Ludum Dare 55 April 13–16, 2024

Our art resources feature captivating visual effects

The member in charge of art has created some incredibly amusing characters. "This is a fish that is constantly crying, living in a body of water formed by its own tears. Its tears have formed the smallest lake in the world."

cc20240416052134.jpg This character is so funny, so we decided to feature it on the cover. If anyone likes this character, please let me know

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Finished 4 hours early! (But secretly 20 hours late)

I did it! I have a cute horror RPG for the Gameboy Color that didn't exist 3 days ago. I'd originally planned to submit it for the compo, but I was a bit naive in making a bit too much game in a tool I haven't used before (GB Studio is great by the way.)

Stringing together the turn based combat in an engine that's not really made for it was a good challenge, and I'm super proud of how polished it all feels.

As a bit of a bonus, I've even got it running on actual hardware! IMGem6774.jpg IMG/em6777.jpg

Super happy with how it's come out, though I definitely sacrificed sleep in exchange for quality.

I need to make an itch page and then get some sleep.

Done

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Phew, what a weekend. First I'm stuck in a creative hole with no proper ideas on the theme.
Then I get sick and lose most of the Jam time.
I still managed to get a playable game released though, which is great. Unfortunately, while possible to play from start to end, the game is far from where I wanted it to be. Since had to stop due to sickness for almost a day and actually don't feel too great now either, alot of stuff is missing. The dungeons are bland, unit types are not balanced at all and the game is more like a prototype. Dang, it doesn't even have music.
Either way, I'm glad I still got it into a presentable state, so have a look at it. And should you like the concept, please comment and I might pick it up again in a few days to get it where I wanted it to be.

https://ldjam.com/events/ludum-dare/55/demonic-dominion

Post your games for me to play tomorrow!

Jam is nearly over, it's getting late where I'm at so I'm heading to bed. Hope you all had an awesome weekend of making games, I certainly had a lot of fun putting my game together. I ran out of time to add music and sounds, but at least I eventually managed to get all the game mechanics done in time.

I'm really looking forward to playing and rating a bunch of games every day for the next few weeks until the event ends, so to make sure I don't miss yours, please drop a link in the comments to this post and I'll play it as soon as I have some time! If you'd like to also play and rate my game that would be cool, but I'm not requiring you to if you'd rather not.

I'm on linux, and unity browser games don't always work for me in firefox, so I'll prioritise anything that isn't unity engine that runs in my browser. If you've got a Pico-8 game (one of us! one of us!) then please also let me know if it's on splore - I'd love to be able to play it on my RGB30 in all it's high definition pixelated glory.


My game if you're interested. (you can play it in your browser)

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mew mew

Our programmers are still debugging non-stop, while the cat is warming itself by the computer's heat sink. dd20240416052952.jpg 小猫拯救世界!

Day 1 versus Day 3....

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Looks like some progress was made! Done with the game now, off to play what everyone else cooked :)

Issues with images and builds

Is it just me or the builds and images are not working properly on the game pages?

I can't get the build to work or the images to show :(

Deployed!

Yeay we finsihed our game! :slight_smile: Screenshot from 2024-04-15 23-35-08.png

RELEASE THE...Kobold Pets?

Kobold Pet Shop is GO! You can check it out if you want a hopefully good time.

https://ldj.am/$390396

Screenshot 2024-04-15 155116.png Look above at the beautiful art.

Had a blast using Dragon Ruby Game Engine again and going back and forth with my artist @tristan-doell at the speed of lightning. I can only say great things about working with the engine, every time I use it I keep being amazed at how smooth of a framework it is to build small games on/in.

We had the main game up and working early, so I took some of my time to make a composed music track for the game too. Got to learn how to use LMMS. Have to say I loved it, I grew up in Fruity Loops composing land so having this open source tool is a real treat! I am certainly open to making more kobold music in the future.

Anyway, we are going to wind down and relax. To everyone still jamming, we will be cheering you on! YOU GOT THIS!!

Just Finished!

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Just finished our game, Samuel, the Summoning Squirrel: https://ldjam.com/events/ludum-dare/55/samuel-the-summoning-squirrel

It was fun to work on with Sirzer and hope you guys get to try it!

Didn't get to put in all of the ideas we had, but the game overall was fine. We wanted to add more summons and an upgrade system. These changes would have made the game a lot more strategic.

show our art creation

The programmer swallowed by Slime, dead still insist on writing code, what a great spirit, come on! I hope it's done before the countdown q2.jpg

Literally Lamo When I Saw This

Nitsune Haku.jpg Nitsune Haku2.jpg Suggested Hatsune Miku ,and things went way beyond by expectations.Now I can't help laughing at every glance of it. Goooooooood job, artworkers.(╹▽╹)

Wonky game embedding on the LD page?

