.com/events/ludum-dare/55/incorporeal

Somehow I made it in time!

2024-04-1605-15-02-ezgif.com-optimize.gif My first Ludum Dare jam game and also my first Pico-8 game. It took a while to get around the new engine but I'm happy that I was able to finish the game in time. Didn't have time to create a banner for the game so for now its a low quality cartridge label filename.png

My game is playable on LDJAM or on ITCH

Good job everyone! I can finally sleep :laughing:

Is my game published?

Hey, first time submitter to the jam.

We had a bit of a rough time--our artist bailed partway through the project and we had to scrape together some basic sprites from the internet to finish up, so we didn't have time to implement all the features we wanted....but it works, so I'm calling it a success :)

I'm not sure if the game was actually submitted successfully or not--I'm new to this site, and very, very confused by it. Did the game get published successfully? The page shows that it can be rated, but under my profile it doesn't show that I have any games published.

Also, all the forum posts about Ludum Dare's past events indicated that you need to upload your submissions to other hosting sites and link to them, so that's what we did--we created and itch page and linked to it. The link on the Ludum Dare page, however, says it's 'source code,' which is isn't. There was an embed option though, so we tried uploading it directly to Ludum Dare right before the countdown ended, only to find that the game won't load, even though it works perfectly on itch. I also see on forums that it's possible to make changes after a game is submitted, but there's no button for that. I'd love to just delete the .zip and move the itch link to the description--is there a way to do so?

Thanks!

Game page: https://ldjam.com/events/ludum-dare/55/necromanical

Ghost Link is live!

:crystal_ball: Experience the quirky life of a medium in Ghost Link! Summon beloved spirits for one last chat in this funny short game. Can you survive the week and earn your paycheck?

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Mob Farm

I am so excited about what Dragon Theory Games created this year! So proud of the work everyone put in.

Play as a dwarf shopkeeper selling spell components to mysterious wizards. Rather than embark on a long and tedious adventure, simply summon those lootable mobs to your storeroom! Slay a variety of mobs and take their valuable pieces in a frantic setting with an original metal soundtrack!

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https://ldj.am/$383588

Summoner's Emporium is published!

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Our team barely made it in time this jam; our final build was published with 3 minutes left. There are definitely things we could still improve/fix, but overall we're quite happy with the final result. If you want to play a chill game about making potions with cute slimes, come try our game!

https://ldjam.com/events/ludum-dare/55/summoners-emporium-1

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Test

Have a good rest everyone!

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Finally cover art is done too. We've made a game where you play for 2 characters switching between them and solving puzzles. There are 7 levels and dialogues.

Play here

Bye ^_^

Humbled by my own AI

Have you ever been absolutely destroyed by your own code? In the screenshot below, I'm losing very badly. I'm blue, and you'll notice that there's no blue spaces on the board. I await a slow demise, questioning the life decisions that led me here.

But I believe that you can do better! Click to play HEXX

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Done! and Truly Happy

I think this is my 22nd attempt to participate in a ludum dare and this time it has been incredible because I had the opportunity to not only achieve good gameplay (according to me) but also to participate with my partner in crime.

A new experience unlocked and I am very happy that this time I did not let frustration and fear take over me but continued fighting until I was satisfied. Am I 100% satisfied? Not of course not, it can always be improved but it is something that I don't see as distant as in other participations.

This time I was left out of the deadline but surely it will enter a post-mortem? Well, here I leave a list and of course some screenshots of gameplay for those who are encouraged by the summoning challenge.

https://ldjam.com/events/ludum-dare/55/my-demonic-little-demons

  • My Little Demons (Tamagotchi mode).
  • More Animations/Tweens.
  • More Seals/Levels -More Monsters to invoke.
  • A better sound design.
  • Voice-over saying stupid and funny stuff.

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I had fun

I just wanted to say that while I don't think I did well this time, and I "played it too safe" with my project. I still had fun and it was great to do this with everyone and play all your weird and amazing games. Jolly good job.

Reverse vampire survivor, with DDR mixed in?

This is our team entry. Game run like Chrome with 30 tabs open though, since we abused the shader a bit too much. But otherwise we are satisfied with the result. Please give it a try https://chewiecb.itch.io/death-death-resurrection. WEWE.png

Congratulations to everyone who participated!

