Some Artworks from Frame Wizards
Here are some of the animations we've used in our video game, hope you like them! :D






Here are some of the animations we've used in our video game, hope you like them! :D






We are summoning your games on twitch!

This time, we will attempt to review 100 games live as we are in holidays for two weeks!
We are thrilled to share "Summoning Bumper", an action platformer starring two quirky birbs, :bird: Isa & Bumper :bird:

Not feeling the witches & demons angle of the theme, we focused in on a mechanics-first interpretation of "Summoning" and arrived at a jumpy, physics-y homage to the platformers of Newgrounds and Kongregate.
A huge thank you to the community for making our first Ludum Dare an absolute pleasure! Special thanks those of you to have already provided your feedback, it really makes our efforts feel worthwhile :heartbeat::open_hands:
That said, we are always looking for more :clipboard:feedback:clipboard: so why not give us a look!
Lots of love, Dan & the Devs
Play as an amateur witch who hasn’t quite mastered her powers just yet. You never know what you’re gonna summon next!
https://ldjam.com/events/ludum-dare/55/untitled-witch-game


https://ldjam.com/events/ludum-dare/55/sinful-scoops
* Your mind is haunted by demons. They are SUMMONED by your subconsciousness. Fight them with music. * - Fight your inner demons by playing the piano. When a demon appears, play the sequence to destroy it. - You gradually become less sane (red bar below the piano), keep that bar low by destroying demons! - Survive long enough to beat the game! - Play with your midi controller! (desktop version only) - Jam when you win or lose, so you win either way!
Those were challenging 3 days. Congrats to everyone who participated, whether you made it to the finishing line or not!
🎹

Our first Ludum Dare. This guy comes to see what happened.

We are thrilled to share "Summoning Bumper", an action platformer starring two quirky birbs, :bird:Isa & Bumper:bird:

Not feeling the witches & wizards aspect of the theme, we took a mechanics-driven approach to the idea of "Summoning" and ended up with a jumpy, physics-y, full-featured demo inspired by the platformers of Newgrounds and Kongregate.
Thank you so much to the community for making our team's first Ludum Dare an absolute pleasure! And a special thanks to those of you who have already taken a look at our game, it's really made it all feel worthwhile :heartbeat::raised_hands:
That said, we are always looking for more :clipboard:feedback:clipboard: so why not check out Summoning Bumper now!
Lots of love, The Devs
We are thrilled to share "Summoning Bumper", an action platformer starring two quirky birbs, 🐦Isa & Bumper🐦

Not feeling the witches & wizards aspect of the theme, we took a mechanics-driven approach to the idea of "Summoning" and ended up with a jumpy, physics-y, full-featured demo inspired by the platformers of Newgrounds and Kongregate.
Thank you so much to the community for making our team's first Ludum Dare an absolute pleasure! And a special thanks to those of you who have already taken a look at our game, it's really made it all feel worthwhile 💓🙌
That said, we are always looking for more 📋feedback📋 so why not check out Summoning Bumper now!
Lots of love, The Devs
If you are to good in The Demon Block (only happens, with too much time at hand) you enter the eternal fight demon vs army with no end. :D

Also. Ludum Dare is really cool! First time experiencing it. :)
We can sum up our torments: the game is DONE!
In the game “Demanager", presenting yourself as a dispatcher, you will come face to face with the consequences of people's desires and try not to go crazy, because in the season of mercury retrograde everything doesn't go as you would like..
I'd like to once again express my deep gratitude to our teammates!
It was a pleasure to work with @DurkaGames – I'm sure our paths will cross again! I hope everyone will like @nomersol art and @rekkorize sound design as well! Also important to note that I outplayed myself with all these game mechanics and I'm glad it works the way it needs to! Kudos to @kndratova for staying alive all this time!

I made a platformer for the Compo. I didn't get to implement all the features I wanted but I'm proud of the work I did. See you all in October!


