Here I come, Ludum Dare!
Here we go.
I spectated the last Ludum Dare and loved it, and since then I’ve always wanted to participate (thanks to Ciprian/Addictgamer) and now I’m going to be! Yay! A little something did happen just last night though. My original plan was to use pygame, which not many people like for optimization reasons (if you’re reading this and plan on using pygame, good on ya!) and thanks to another post on here I discovered my dream game engine, LÖVE. I have experience with programming but have never used Lua before, so I’m going to be somewhat seriously screwing around for the next few hours before the Jam starts. Yay.
Well, here’s my tool plan:
Code: LÖVE/Lua
Graphics: A bit of GIMP or MS Paint
Audio: Audacity and maybe if I get the time a bit of Fruity Loops
and for any of you who are interested,
Streaming: Open Broadcasting Software
Also, I’ll be dedicating my work to two people. Mercedez Anderson, for being the light and meaning in my life, and Robert Hughes, who is having a hard life right now and I want him to know that he’s cared for.
GL HF, and I’m probably going to suck but I’ll try to suck with style,
-IceHusky