While we are finally done (yay!), I'm wondering: the LD Embedding guide calls for a strict 948x533 solution - but following this, we still get scroll bars and a not quite fitting embed. :(

Does anyone have a suggestion for us?

Anyway, if you want to brush up on your occult sigil painting skills, feel free to check our game out: https://ldjam.com/events/ludum-dare/55/paintamonium

Almost done!

Been working hard with my friends @shoppncart, @orbitaldot, and @chemicalsushi. We are almost done with our first finished game!

I learned a lot from it this weekend, here is mouse town. image.png

pellegrino,,

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made a short vn, hope you enjoy

link: https://ldjam.com/events/ludum-dare/55/the-great-pellegrino

Its the end ! (for me)

Tadaa, Be the Cat Litch !!

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some avancement in graphics but dont have a lot of time, lots of abandoned ideas. Gonna work again on after some weeks of sleep. link : https://ldjam.com/events/ludum-dare/55/death-kingdom

Good lucks everyone !

first solo jam finished

what a doozy of a time! super enjoyable enjoyable learning experience. made a little melodramatic game / music trailer to celebrate.

https://www.youtube.com/watch?v=RNmm0If76Lw

Title Screen

Just done with the graphics of the title screen.

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Now to add buttons...

WOOOOOOH

Managed to finish the game with 3 hours left to spare: https://ldjam.com/events/ludum-dare/55/crummonir Unfortunately I did not manage to give it the graphical polish I wanted to, but am still really happy with it.

HMM

hmmmm

pero ueno

per ueno quie es estooo

I might make it..

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..though the title is far from unwarranted :laughing:

Zzz

So, now i go to sleep Thank you all for the feedback on the game I've read everything!!! photoem5256158553276798514/emw.jpg This was my first gamejam and it's unforgettable!!! If you haven't had a chance to play and appreciate our game yet, catch up https://ldjam.com/events/ludum-dare/55/poizon-pets

Overscoping at the last moment

At the last moment i came up with a dumb idea of having an intro comic in my game. I made all of the code for it in 5 minutes while my Artist has been drawing it for the past 2.5 hours.

Do you guys think he is going to make it?

Well, it's done...

I didn't manage to finish for the compo, and I didn't for the jam either. My game is barely a prototype, though I'm happy with it. I have learned a lot (Including the fact that you should avoid to be too ambitious ^^).

Anyway I will be happy of anny feedback on what I've done (The game name is "Untitled Blood Game"), and I can't wait to play all your games. But for now it's time to take some rest.

Second Jam & we did it! Meet our friend Catthulhu

description.jpg In our Tower Defense game, you must help Catthulhu conquer the world and defeat the wicked blobs :cat: We can hardly wait to test out the other results :two_hearts: And now... time for some sleep :sleeping: :star2:

Check out our game: https://ldjam.com/events/ludum-dare/55/$385078

Rune Survivors

Fight endless waves of armed cultists and summon allies to join you in the fight! How many rounds can you last?

Kill enemies to earn runes, and spend them to summon allies or heal yourself to keep killing more enemies!!!

https://ldj.am/$392198 Find it in my games!

Can I actually make it?

Final 3 hours and this is my progress. Can I actually submit before the deadline? There's not even audio included yet!

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I didn't make it :'(

I know I still have time, but I'm stopping working on my game now. I have a pretty major school exam coming up in a few days, I already got up at 5:30 am yesterday, and the jam ends at 2 am in my time zone, and I don't think it's a good idea to screw over my sleep two days in a row with this exam on the horizon.

I hadn't picked up game dev in a long time before this jam - when I sat at the computer I just couldn't do anything for a while and I'd end up in random places on the internet instead of doing gamedev. I think I thought that this meant I had somehow lost my passion for gamedev, but looking back, for every single jam I have procrastinated similarly to an extent; once I stop procrastinating it's still a really enjoyable experience :)

I was hoping this could be the last jam I'd finish before I leave school in June, but I'm nowhere near done right now. I still got a ridiculous amount of progress done today, and had I done this in the first day (instead of the stuff I could have easily done in half an hour that I had done by the end of the first two days) I would be well on my way to having a jam game that I'd be really proud of. I'm not bothered doing Extra, but I might come back and finish it during the weekend for fun ¯_(ツ)_/¯

Here's what the game looks like right now: I had to severely cut down on graphics to get things done faster (I was initially planning for a dungeony theme but now it's more like an abstract maybe-eliminating-viruses-inside-a-computer-or-some-silly-explanation-for-the-abstractness-like-that aesthetic) but honestly I'm surprised how good I managed to make it look in such a short amount of time with a few incredibly basic sprites and abusing Unity's particle system. Also the main mechanic of summoning walls from the side of the screen (cut down from any environmental hazards) is in, there's just no enemies to use it on...