Play the mathimagical game where you arrange monsters to complete the dungeon’s sum-mons. May Trix the Witch is doing all she can to bring the dungeon to order!
Controls: mouse or touchscreen, keyboard
Content warnings: magic & fantasy weaponry
In our Vampire Survivors-inspire game Vocatio you play as a wizard trying to get to the bottom of why everyone is so aggressive and their journey takes you all the way from the forest through a (quaint) plaza in Rome, into a church and eventually even into hell itself.
Can you get out again? can you survive? Find out over here by playing our game :)


Link to the OST: https://www.bandlab.com/roman_dubrovin/albums/df94b5bb-dbfb-ee11-aaf0-002248449546
By the way, check our game if you haven't yet: https://ldjam.com/events/ludum-dare/55/summon-deeds-done-dirt-cheap
Any kind of feedback is welcome!
It got destroyed by demons from deep below, from the dungeon. Time to send someone down there!
https://ldjam.com/events/ludum-dare/55/tristram
https://bippinbits.itch.io/tristram

LD gave me the happiest opportunity as a 3D and pixelartist, to finally put all that love and joy into the first ever game for others to enjoy <3 :')
Bean & Brew - our cute little Puzzle Platformer made during LD55. Summon Bean and Brew to help you maneuver through our designed levels. We already got tons of feedback,
I hope people enjoy to play this as much as I loved making it with my team :')
Play here: https://ldjam.com/events/ludum-dare/55/bean-and-brew

The tiny ghost lives happily with his dad on the astral plane. Then, one day, Ghost Dad disappears without a trace.
What could have happened? Where could Ghost Dad have gone?

Find out what happened, play Astral Tale! https://ldjam.com/events/ludum-dare/55/astral-tale
Are you single and ready to mingle with some monster girls?
In our action-based game your goal is to set up a date with monster girls! But beware… they don’t seem to have the same idea of “dates” as you do. Avoid their attacks and hit them with your affection! Once full, you have completed the date!

Go to the ludum dare page over here: https://ldjam.com/events/ludum-dare/55/date-summons Play it right on itch.io here: https://pokopish.itch.io/date-summons
Once finished playing, please fill in this form to hear your opinion https://forms.gle/FyWj1q39cERdc64S9
So many amazing entries in this Ludum Dare and I am excited to get around to playing them.
Our team had a blast making our submission, Capture the King, where you summon chess pieces to fight in a capture the flag auto-battler puzzle game.
Give it a go and let us know what you think!

We are thrilled to share "Summoning Bumper", an action platformer starring two quirky birbs, 🐦Isa & Bumper🐦
Not feeling the witches & wizards aspect of the theme, we took a mechanics-driven approach to the idea of "Summoning" and ended up with a jumpy, physics-y, full-featured demo inspired by the platformers of Newgrounds and Kongregate.
Thank you so much to the community for making our team's first Ludum Dare an absolute pleasure! And a special thanks to those of you who have already taken a look at our game, it's really made it all feel worthwhile 💓🙌
That said, we are always looking for more 📋feedback📋 so why not check out Summoning Bumper now!
Lots of love, The Devs
A cross between Little Alchemy 2 and Don't Starve, our game has you playing a :ghost: spirit who has lost your body and needs to craft :hammerpick: a new one using materials you find in the woods :evergreentree: .
*Now with all new ~~bugs~~ surprise features even we didn't know we made to improve gameplay, like keeping your items even after you die so you can restart without having to really fully start over! :tada: *

We are safe to say that our game is currently in a playable state
Make sure to check it out!

Stay tuned for more!
Join and !submit your game and I'll play and review it live for you. Caveats: Must be a web-based game, and you must be around in chat when I get to your game!
Lets have lots of fun!
Hey everyone, we worked very hard for the three days of LD, forgot how to sleep, almost gone nuts by the end of the third day and it was worth it! It's so nice to see how from one spark of an idea we assembled a whole project: all of us enjoy playing D&D and sometimes our campaigns went on for years and years, we thought of a game where you need to summon your friends for one more session of D&D and we wanted to bring some of relatable nostalgia to you!

