Ludum Dare 55 April 13–16, 2024

Another Try at Ludum Dare

Being a college student doesn't leave a whole lot of room for Jamming, unfortunately. My last weekend attempt in Fall of 23 got sidelined due to homework projects, and I've got to travel this weekend so I'm hoping I can get at least a few hours in. My weapon of choice is Pico 8 (but Godot is my backup if I want to go for a more text based adventure). I'm joined by my girlfriend, and I think a Jam might be a fun way to introduce her to more programming, but she is a very accomplished artist and writer too. Good luck have fun everyone!

I'm in (probably)

Although I already have a handful of games I should be working on...

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... I'll try to make yet another NES/Famicom game for Ludum Dare, because FOMO is a thing 😅

Stuff I'll be using: - llvm-mos compiler (and neslib.h, nesdoug.h libraries) - NEXXT for the graphics ( with maybe some drafting done with Aseprite ) - Famitracker for the sounds (can't promise there will be music, though)

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Good luck everyone!

Check this out before you JAM

I watched this today, and it made a lot of sense, hope you like it as well: https://youtu.be/o5K0uqhxgsE

I'm in :)

My first game jam ever was LD49. I went completely solo, using Unity for the first time, and finished my game in 72 hours.

Now I got some teammates from college with me, and doing it with GameMaker because that's what I'm more used to.

Soon we're meeting in call to vote for the themes and do a little pre-brainstorming. Good luck y'all!

Created a public matrix room for the jam

Couldn't find an existing one so tossed one on my server, feel free to hop on. I'm normally on IRC myself but decided to try matrix, was kinda shocked to see there's no ludum dare group yet and honestly very few gamedev public rooms at all.

https://matrix.to/#/#ludum-dare:fuzzyspider.net

I'm in

So this is my first jam! Never actually done one of these, and all of my game dev experience is as a hobbyist; I hardly get anything done. And maybe I won't actually ship, and if I do, it probably won't be great. But it's only my first time.

I'm In

Well, here we go again. Hopefully we can all make something worthwhile.

Tools of the trade:

  • Unreal Engine - game engine; focus on game rather than engine boilerplate.
  • VSCode - code editor; because sometimes that's needed.
  • Blender - 3d editor; because I like 3d.
  • Krita - image editor; because 3d needs 2d.
  • LMMS - music editor; because sound is good.
  • AbundantMusic - music generator; because I'm not a composer.

Good luck!

Not 100% sure how this works... but I'm in

This will be my first game jam, so I'm pretty darn excited for this!

I will be using Godot 4, Kenney Shape, Aseprite and LMMS.

My third jam!

It's lovely to see people getting set up for LD55 and sharing their workspace, tips and goals. I'm looking forward to riding the high of having a bunch of ideas and the passion to work towards a single goal together with everyone!!

MY GOALS FOR LUDUM DARE 55

  • make a finished game that's fully playable
  • preferably as a jam game, otherwise close to the jam deadline so people have the opportunity to still play my game
  • engage a little more with the community, i. e. join chill streams or whatever opportunity arises
  • write a postmortem (last LD I did write one but felt it was too unpolished/too late to post)
  • mind my physical & mental health! last LD I had a cold & this time around I'm just getting over one so the conditions never seem to be optimal, but I want to work with what I have and make sure I'm setting myself up to not crash after the jam. i.e. go outside, enjoy the sunshine, eat good meals and put aside some time of the day for a lowkey hobby, talking to friends, etc.
  • considering that I failed to familiarize myself with RPG Maker MV enough to feel comfortable using it and did absolutely no prep for this jam (hello fellow procrastinators) I want to keep the scope very small and simple and use whatever tools I'm comfortable with. I see the jam sort of as a sketchbook compared to a completed artwork -- you're free to just try out ideas and see whatever sticks.
  • after pretty bleak spins on the themes for LD53 and LD54 I want to use this Ludum Dare to make a lighthearted and healing sort of experience.
  • lastly, have fun!!!!!

Stuff I'll probably be using:

  • Super Videotome & Brackets as game engine & code editor
  • Clip Studio Paint for art and thumbnail
  • boscaceoil/rFXGen/audacity for audio
  • Obsidian for writing (absolutely not the best tool for this, but I love it and wrote my last game on it too)

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My Toolbox

I'm not sure if it's tradition or if it's a humble brag but sure let's list our tools :dvd:

 Code and Engine

  • Engine: Unity - Because I like it and that's OK.
  • Editor: Visual Studio - Because I like it and I really don't want to prove I can do this in nano or vim running on a potato in rural Kazakhstan :flag_kz:

Art and Music

  • 2D: Krita - Because it's lighter on my machine than Photoshop but I might bite the bullet if I need too
  • 3D: Blender - I don't imagine I'll be doing a HUGE amount of 3D
  • Audio: Cubase, because I'm an audio nerd
  • Composing: Guitar Pro 8 because Cubase score editor is horrendous to actual musicians.

Other

  • Trello Because I want to track features and bugs
  • Unity Dev Ops Because, well.. Honestly, it's not bad once you try it. Plus it's already IN your project rather than having to tie GIT to it
  • My little kitty in a box escape key because I want as many opportunities to pet a kitty cat as I can get.

Tools for me!

First Ludum Dare! Tools: Unity (contraversey timeeeee.I would use my custom c++ game engine but it's not ready) BFXR or SFXR Krita Audacity. Blender Miro

Count me in!

My weapons of choice:

  • Godot 4 - Game Engine
  • Visual Studio Code - Code Editing (Using the godot-tools extension so I don't have to touch Godot's builtin editor)
  • GIMP - Art
  • Audacity - Sound Tweaking
  • LMMS - Music
  • jfxr (jfxr.frozenfractal.com) - Sound Effect generation
  • A french press and some ground coffee

A message from the future...

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We all know that it's the same situation every time... so plan ahead and prepare for the worse!

Nervous

I've only done one other Jam, and that was years ago. Gonna start preparing the space. Attract some good vibes.

I'm in!

I'm in!!

Hello World!

My first Ludum Dare and I am quite excited!

I will be keeping things simple and using Inform7 to make a text based adventure.

Good luck everyone!