By a miracle I managed to submit on time this year. I am eager to see your games! Also, this is my submission for this year. Eternal Path, it's a puzzle game about positioning. You were imprisoned and invoke Elemental power to try to escape. elementalpath3.gif

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Call of the Woof

A game where you listen with headphones (3D AUDIO) to find hidden dogs! Summon your dogs together!

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GOOD JOB EVERYONE! HOPE IT WAS FUN!

A short postmortem / sleepy ramblings

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We made it somehow. Ain't gonna lie: Especially today I had some "We're so boned and it's all my fault"-moments, but somehow we made it through, even though we had to cut a lot of corners. There was basically no playtesting, no balancing, there's still unintended behaviour, basically all prepared enemy types are missing and so on and so forth.

However, that doesn't matter. What matters is: We handed something in in time that I feel communicates the idea of what we wanted to do. And it looks way better than anything I've ever done before thanks to our dedicated artist. It also sounds better thanks to the sound guy (it's a shame you won't get to hear his honking since the jester didn't make it into the jam version of the game). So: Yeah, it could've needed some more time in the oven, a little more polish and maybe some more code wizardry, but I love it anyways. Especially after not finishing in time for what must've been two or three years straight, handing something in is all I could've asked for.

Takeaways from this jam: - Keep the scale small (I already know I won't, but it'll do for a mantra) - Keep a team of talented, motivated people around if you can (I would've called quits if it weren't for the team tbh) - Prioritise: Having something that barely works is better than ending up with nothing at all. - When the time comes, you gotta kill your darlings. I was SO looking forward to implementing the jester, we had all the stuff prepared but with the puzzle game taking way longer than expected, that just wasn't going to happen. :/ - The biggest one for me this time: Plan your code and don't just start with the most comfortable-looking thing. I thought using a Tilemap for the puzzle-part of our game would make things way easier, but in the end it made polishing nearly impossible due to the constraints it brought, let alone all the other weird, weird things I had to do make things (barely) work.

So yeah... I might not be fully satisfied with the quality of the result, but I'm absolutely happy we pulled through. And I got quite a few lessons from it not only regarding the jam, but also teamwork, friendship and the value of a good breakfast. Andabout Godot, that almost in every way marvelous piece of software that somehow shipped with what must be the most counterintuitive tilemap editor ever unleashed on mankind just casually Pandoras boxed away inside of it.

So yeah... It was an honor pulling through with the team and with all of you guys - whenever we had a short break I looked at the jam page and found someone new to follow. Looking forward to play what some of you absolute madmen seemingly have come up with.

See ya at the ratings!

Shanzhai // signing off

Faust is finally here! Menu art is in progress!

We are introducing our fresh made game - Faust

Check out our art progress and make sure to try the game!

Faust - https://ldjam.com/events/ludum-dare/55/faust

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Stay tuned for more recent updates

Summoning is HARD!

We spent a lot more time on the brainstorming this time around, mostly because we weren't particularly inspired by the theme and had a hard time coming up with an idea we could all get behind. That said, we're all really proud of how this one turned out!

Give it a try and let us know your thoughts!

You can try it in your browser on Itch.io!

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Whew! and Doubling My Team

Got a set of desktop builds in under the wire! "Fantasy Lawyer: Thou Hast Been Served!" (https://ldjam.com/events/ludum-dare/55/fantasy-lawyer-thou-hast-been-served) is in for the Jam! (Had trouble getting the web export working from Godot, even with the embedding suggestions—let me know if you've figured that one out.)

I had originally wanted to build for the Compo, but I couldn't because I found myself not working alone... my kid was so interested in what I was doing that they joined my "team" and started drawing character designs and level maps with their markers. Not only did I not have the heart to not let them join in, their work was really inspirational and fun. Definitely a valued contributor!!

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"Ears (for goblens)"

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Plans B and C, adding a moat and bridge.

I just had a nightmare

I woke up from my sleep, sweating, because I dreamt that I had forgotten to write the dialogue for the duck-president character in my game before publishing it.

In reality, there is no dialogue, ducks or presidents in my game.

Ludum Dare has done irreparable damage to my brain.