(to all the best DMs out there! :D)
Check our game here: https://ldjam.com/events/ludum-dare/55/decades-and-dragons
Highlighting:
https://youtu.be/PNCKEAlhw
Timestamps: - 0:00 Sandtown Gameplay - 7:00 Game Making Off and Engine Showcase - 15:00 What's next? I have PLANS!
https://www.twitch.tv/stanov
I had a good time creating these cute sprites and graphics that I am excited to share.
Play our game NOW
https://ldjam.com/events/ludum-dare/55/call-of-the-wolf
Tell me what you think!

Our team ran out of time to implement an in game tutorial during the jam. It really opened our eyes to how important this is after some feedback from reviewers. We put together this short gif explaining it as a stop gap to help users understand the games mechanics better.

The Weaver from the remote hamlet
Learn to craft your own dreamcatcher, summon up to 16 spirits and go through a full story.
https://ldjam.com/events/ludum-dare/55/spiritweaver
We've put a lot of effort in this entry, by far the most out of the ten or so we have done. Hope you will like it!
16 spirits like this one:



Oh, well hello there. You scrolling through all the amazing games?
Why not have a little gander at ours
If you're hungry for some fried chicken, you should check out our game, there's even a cutscene when it starts !

Here's a little preview of how the game looks :

You can check the game HERE
Feel free to post your game in the comments of this post, we will be checking them out !
Time to join the rate army for us, good rating everyone !
SUMMON furniture from your HOUSE as WEAPONS to OBLITERATE corporates trying to SEIZE your PROPERTY
YOU WANT MY HOUSE ? HAVE SOME.
https://www.youtube.com/watch?v=NMoorE6LVr0
Link to the game > https://ldjam.com/events/ludum-dare/55/house-man
Yes we are! And moreover - it was our first card game, and even first jam entry of such calibre.
We overscoped a bit and some edges are rough, but I hope it's still enjoyable to play, to look at and to listen to.


Wow, I had a great weekend!
It feels like I'm still recovering from sleep deprivation though :laughing: Congratulations to everyone who submitted a game, it's a real feat!
I'm happy with what I put together for the compo, and it feels like I managed to make something fairly complete for once.

I put together a timelapse of the development (excluding writing the code). It's weird seeing all those hours fly by :sweat_smile:

Once we've implemented bouncy shrooms, we just got stuck jumping on them and couldn't concentrate on anything else

This LudumDare I make a game, and did all art by myself, and this if first time, when I did not heavily rely on shaders. Check it if you like this art! Also keep in mind, that I really overscope with all in my game, so tutorial and mechanics are kinda wacky.

https://ldjam.com/events/ludum-dare/55/ritual
Dive into small dice-building game where you need to kill some annoying heroes to kill lord Monnus.

Hi GameDevs,
I am on the stream (https://www.twitch.tv/schw3de) and will play some LudumDare games.

I am soo back, full of energy to check all of your cool games
Our Game: Summon the Waiter and Spin a Cat

Do you still remember the thrill of graduating from college? Did it involve occupying the body of an imp? Well, you can experience both in Eldritch Vessel Academy!
(Yes, in your browser, isn't that convenient!?)
We love ratings, but we love feedback more, so don't hesitate to leave a comment. Of course, also let us know if you manage to beat our time to finish the game!