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Anyway I'll hopefully be back next time and actually finish something for the first time in a while :3

We finished our first jam last night! Thanks y'all!

This was my first proper jam (after a failed first attempt like 10 years ago!) and really loved the experience. The crunch! We only had saturday and sunday to make the game (we worked till 2am last night to deliver) but we are very happy to be able to say "Yeah we did it! We made a game!" Far from perfect but I think we kinda ended up making what we intended for the most part (although there was a lot we had to cut).

All share some cool images and I'll be seeing you in jam 56 for sure!

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I'm also very happy about the ending, I think it looks cool. If you play the game be sure to tell me what you think about the last image!

SEE YOU!

Alfonso can rest peacefully knowing we are finished

As always we finish late. But this time we are very happy with the endproduct. Rest in peace alfonso, I had to look at your vertices for long enough now. Alfonso Dead.png

We made Drunk Dork on Picthfork! Check out our game!

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Game Link

The Hell Master’s grand design is at risk, for the mysterious earth-realm creature summoning ritual has resulted in [an unhandled exception] [fatal error]. While your Master is dormant, you will have to resolve it all by yourself by delivering the required creature through every single circle of Hell.

Drunk Dork on Pitchfork is a hardcore platforming game which requires you not only watch you own step, but also take care of the creature impaled on your pitchfork. Avoid the plenty of perils that await you in the depths of Hell.

Controls: “A” - Move Left “D” - Move Right “Space” - Jump “LMB” - Attach/detach Dork. Hold “ESC” to return to menu.

I personally worked as artist and animator. Thank you guys for check out and I'll go rest because it was tough 3 days haha Hope you will enjoy the game! Better play it on fullscreen by the way.

catbait

i think my cat is describing each one of us right now

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Just me or is the delete button broken for files uploaded to LD page?

We uploaded a test build to the LD page by accident and now we can't seem to get rid of it. Delete button next to it doesn't do anything, the furthest I got was replacing the zipped file by one that only contains a "please download from itch" readme file.

Game finished!! (I think)

The game seems to be up and running for anyone who wants to visit the Underworld from the point of view of a little three headed pup.

Link: https://ldjam.com/events/ludum-dare/55/paws-of-the-underworld-the-little-brother

Come play HEXX!

I made a bite-sized strategy game for 1 or 2 players!

Click to play: HEXX

(And if you do play, please leave me a comment so that I know to come play your game!)

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Theme music

As we're approaching the deadline and getting ready to submit our game - Master of the Pit - I just wanted to share the title track I wrote for it. I was trying to give off both a spooky but fun vibe. Did I succeed?

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Music on Soundcloud.

We did it a Summoning Bullet Haven in 72 hour! Congrats to all!

Heck yeah, We managed to complete another game! Congratulations to everyone that finished their game on time and good luck to those who still have a few hours to go!

Cheers, and if you could find the time come and play our game Vocatio! it is a lot fun if I dare say so myself.

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Poisonous Pact

You were summoned by the great wizard Pebin. Now you have to do his bidding! But you don't want to! So it's time to come up with a plan and escape!

But be careful. The wizard will punish you, if he catches you doing suspicous things.

Good luck!

(I'm going to sleep now! Have a good one everybody!)

Play on itch (web): https://stefan-funke.itch.io/poisonous-pact

Please rate here: https://ldjam.com/events/ludum-dare/55/$390744

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Spend 30 seconds or 30 minutes on Cat-o-Conjurer!

In this simple little side-scroller/platformer, your goal is to catch as many rats as you can by summoning a diverse team of cats to assist you. Watch out for the cat burglar!

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Less than 2 hours left for Jam

This is the perfect time for adding a new mechanic instead of polishing all the programmer art...

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... right!?

Mushroomaissance

For the first time, we are making a game jam project using Unreal Engine. It was a real challenge for both me and my team. Additionally, the concept required complex technical solutions. I think we did a decent job. Although there wasn’t enough time to create multiple levels, we will definitely develop a post-jam version with several levels.

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Link to our game

The game, of course, turned out to be weighty :smile: . This is Unreal! However we will be grateful if you play and leave feedback. Thanks!