Let the selection BEGIN! Fury Duty

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Whew, LD55 was a tough one for our team! We lucked out early on with kinart, our designer, coming up with a spin on the theme in the form of jury duty, but as a fighting game. We had ambitious plans that - as with any game jam - fell markedly short. But that's not to say we aren't proud of our efforts!

Godot build and programming by me, art by kinart, and a debut by jesslur on sound effects, with special voiceover work by guest Thomas Mueller (thanks Tom!).

You can play the game here.

The game is short and simple - and I apologize for the awful CPU opponent behavior! Additionally, I wanted to show off some of the awesome character designs that were meant for the game, but unfortunately didn't make it in due to the time constraints.

Redd and Judge Fury

The player and opponent, respectively. Redd is the starting player character. They're not excited to be summoned to jury duty, but little do they know that Judge Fury presides over a court of brawl.

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Ryohei

A straight-laced lawyer who has achieved control over his ki.

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Gertrude

A sword cane wielding grandmother who spent her life studying the blade.

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Billie

An influencer whose high-heeled boots were made for spin kicks.

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Chester

A punk with a heart of gold ready to break chains - and bones.

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Summoning game with a cat twist

Check our space shooter tower defense game where you summon alien cats with different abilities! You can also throw them away if you'd like lol

see what score you can get!

Try it here

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Polished up title screen for Summoner

I was so dang close to actually getting to making content for my jam game I decided to keep tinkering on it for a while post jam and re-write it in a less hacky way.

Got the title screen polished up a bit tonight

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Vs what it was at end of jam

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So I did not finish...

Quite disappointing. This is the first jam that I have had all three days in years and I also had a friend helping for a bit so I had really high hopes to finally break my streak of unfinished failed games...
But alas. A combination of just creative block and burnout and some complications with that extra help have led to me once again failing to complete anything.
I think the biggest kicker is just that I have to wait 6 months to try again haha :)
Ludum Dare is really special to me and I eagerly await the next one. There were many times this weekend I just didn't focus out of protest or felt I was wasting my weekend - I knew all along my idea wasn't going to pan out, or at least some part of me did.
Anyway, I'm bummed that I tried really hard this LD and still couldn't produce something but there's always next LD and I'm determined to actually focus on gameplay and keeping it simple in October.
It just is a pain to put so much effort and focus and time in and not produce anything :/
Alas it is always a nice experience - I am realising now that LD has become more than just a jam for me, it is a whole experience. From re-watching @philstrahl 's LD documentaries in the week leading up to it every single time, to the music I listen to, to the software I use and the theme always sucking. LD has become a twice yearly time capsule of my life where nothing changes. I feel more connected to myself from ~5 years ago during LD then any other time, for great reason too. LD is just always the same for me (in a positive way) while everything else changes.
So I may not have had a fun idea that filled me with motivation and that I got to drive across the finish line in a last minute crunch. But I still got a nice weekend and I eagerly await the next.
My biggest thing is I will not be so driven to play any games because of this, though there were a number of cool ones I want to check out regardless.
I realised that I have gotten the 'unofficial ludum dare theme song' stuck in my head randomly in the off months of the jam. I quote random bits of Pixel Prophecy's post-mortems ('thats the dumbest thing I've ever heard') and I probably know the scenes in those documentaries better than the back of my hand. And I think that is what makes Ludum Dare special. Still I will see all of you cool folks later.

Or maybe the theme just sucks.

My First Game

Untitled_Artwork2.png I learned about Ludum Dare about 2 weeks ago and had no idea it was this weekend until 3 hours before the event started. I didn't do a ton of the development side of things, but man is it cool to see my artwork come to life in a game. I'll definitely be doing this again in the future.

Test

A Play On Words

We made a game about summoning enemies but SUMMING up dice! By far our best Jam game. All the practice from converting our other jam game Undeliverable to a full release on Steam wishlist has paid off!

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Something happened

Our first Ludum Dare. This guy runs to watch what happened: ludumdare.gif

Finally Done! Feel free to play "The Ghost of Leo"

It's been a long and tiring 72 hours. I wasn't able to get everything I wanted in my game, but I did the best I could to make a finished product. This game was based on a previous Ludum Dare game that I failed to meet in time. I wanted to make an attempt at a sad story that can resonate with some people, and now it out for people to play. I fixed out some bugs that caused the game to not work, and I later added a WebGL version.