Don't hesitate to try our game and find the different endings hidden in this dark and strange room that hides some secret...

https://ldjam.com/events/ludum-dare/55/everything-has-a-meaning

Pretty happy with how my first ludum dare game came out. I'm still very much green when it comes to game development and i felt as confident as i ever had creating and implementing new code.
I like to mess with.. non-traditional inputs (my only other godot games being typing games) so for this jam I decided to mess with microphone input. The way I did it in my jam game leaves... a lot to be desired but i was impressed with the wealth of options godot has built in to analyze audio. I'm going to use what I learned to try an create a winamp style visualizer for godot!
Anyways. I hope everyone else's Jam went well and hopefully I'll have a chance to check out y'alls very cool games B)
Would you help push us over the top? :smile:
https://ldjam.com/events/ludum-dare/55/colormon

Thanks for all your comments on my game! I'll answer them in a bit. I just wanted to say that unfortunately the big problem with the game is that the puzzles are too easy is that because I spent all the time making the mechanics and when I was supposed to make the puzzles, I was too burned out. But I'll definitely make more puzzles post-compo.
Meanwhile, if you haven't played it, here it is, it's HTML5, so you can play in the browser: Clone Stacking
Music was one of the last things I did for this jam, on the final evening before submission day. I chose music and SFX last as it's the thing I have the most experience with, so I figured I could phone something in if need be. Also, I made a linear platformer, so having a sense of the level design in advance helped with scoring and pacing of the music. I didn't have as much time as I would normally like to compose, but one of the best parts of doing music for jams is how much you have to rely on intuition -- you don't really have any time to second guess yourself, you just gotta go for it and hope for the best, which is a somewhat freeing constraint!
Another factor is actually implementing the music in the game. Given the limited time, I didn't do a whole lot of scoring in the game, but it was a relatively involved FMOD process. I will say, ever since integrating FMOD into my LOVE2D workflow, a world of possibilities have introduced themselves when it comes to musical dynamism:

(and below is the music represented statically)
https://www.youtube.com/watch?v=kHTDFbXhU7s
Overall, though I would have loved to explore more sonic possibilities with the music, and perhaps have some sort of outro motif, I'm pretty happy with how things turned out and I'm proud of what I've accomplished. Game jams are so fun.
Need more turn-based combat in your life, loosely based on chess mechanics and with original graphics and music? Check us out!
Game Page: Board to Death

It is a pay to win system. Be prepared to wait hours (ie 5+ hours) of your life watching a stream in order to be moved up a queue (or entered into a 'raffle') only to be continually ignored in favour of people willing to dump money. It is not worth the wait, you'll be forced to watch hours of absolute garbage just for a couple of minutes of feedback from someone who doesn't care about you, your time, or your game. The people watching in chat are also not there to see your game, they are in the same boat as you, just hoping that you get fed up and leave before they do so they don't have to stick around longer.
AVOID LUDUM DARE GAME STREAMERS LIKE THE PLAGUE!
I've submitted the game, called First Time Summoning!
https://ldjam.com/events/ludum-dare/55/first-time-summoning
I don't believe that my game is really good like any other games, but I just want to know what you guys think of it. For about four days, I've developed this game all by myself. The only one who assist me with making the game is a friend of mine for the demons in the final end. (Small spoiler)
I hope you guys can comment and tell me what you think of it. If the game is not working on Ludum Dare, you can go ahead and play in the itch.io instead. Thank you.
Obviously it's not feasible for everyone to make a webGL build of their game, but for me, at least, I am mostly likely to only play games that have a webGL version, and for a few reasons I would personally recommend building your game with the intention and plan to publish to webGL for a few reasons:
First: discoverability. Downloading an executable takes time and effort, and a lot of people, myself included, are going to find it way easier to click a page and get playing rather than downloading, unzipping, and then running an executable. Also...
Second: security. I had a friend who recently got hit with a pretty bad virus when someone spoofed a fellow game developer and sent him a virus disguised as a game they wanted "playtested". This kind of social engineering could happen to anyone.
My personal line in the sand is that, for the most part, I am only going to play and rate games with a WebGL version. My original version of this post was a bit overly snippy, I admit, but hopefully this one better explains.
EDIT: I re-wrote the post because it was more condescending in tone than I intended, also, uh... I have been informed that the meme I used is passive aggressive? I literally thought it was a pleading meme... I swear to god I am never using memes ever again...
Just a dumb little game we made for the jam, feel free to come check it out !