You win this round bugs...

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Maybe i'll be motivated for the extra category. Good night!

SUPER SUMMONBALL ARENA IS HERE

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It's been a long weekend, but we finally uploaded our entry!

We'd be honored if any of you decide to check it out!

https://ldjam.com/events/ludum-dare/55/$385308

Gameplay sample

Mixology Madness - Ready for Voting

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Its finally over! My brother and I have finished and uploaded our game ready for everyone to play. We have made a game where you play as a Professional Magical Mixologist, your job is to fulfil orders of potions once they come in. The problem is you don’t have any ingredients. Looks like you will have to summon them using some dark magic.

We have put everything into making this game over the last 72 hours and hope you get a chance to play test it!

https://ldjam.com/events/ludum-dare/55/potion-summoner/

Meet our game published from a team of first-time jammers: Sir Lancelittle

After a quick brainstorm on the first day we had three full days of coding flurries, sprite creations and audio recording. We had an enormous amount of fun, and we loved seeing all the other games passing by in our feed!

We hope you have as much fun playing our game as we did playing it on the final day! Check out Sir Lancelittle. It's a deck builder roguelike where you summon single use attacks to fight your way to the final boss (and beyond, if you can make it!).

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Now it's time for some sleep, because boy do we need that.

First LD Done!

While my final product could certainly be improved, I'm happy with the result and even happier with all that I learned while making it. I feel like I've improved as a game dev and am excited to make more in the future, maybe giving myself more time to work out gameplay issues earlier on.

I'd be honored to have your input on Summoning Salesman! Summoning Salesman.png

Rendering my Tracks for LD55 :)

So stoked to share the tunes with everyone and even more stoked to test out everyones' games!

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Code Summonary

I spent 2 days to make this demo. Although I really want to make it better, I'm a student so I have many classes. Anyway, enjoy it.{AFCDAF02-8AC3-45c0-A7A2-09A450AE16D5}.png

Having trouble uploading HTML zip

Hi, just wondering if I'm the only one encountering the problem. We're working with Unity and we have the build settings set up the same way the Embedding Guide specified. The index.html and other folders are at the root of the .zip and the game throws the following error in console: "index.html:114 Ignored call to 'alert()'. The document is sandboxed, and the 'allow-modals' keyword is not set." I tried uploading the same .zip to itch.io and it worked without any issues.

Subpoena Magus -- Completed!

I teamed up with Kamiyoshi again (she did the art for our LD53 game, Foxcrate), and we made "Subpoena Magus"

Summon witnesses and evidence to a trial in progress!

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Shoutout to all LD game composers!

Hope you all enjoyed the jam and rendered all in time. Share games you composed music for in the comments.

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Your game isn't uploading?

In case anyone else just had the same issue I did, it took about 45 minutes for my game that I uploaded to actually show up in my profile, so don't worry just wait :)

Game Incomplete, Still Excited to Play Everybody's!

Unfortunately I was not able to get "Diabolical Love" in a working state in 72 hours, but nevertheless, I'm so excited to see everyone's submissions. We have such an amazing community of indie game developers and seeing everyone thrive in this environment is just incredible. If you'd like to follow the development of Diabolical Love, you can follow @jsmgaaames on instagram- it should be up sometime in the next week. Happy Jamming!

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Our cats are so ANNOYING so we made a game about it...

Do you know how ANNOYING cats can be?

They never let you work... post1.jpg

And scratch everything... post2.jpg

After the N^Nth time this little monster trying to press my keyboard... We made a game about it!!!

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Link: https://ldjam.com/events/ludum-dare/55/meow-summoning

SOME-MAN is finished!

The last 18 hour slog was pretty rough, I'm not gonna lie.

But I made it, game done and uploaded. If anyone manages to beat it, and get the good ending, please let me know (because I haven't haha, too tired).

Goodnight, and congratulations everyone who got a game out! Looking forward to playing your games throughout the week!

<3

My Game, SOME-MAN: https://ldjam.com/events/ludum-dare/55/some-man

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Finished my very first Ludum Dare!

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Quite happy to have participated and managed to finish, even if the game is way smaller than I would have liked. Overscoping is as terrible as they say it is :’)

My jam entry is a very short investigation game called "Illegal Summonings", I hope some of you will have fun with it!

https://ffenril.itch.io/illegal-summonings

I’ll get to trying games and rating after I’ve caught some sleep! :slight_smile: :zzz:

The Tiniest Warriors

I'm feeling a tiny bit proud of having to managed to ship out a game, I learned gamemaker less than a month ago and it's been a ton of fun doing game development, I'd really appreciate it if you checked it out ^^

Special shoutouts to the friends that played it while it was being developed, the feedback helped a ton.