Anyways, if you want to check out my game, the link is below.

I'm gonna go get a good night's rest.

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https://ldjam.com/events/ludum-dare/55/the-ghost-of-leo

And then there was a game!

I was so close to not even making a game because of the theme, but I got there in the end. I hope you have fun playing Diner Dash :)

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First Ludum Dare Success! Yay!

First LDJam went great! I got to work with a couple really good friends, and it's my fifth game jam overall. We were lucky enough to get our idea down within the first hour or two, so we had a lot of time to develope and polish it up. The 3 day time limit was really nice, being used to 2 day jams! Very fun and very proud of what we made.

You're a summoner for hire, and you need to create makeshift summoning sigils out of whatever's in the room, because you forgot your chalk.

https://coffe789.itch.io/out-of-chalk screenshot 1.png sigil(1).gif

First Ludum Dare! Yay!

First LDJam went great! I got to work with a couple really good friends, and it's my fifth game jam overall. We were lucky enough to get our idea down within the first hour or two, so we had a lot of time to develope and polish it up. The 3 day time limit was really nice, being used to 2 day jams! Super fun and super proud of what we made ^^

You're a summoner for hire, and you need to create makeshift summoning sigils out of whatever's in the room, because you forgot your chalk.

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CYBERSUMMONER Unleashed!

In the year 2025 the AIs took over.

Humanity's only hope was to fuse technology with Dark Magic...

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Are you ready to become a CYBERSUMMONER?

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This is an turn-based, area control strategy game. You can play with other players locally, or AI or a mix. It's basically a clone of a game called "Battlesheep" right now, I had a bunch of ideas to make it more summony and make the scoring more complicated but I didn't have time to implement any of them. That's why there is a panel with "rat.exe" and some indicators, you can just ignore those. Perhaps there will be a post-compo version.

Scoring (for now) is simply the number of spaces you have. Try not to get stuck with any spaces that can't split, and try to block your opponents, 16 points is the maximum possible score right now.

You can set it to be all AI playing against each other, which is kind of fun to watch.

Check out the game at the project page: CYBERSUMMONER.

I'll see if I can make a web build this week but for now it's windows-only.

Music thanks to Arman Nobari (since this became a Jam entry).

Good morning

We managed to finish last night. 2 coders, 1 graphics artist, 1 musician and 0 cups.

I'm amazed at how much work gets done the last hours. There were so much more we wanted to do, but we had to keep the scope down.

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Summonpalooza is summoning you!

Give our entry a try!

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https://ldjam.com/events/ludum-dare/55/summonpalooza

The Metal Beckons!

Our retro-inspired FPS with dynamic music is done! Check it out here!

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It's way too late, but I had too much fun with the cover image.

Now it works

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It's finally over...

After 3 (agonizing😅) days our Ludum Dare submission is complete! Check it out if you have the chance https://ldjam.com/events/ludum-dare/55/untitled-witch-game titlecardhalf.png

Use your hearts sparingly!

Hello jammers,

I hope you're all recovering from the grind and either resting or enjoying playing some other LD entries. Sadly I've noticed so far an unprecedented amount of blatant copy-paste or one-word comments from people clearly just trying to rate as many games as possible to push their game up the stack. One person I saw just now wrote a warm and positive review for a game that literally had no link.

The system accounts for this however - remember that the little heart you can give to comments is there for you to acknowledge actual feedback - it's to reward people for taking the community reviewing system seriously.

If you want this community to thrive, remember your little heart is your stake in the economy here. 'wow nice' may be positive, but it's not feedback, and it's not genuine - hold the line, and hold your heart <3 Save it for someone who actually played your game and gave it some thought.

Well done all. Can't wait to play, rate and review your stuff.

Well done eveyone!

We've completed another Ludum Dare! I hope everyone had a blast :) Check out our entry, and I hope you enjoy it!

https://ldjam.com/events/ludum-dare/55/fiesta-de-las-quimeras

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The art of Mushroom Conundrum

Our good friend @exxilur joined us to jam for the first time and really came through with the art. I wanted give a shout out!

Here we have a posse of mushroom guys(you summon those in game), a wizard, red dragon, hungry cat-goblin and a dwarf wearing a bucket.