https://ldjam.com/events/ludum-dare/55/sumo-nin-demolition-experts

Anyone else go through multiple (or dozens of) iterations of their thumbnails too? :laughing:
It's always interesting to notice myself scrolling through everyone's games and trying to be observant of how my eye is caught by certain designs, while subconsciously passing over others. It's a really interesting meta-game to dissect!
Also a very important factor to marketing if you have aspirations for releasing paid games in the future. (I hope to some day!)
Does waiter ignores you once again? Demolish the restaurant and SUMMON THE WAITER

Let me introduce you to a devoted member of a demonic sect, ready to sacrifice himself to achieve the ultimate goal of darkness. He walks alongside his companions, dozens, hundreds, thousands of them if you play well and think fast, all sharing the same sinister destiny.
This army ready to sacrifice itself to summon your champions to the battlefield.
➡️ Discover S.H.E.E.P by playing directly from your browser (⌛ but be patient, it takes a while to load), or by downloading the packs provided.
Enjoy ! https://shenoit.itch.io/sheep
S.H.E.E.P > https://ldjam.com/events/ludum-dare/55/s-h-e-e-p-sheep-hell-emissaries-eradicate-purity

After seeing so many eye catching cover photos for peoples submissions we decided to revisit ours to make it a bit more catchy. What do you think?
New

Old


https://ldjam.com/events/ludum-dare/55/demon-burger
Are you ready to summon the burger monsters to fight of a zombie invasion? To do so you need to carefully follow an ancient recipe book and perform a burger summoning.
I'm also looking for a few games to play later, so put them in the comments of this post!!
Douse your enemies, making them weak to lightning damage and resistant to fire damage.

You can summon Drizzle Dan and 9 other elemental creatures in Unstable Elementals.
Unstable Elementals is a monster-summoning extravaganza unlike any other. It’s a game where strategy meets mayhem, and where victory hinges on your ability to unleash controlled chaos. So, hold on tight to that summoning staff you stole from the Lich King and prepare for a cacophony of chaos and calamity!

Yes, we made a roguelike deck builder in 3 days! You play as a Hydra, and summon heads (i.e. play cards) to fight off enemy waves. You can move the heads for targeting and ability triggering, and also upgrade them with mutations in-between waves.
The most challenging part was coming up with a design that is both fun and fits the theme. We first tried an idea where you get a random head each turn, but scrapped it because it was much more firepower than you need, especially in the early game. Then we thought that you'd already have the heads in play, and your task is to just reposition them, which didn't quite fit the theme. In the end we found the golden middle - you draw cards from a deck that has finite amount of heads, and you can expend it during the game!

The design for the heads also saw a couple of iterations. Since the only head that deals damage (Headacher) can be easily lost if you are not careful enough, we wanted to give players a recovery tool. This is how we came up with the "stun attacker" idea. It can block and stun an enemy that is about to attack, and gives you a chance to strike with your beautiful yet fragile Headacher.

Combo, baby!
Also the Masterhead initially was the one that draws you cards, and you could theoretically win the wave after you lose it, but we scrapped the idea because it wasn't intuitive enough.
There were other struggles like crunching almost all the time and not having the playable prototype early enough, but we're happy we made it through and we're happy with the game we made!
Play it here: https://ldjam.com/events/ludum-dare/55/hyper-hydra
My partner and I worked on this deck-building dating sim, SummOne2Love.
Some ideas failed to be implemented (or just... failed), so there's a nagging urge to take the concept and make a better game.
Any feedback on if would be worth a better effort and what aspects are fun/needed?

This is the first jam for our team and it was a great experience! When we were brainstorming the ideas for the game there was a lot of talk about performing rituals.
Summoning is associated with demons, and demons—with freedom from societal norms, freedom of expression, freedom of choice (the good stuff, basically). Unfortunately that’s not something permissible in the eyes of society. And so we came up with an idea of not performing, but stopping a summoning ritual.
That’s why in The Summoning of IN-SI-LA we decided to tell a story of an Inquisitor tasked with purging heretics in a remote town. The heretics dared summon a demon who would grant them freedom and that is not something the Inquisition approves of.



