Some music to get you thinking beneath the surface
It’s a great song, I may or may not derive some inspiration from it for my game.
It’s a great song, I may or may not derive some inspiration from it for my game.
Joining my first Ludum Dare, Beneath the surface is a interesting idea. This will be my first time developing something for real, looking forward to it.
Engine: Unity
Graphics: Blender, Paint.net, MyPaint, GraphicsGale
Audio: FLStudio 11, Audacity.
Other: LibreOffice, OpenBroadcasterSoftWare
You can watch me at twitch.tv/neromler
Feel free to say hi.
Been awhile since I’ve done one of these.
I’m using Phaser.io as my framework, using Gimp to make art assets, and mic to make sounds.
I’m livestreaming over on youtube. Twitch wasn’t working.
Engine – Unity
Art – Blender
Code – MonoDevelop
Procrastination – Reddit
Stream – https://www.youtube.com/watch?v=b4Cx50QN7ew
Cheers,
Khelton
Tags: blender, Ludum Dare, unity
Hey guys, first jam since December 2011.
I’m probably going to build a game in HTML5/javascript using either my existing source code at https://github.com/zach-binary/phatformer_html5 or ImpactJS.
Good luck to everyone!
Oh! Um. I forgot to make a post! I’m in! I’m doing this! This will be my ninth consecutive Ludum Dare.
Unity guaranteed. Maybe GIMP, Blender and/or Sculptris, depending on time available.
Considered using my own voxel editor, but it isn’t ready enough.
Odds are I’ll be keeping to my weird genre-choice of Lemmings-like, but I haven’t quite made up my mind…
I won’t have a lot of free time this weekend between kids soccer games and church, but I want to give it a shot anyway. This will be my first Ludum Dare.
Tools:
Eclipse, Java, Corel Paint, LibGdx, Paint.Net, Serif Draw
Hi! My target is Mobile Devices so let`s start.
I’m very exciting about theme: “Beneath the Surface”.
Tags: Beneath the Surface, ld29
Looks like I’m in for my second LD! Hopefully I’ll manage to actually get a game done this time around! ^_^
Just posting with what I’m planning on using for the Compo:
Engine and Design: Unity with Voxwell
Art Assets: Gimp
Sound: Bfxr and Abundant Music
I think that’s all I’ve got at the moment. Good luck to everyone and happy developing!
Gonna do this LD29 in Phaser with js! Check me out at https://github.com/mgrilec/ld29!
4Bit Entertainment is in, let’s see what type of fun stupidity we can create with this theme…
We’ll be using Unity as the engine, and we’ve already decided on a 2D art direction. We shall get this done come Hell or High Water.
I’m in for lucky number 29 :_)
Tools
I will be streaming some of the time at:
http://www.twitch.tv/pragmascript
Quick post to say I’m joining. First actual LD I’ve done, so far I’ve only been in the mini ones.
Engine: Unity 3D
Modeling: Blender
Textures: Paint.Net
Music: FL Studio
I’m in, this time… probably! Will be using this as base code, https://www.dropbox.com/s/n3dnbjx34v8rynw/ld27-base-code.zip
http://www.xmind.net/
Very fast tool for brainstorming/notes/concepts

I love it!
G
Hi!
I am cofunder and developer in NinjaCode Studio, from Seville (Spain). Its my first LD, and i need a lot of luky!! jaja =)
THEME: Beneath the Surface
Framework: Unity
Graphics: Paint .NET
Twitch: http://www.twitch.tv/angellkytn/
Enjoy! =)
Two friends and myself will be doing the game jam! We’re going to be using unity, gimp, audacity, and fruity loops.