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The funny faces were promptly put to good use in game!

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Also very proud of how the dragon turned out. The animation is just a few frames and the subtlest squash and stretch with the pivot placed below the image.

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And this is what we all looked like trying to fix all the bugs on time(partial success...).

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Click here if you'd like to try out our little game about silly and not annoying mushrooms. :D https://ldjam.com/events/ludum-dare/55/mushroom-conundrum

Wanna Open Some Packs?

Come play our game! There's nothing like that sweet, satisfying tear.

https://ldjam.com/events/ludum-dare/55/booster-pack-brawlers

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SaaS, Summoning as a Service.

Belzosbub, tired of his role of torturing the poor human souls, decides to resign from his position as Great General and founded the newest delivery service in hell. After a long market research, it became evident that cultists all over the world were spending too much time and money trying to gather materials needed for their routine rituals. Now it’s up to our “hero”, Belzebius, to help his former commander general and now CEO. To profit as much as we can from humans and bring glory and wealth to hell (although it is still uncertain what use there is for money in hell).

Development team: @gilgadev, @holysparks, @andruid and @lindoten

https://ldjam.com/events/ludum-dare/55/saas-summoning-as-a-service

https://games-ever-made.itch.io/saas-summoning-as-a-service

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Our game

Hello everyone :smile:,

In this Game Jam, we have decided to develop a turn-based strategy game. It was really time-consuming, and we needed the full 72 hours instead of the originally planned 48 hours. But it looks really cool now!

Give it a try, we'd love to hear your feedback.

Unfortunately, it has become too graphically complex to run on the web :/

ldjam.com/events/ludum-dare/55/shapes-of-light

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Here's my compo RTS/Base Builder! What do you think? (Web build available!)

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Hi guys, here's for another finished Ludum dare! :champagne: Let me introduce you my RTS/Base Builder called Treant Wars!

Check it out and play it in the browser here: https://ldjam.com/events/ludum-dare/55/treant-wars :smile:

Anyway, below you can find a shorter description to save you some time. Oh, and feel free to suggest me your games in the comment section, cheers!

About

*The evil hordes are marching towards the sacred groves! *

In the heart of the groves, the Aether Tree stands tall, and you must protect it at all costs!

Can you endure the waves of evil minions and defeat their leader and save the realm?

Features

  • A healthy grove provides you a good amount of Aether, a pivotal resource for this task.

  • Ensure your grove flourishes and plant various trees, all with different behaviours:

    • When grown they provide various passive benefits.

    • And when the time comes, turn them into fierce treants!

    • However as treants, they lose their passive abilities, while they gain active ones!

  • Repel the melee Devilkins and Brutes, the fiery Imps, and keep the Scorchers at distance because they set your grove aflame!

  • Defeat their gargantuan leader and bring peace to the land once again.

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How do you edit your gifs?

Hello! Please share how do you edit your gifs? I mean compression, cropping, etc. What editor do you use?

I use windows clipchamp and I suffer every time but other options don't seem much better or they are very complex software that is just rather slow (premiere/davinciresolve). I wonder if there is some fast and slick program for easy and basic editing...

:(

Speedrun Marathon!

(Play here :arrowright: https://ldjam.com/events/ludum-dare/55/tao :arrowleft: )

Some friends just decided to make a speedrun marathon with our game :runner: That was hilarious - just wanted to share this with you!

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Gamepad Support Added in Arcane Arbor

https://www.youtube.com/watch?v=0ZT1sdC4TjA

New Update with gamepad support!

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Play it in your browser here: https://ldjam.com/events/ludum-dare/55/arcane-arbor

The void awaits you!

Do you have what it takes to defeat all enemies that the cosmos summoned? Destiny lies in your hands.

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The game is in HTML5, which means that you can play right away and gameplay is less than 5 minutes. Of course, I will play all of your games back once I'm here (I'm leaving for work in 20 minutes, but will play everything when I'm back)! :heart:

Our First Game Jam Experience

This was our first game, and we had fun and learned a lot!

If you want to try: SummonommuS

See you next time everyone! Keep on gaming and creating!

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Try out my game

Hi guys,

Just trying to post again, me previous 3 posts didnt submit for some reason but anyway.