That was a fun but very exhausting weekend! Made a demon-catching beat 'em up bonanza. There was 1 hour remaining and I had no menus, intro, or ending, so that is probably pretty apparent in the final outcome but at least they exist and work well enough!

p.s. loving playing peoples games so far, pretty good turnout overall
Calling all aspiring wizards! Dive into the mystical world of “Dungeon Evoker” and embark on an enchanting journey to save your rubber duck!. As the wizard Alatar, your mission is clear: rescue your beloved friend, Nero, from the clutches of nefarious mage Ambrose. Prepare to weave spells and face perilous foes within the depths of a treacherous dungeon. But beware, for this adventure is not just about magic—it’s a symphony of spellbinding melodies waiting to be conducted by you. Join the quest now and let the magic of music guide your way!

Play my game and rating: (https://ldjam.com/events/ludum-dare/55/dungeon-envoker)
This is the first jam for our team and it was a great experience! When we were brainstorming the ideas for the game there was a lot of talk about performing rituals.
Summoning is associated with demons, and demons—with freedom from societal norms, freedom of expression, freedom of choice (the good stuff, basically). Unfortunately that’s not something permissible in the eyes of society. And so we came up with an idea of not performing, but stopping a summoning ritual.
That’s why in The Summoning of IN-SI-LA we decided to tell a story of an Inquisitor tasked with purging heretics in a remote town. The heretics dared summon a demon who would grant them freedom and that is not something the Inquisition approves of.



Tower of Madness is a clicker game that involves summoning and farming an absurd amount of blood and mayhem. As a mad mage , you will summon tons of demons that will produce loads of blood.
Play it here: https://ldjam.com/events/ludum-dare/55/tower-of-madness

Let us know your score and we'll put you on the leaderboard!
Calling all aspiring wizards! Dive into the mystical world of "Dungeon Evoker" and embark on an enchanting journey to save your rubber duck!. As the wizard Alatar, your mission is clear: rescue your beloved friend, Nero, from the clutches of nefarious mage Ambrose. Prepare to weave spells and face perilous foes within the depths of a treacherous dungeon. But beware, for this adventure is not just about magic—it's a symphony of spellbinding melodies waiting to be conducted by you. Join the quest now and let the magic of music guide your way!

Play my game and rating:
https://ldjam.com/events/ludum-dare/55/dungeon-envoker
Found some objects or creatures lying on the ground? Tribute them as part of your summoning ritual!
And don't forget to check the guidebook and see how each item you tribute changes the outcome of the ritual! Learning how each item shapes the direction of the ritual will help you summon newer and newer items, which you can reuse as a tribute, until you manage to summon the final prize!
Html5 and downloadable versions are available: https://ldjam.com/events/ludum-dare/55/summoning-guidebook




It's only fair to expect that people who rate a lot of games deserve a quick way to play them. Most default engines support exports to any build. If your web version doesn't work after 72 hours I personally think it is in a spirit of a jam to upload it later as a critical bug fix.
And if your game has very good reasons to be dowloadable only, please, spent 30 minutes and make a fancy page with screenshots and gifs. You already invested 3 days, your game probably deserves some "marketing".
We were able to deliver within the weekend our first game! Wanna give it a try and some feedback?
https://ldj.am/$383654
Gather allies to prevent cataclysm. Consider giving it a spin! https://ldjam.com/events/ludum-dare/55/against-the-titan

Still not sure how to define the game... Rhythm game, kind of? Any ideas?
She can read your future but she can also do so much more... Come and try our game :eye: :eye: --> https://ldjam.com/events/ludum-dare/55/haunted-cartomancy