Likewise a shoutout to my partner for helping me figure out the game balance and features.

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https://ldjam.com/events/ludum-dare/55/the-smallest-warriors

And that's a wrap!

We finished making our game, Date Summons. It was a lot of fun to do, please do check it out!

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Star Stone

https://ldjam.com/events/ludum-dare/55/$386222

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⌿1⌰⏃e⊬ ⌰⟒⏁⍜a

⏃⍀⟒ ⊬⍜⎍ ⏃ ⏚⏃⎅ ⟒⋏⍜⎍☌⊑ ⎅⎍⎅⟒ ⏁⍜ ⍀⟒⌇☊⎍⟒ ⏁⊑⟒ ⌿⍀⟒⌇⟟⎅⟒⋏⏁

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⍀⏃⟟⎅⟒⋏ ⏁⎍⍀⋏ ⊬⍜⎍⍀ ☌⏃⋔⟒ ☊⍜⋏⌇⍜⌰⟒ ⍜⎎⎎ ⍀⟟☌⊑⏁ ⋏⍜⍙

The Adventure of Seeker! Yes, I tried to make RPG in 3 days XD

I and my wife (she helped me with art) made it. Oops, and of course, our dog.

This is the game about the king's summoning. He wants to find a husband for his young princess. And you have to find him, teach him, and try to save his life until the moment when he becomes a true hero!

I'm not sure about there being any balance in the game. But maybe it can be playable!

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And this is Dobby, our dog.

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New Puzzles Daily

I made a game math puzzle game with new puzzles every day. Give it a try (after you've submitted your game). Good luck!

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The Summoning of IN-SI-LA

We've just finished our first game for Ludum Dare. It's about an Inquisitor who visits a remote town to stop a demon summoning within three days. And although we're exhausted, we're super proud of the result. Check it out: https://ldjam.com/events/ludum-dare/55/the-summoning-of-in-si-la inquisitiveforludum.jpg

Coming Soon - Magical Michael's Summoning Salon

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Me and @Oasez joined the Jam today with only 13 hours left to try and make a small little addition to the jam! Didnt get to finish nearly any of the content we had planned, but we had a blast working on it! We might work out the rest later :)

Good luck with the last hour everyone!!!

No more summoning!

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First Ludum Dare, first time in game development and first time in pixel art :v:

I really hope you enjoy the game as much as I enjoyed making it, all feedback is welcome.

https://ldjam.com/events/ludum-dare/55/$384993

Play Fantasy Football!

We made an auto-battler, check it out! It's dungeons and dragons plays football. Let us know what you think: https://ldjam.com/events/ludum-dare/55/fantasyfootball

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Tasty Texty Goodness

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Good lord did I write words this weekend. :dizzy_face: The Summoning at River's Edge is an interactive text adventure made in Twine that branches off and has three distinct endings. I feel so sleep deprived, I hope it'll make sense.

🎮 ➡ PLAY 'The Summoning at River's Edge' (WEB)

 

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If you like fiction, this this is certainly that. Even if you don't like fiction, it's still that. Please don't expect me to try and promote my game well, I am stupidly sleepy right now.

But this does mean I successfully completed my 20th consecutive Ludum Dare entry, so that goal has been met at least. I say goodnight!

 

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Double summon

Finally, we made a double summon and now we can exhale. Thank you all for your activity, it was an unforgettable experience!

Our game

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My game is finished, 30 minutes left ‍ Please play it!

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I've just finished my puzzle-crafting horror game. Your task is to summon ordered entities by combining ritual ingredients. You'll need to select the right ones or you may face consequences...

Please enjoy playing my game; I was crunching hard this time. Have a great day!

This submission gonna be in Extra rather in Jam

I'm gonna add audio in the game and other stuff, but it will be the same day as when the Jam ended. I'm not going to leave this game unsubmitted.

Also I got too tired of staying up all night just to work on this game so let me rest for a couple of hours

My first ever game jam complete!

It was hard, but fun and rewarding. There is a lot of adrenaline in publishing your creation an hour before deadline, but now I have to get some sleep. You're welcome to go do some Demon Business now on itch.io! At https://dagunov.itch.io/demon-business! game_0.png https://ldjam.com/events/ludum-dare/55/demon-business

Come play RAT CHEESERS

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I made a pretty simple game - direct the rats by throwing cheese, let them do the rest! Complete ten rounds to win. Thank you if you check it out!

Play