Try my game out and let me know what you think, should I carry on with this game and publish it ?

https://ldjam.com/events/ludum-dare/55/outlast

Visit sunny Italy!

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Have you been in Italy? Have you ever visited it's sunny beaches and picturesque villages? Come and visit it online! The story of Cringe-Marino will reveal new edges of pastafari (if you don't know what it is - don't worry! Part of our team didn't know it either! Just google "pastafarianism " and get some hints).

And how do you like those brutal guys? One of them will guide you around this small town!

Visit game now!

Wanna voluntarily shoot ugly ogres?

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Immerse yourself in the mystical realm of tower defense wizardry! In this enchanting game, players harness the power of magic to spawn mighty towers and defend their base against relentless hordes of foes.2024-04-1614-36-05-ezgif.com-video-to-gif-converter.gif With each tower representing a unique weapon or elemental force, strategic placement and clever upgrades are the keys to victory. Delve into a world where sorcery meets strategy, as you fend off waves of enemies and protect… whatever you’re trying to protect I guess.

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Credits: Art and Code by Shwooken

SFX and Music by Mathias H. Pedersen https://on.soundcloud.com/ExUmNcGKkiuQgJAT9

idk why i decided to make a game by myself when it was already 24 hours in

Link: https://ldjam.com/events/ludum-dare/55/wizmorph

made a super hard parkour game with wind and cloud magic to make mid air combos

super proud how this one turned out! usually we spend a lot of time on polish and fun things but our entry this year „Cloudy with a Chance of Fall Damage“ actually got a few levels and an ending.

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hope the levels didn’t turn out too hard, super curios to see what people think of it! IMG_5314.png

you can see a video here https://youtu.be/xGyj3zBASxw?si=K8l9SfnQQpn0fhyy

Game link: https://ldjam.com/events/ludum-dare/55/cloudy-with-a-chance-of-fall-damage

Go and test SummonInc our first jam game !

Hello everyone yesterday we published our first jam game here is the link : https://ldjam.com/events/ludum-dare/55/summoninc

What's going on around the oak

It's a shame we weren't able to complete all the parts we planned, but it looks like the game is fun! Crabs can't be wrong.

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We'll be glad for your feedback!

GO and (gently) spin a CAT!

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Play as a customer in the restaurant who wants to pay the bill where waiter does not notice you.

SUMMON THE WAITER!

Game page - https://ldjam.com/events/ludum-dare/55/summon-the-waiter Gameplay video - https://www.youtube.com/watch?v=Sa8uiAF7kt8

P.S. @yellow thank you for the gif!

PLAY GHOSTLY LENS!

Check out our game Ghostly Lens from Ludum Dare 55!

https://ldjam.com/events/ludum-dare/55/ghostly-lens

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Fall of the Ritual

Help Father Sebastian Barranco to sacrifice as many souls as he can during his descent into hell. In this bullet-hell game you will have to sacrifice your acolytes so you can get power to summon lost souls which help you defeat the demons.

Get a good score avoiding the bullets and defeating the demons!!

LINK

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Fall of the Ritual

Help Father Sebastian Barranco to sacrifice as many souls as he can during his descent into hell. In this bullet-hell game you will have to sacrifice your acolytes so you can get power to summon lost souls which help you defeat the demons.

Get a good score avoiding the bullets and defeating the demons!!

https://ldjam.com/events/ludum-dare/55/fall-of-the-ritual

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It's over!

How I'm feeling:

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I'm finally done! I just finished recording and posting gifs and images of my game, and I finally feel like I can sleep!

Congrats on another great jam, everyone!

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I'm really happy with how my game Summonion turned out.

I can't wait to play some great games tomorrow!

"Demonic Panic" is out! Let's summon some demons!

We managed to publish our game at the last minute, and then had to take some much needed sleep! :sleeping:

You can play it here.

Here it is: it's a scoring game in which you draw shapes while moving. Each time you make a looping shape, it consumes the souls inside to summon demons, who'll fight for you. You have to dodge enemies bullets while summoning demons, and survive as long as possible!

Some visuals:

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Hope you'll enjoy it! The leaderboard at the end seems to be bugged, and prevents you to launch another game. Sorry for this, we'll fix it asap!