Hi! Do you wanna be an evil summoner that summons creatures just for killing them and have their blood? Do you wanna use that blood to summon more creatures and... KILL THEM AGAIN TO HAVE MORE BLOOD? Fill your thirsty of blood and ascend to the definitive summoning level.
Play The Ascension! https://ldjam.com/events/ludum-dare/55/the-ascension
Don't forget to share your completion time! :stuckouttonguewinkingeye:

I'll try to improve the game and make it bigger in the future, so I would really appreciate if you share with me your feelings about the game, so do not hesitate to drop your comments.
This is the first jam for our team and it was a great experience! When we were brainstorming the ideas for the game there was a lot of talk about performing rituals.
Summoning is associated with demons, and demons—with freedom from societal norms, freedom of expression, freedom of choice (the good stuff, basically). Unfortunately that’s not something permissible in the eyes of society. And so we came up with an idea of not performing, but stopping a summoning ritual.
That’s why in The Summoning of IN-SI-LA we decided to tell a story of an Inquisitor tasked with purging heretics in a remote town. The heretics dared summon a demon who would grant them freedom and that is not something the Inquisition approves of.



After a little learning, I have released a web build of my game, Election Occult! After some feedback, I have also provided a gameplay and mechanics walkthrough in the project description. If the web build doesn't work on the Ludum Dare site, navigate to my itch.io page to give it a shot. Let me know what you think!

https://ldjam.com/events/ludum-dare/55/election-occult
I want to see your games! I'm ready to test your games play them during my lunch and dinner then make a honest review.
Fell free to play and rate my game as well https://ldjam.com/events/ludum-dare/55/entity-summoner
Happy rating everyone!
Hello everyone i'm here to announce that we were working hard all day, we noticed all your feedback and made our First day patch!
Check this out and glhf with playing!

Stay tuned for the next updates!

My compo entry for this LD is receiving very awesome feedbacks from everyone. Thanks a lots, it means the world to me! :two_hearts: :fire:
I know it's kinda hard, and its tryhard factor may not be to everyone's taste. If you still want to see how it looks after a bit of training, here's a video of a very respectable score: (:warning: spoiler beware at 1:30)
https://www.youtube.com/watch?v=0ucnPimDpVI
This is just my subjective opinion and experience. I would love to read more tips from veterans and also newbies.
Feel free to take my game apart with feedback and constructive criticism
This is the first jam for our team and it was a great experience! When we were brainstorming the ideas for the game there was a lot of talk about performing rituals.
Summoning is associated with demons, and demons—with freedom from societal norms, freedom of expression, freedom of choice (the good stuff, basically). Unfortunately that’s not something permissible in the eyes of society. And so we came up with an idea of not performing, but stopping a summoning ritual.
That’s why in The Summoning of IN-SI-LA we decided to tell a story of an Inquisitor tasked with purging heretics in a remote town. The heretics dared summon a demon who would grant them freedom and that is not something the Inquisition approves of.



Disorient foes with a concussive blast of wind. Skeletons are particularly vulnerable.

You can summon Whirlwind Wendy and 9 other elemental creatures in Unstable Elementals.
Unstable Elementals is a monster-summoning extravaganza unlike any other. It’s a game where strategy meets mayhem, and where victory hinges on your ability to unleash controlled chaos. So, hold on tight to that summoning staff you stole from the Lich King and prepare for a cacophony of chaos and calamity!
We would really appreciate getting more feedback and ratings on our game, so please give it a go.
As we released our game Speed Demons we were wondering if other jammers also offered a take on the genre. I would love to test them all as my partner in crime and I are big racing fans !

Forgot to mention on my previous post. But yeah, I'm summoning your HTML 5 WEB games. I'm going to try them out.
P.S. I still going to try that ones in a previous post comments! Also, feel free to play and rate my game (it's html5 web): https://ldjam.com/events/ludum-dare/55/entity-summoner
Here's our contribution to the jam! A cake from beyond is a short point-and-click adventure about summoning Grandma. @nuanda79 and me are very proud because both coding and graphics were developed totally from scratch. We hope you like it and look forward that you play it, rate it and leave your feedback. Check it out!

This is the first jam for our team and it was a great experience! When we were brainstorming the ideas for the game there was a lot of talk about performing rituals.
Summoning is associated with demons, and demons—with freedom from societal norms, freedom of expression, freedom of choice (the good stuff, basically). Unfortunately that’s not something permissible in the eyes of society. And so we came up with an idea of not performing, but stopping a summoning ritual.
That’s why in The Summoning of IN-SI-LA we decided to tell a story of an Inquisitor tasked with purging heretics in a remote town. The heretics dared summon a demon who would grant them freedom and that is not something the Inquisition approves of.



Post made by @luka420 (for some reason he can't post here)
Im about to go live over at https://www.twitch.tv/ategondev playing some games from the jam! Feel free to stop by and watch me play your game
When you go from this:
To THIS!😍

It's always so fun to see the evolution of the game during the jam haha
A mysterious journey in an ancient temple. Dive deep inside and see if you can summon the colossus :)
Play on Webbrowser HTML5 (WebGL), Windows or Mac : summon-the-colossus

I did submitted with 5 minutes left to compo, the game got some ratins, but hours later I was trying to embed the html5 game directly into LD but touching settings I touched the "Unfinished" category and lost the option to go back to compo, now my game is "Unfinished" and has no ratings option (there where some ratings already).
this is my game: https://ldjam.com/events/ludum-dare/55/arcane-arbor
Added web builds for both the original and Post Jam versions (including some quality of life changes.)
Decipher the ancient texts and experiment to find ways to summon beasts from other realms!

In my frantic haste to finish building our project for before the submission hour ended, I completely forgot that itch.io existed. So I just uploaded the build to my google drive and shared it. But now we have our itch.io page set up!!!
I'm very excited for and proud of our game. It was my first game jam ever, and my team member's first longform game jam (more than a day-long workshop). While we were down one person for the last two days of the jam, I think we did pretty well even though we had to scale down a lot of the ideas due to lack of manpower.
I really hope everyone enjoys our labor of love and I'm excited to hear everyone's feedback!!!
https://saprina289.itch.io/a-dearth-of-cats

My group's first game jam done! It was a bit scary near the end with HTML issues but we got it finished and are pretty happy.
Play here:https://montymoney.itch.io/wiz-biz-a-summons-sacrifice

I've been wanting to enter ludum dare for quite some time now and I'm really happy with how mine and my team's game turned out. Thanks to everyone who has played and left some feedback.
If you want to play the game checkout the LD Page! :)
https://ldjam.com/events/ludum-dare/55/bergs
It's got raccoons, it's got a mafia boss, it's got the blood of your enemies, but more importantly it's got the power of raccoon friendship* (Note: Friendship is not free)
This is the first game jam I participate in where I actually come out of it with a playable game I can submit! We didn't get to implement everything we wanted (Or even 1/2th, if we're being honest!) but it was incredibly fun to work on, and I'm so proud of our team!
There's a regular and low-spec version of the game!

Thankfully, the don doesn't seem to mind a bit of ~~blood~~ ketchup on his trash

Having a great time with checking out peoples entries after a bit of rest and recovery, and thanks for those that took the time to play our Pied Piper homage!

We made a word game from scratch last weekend! Come by my stream at https://www.twitch.tv/vorceshard if you want to see fresh games in action made for Ludum Dare 55.
Been a long time, LD!
Thanks to Alex and Atmospherium for their help on Discord and for inviting me to do this.
Catch Ya Later? Dudes?
This is our first ludum game. If you want to solve some puzzles you can try it now. We really hope that you will enjoy this game!
https://ldjam.com/events/ludum-dare/55/duro
https://youtu.be/wBGcPGvBUVs?si=CK3qLtG54Mwai9up
Play our game here: https://site12.itch.io/walls-that-talk
https://ldjam.com/events/ludum-dare/55/walls-that-talk