LD29 April 25–28, 2014

IMIN

J’en suis,

Et pour une fois j’aime bien le thème.

Bonne chance  tous.

 

Tags: ld29

First LudumDare, Woo!

Joining my first Ludum Dare, Beneath the surface is a interesting idea. This will be my first time developing something for real, looking forward to it.

Engine: Unity

Graphics:  Blender, Paint.net, MyPaint, GraphicsGale

Audio: FLStudio 11, Audacity.

Other: LibreOffice, OpenBroadcasterSoftWare

 

You can watch me at twitch.tv/neromler
Feel free to say hi.

Jumping in

Been awhile since I’ve done one of these.

I’m using Phaser.io as my framework, using Gimp to make art assets, and mic to make sounds.

Ludum Dare #29

I’m livestreaming over on youtube. Twitch wasn’t working.

Engine – Unity

Art – Blender

Code – MonoDevelop

Procrastination – Reddit

Stream – https://www.youtube.com/watch?v=b4Cx50QN7ew

Cheers,
Khelton

Tags: blender, Ludum Dare, unity

I’m in! #9

Oh! Um. I forgot to make a post! I’m in! I’m doing this! This will be my ninth consecutive Ludum Dare.

In Case it wasn’t clear…I’m in.

Unity guaranteed. Maybe GIMP, Blender and/or Sculptris, depending on time available.

Considered using my own voxel editor, but it isn’t ready enough.

Odds are I’ll be keeping to my weird genre-choice of Lemmings-like, but I haven’t quite made up my mind…

I’m in

I won’t have a lot of free time this weekend between kids soccer games and church, but I want to give it a shot anyway. This will be my first Ludum Dare.

Tools:
Eclipse, Java, Corel Paint, LibGdx, Paint.Net, Serif Draw

All Ready To Go!

Looks like I’m in for my second LD! Hopefully I’ll manage to actually get a game done this time around! ^_^

Just posting with what I’m planning on using for the Compo:

Engine and Design: Unity with Voxwell

Art Assets: Gimp

Sound: Bfxr and Abundant Music

I think that’s all I’ve got at the moment. Good luck to everyone and happy developing!

 

My first update of the ludum 29 session!

This most deifnently won’t be my last post. I ain’t quitting this time.

On a side note, is a le wild idea forming?Idea

 

We’re In

4Bit Entertainment is in, let’s see what type of fun stupidity we can create with this theme…

 

We’ll be using Unity as the engine, and we’ve already decided on a 2D art direction. We shall get this done come Hell or High Water.

I’m in :D

I’m in for lucky number 29 :_)

Tools

  • Unity
  • Gimp
  • Blender
  • Audacity
  • Chronolapse
  • Open Broadcaster Software
  • Maybe something for music?
  • Cats
  • Potato

I will be streaming some of the time at:

http://www.twitch.tv/pragmascript

 

I’m in

Quick post to say I’m joining. First actual LD I’ve done, so far I’ve only been in the mini ones.

Engine: Unity 3D
Modeling: Blender
Textures: Paint.Net
Music: FL Studio

I’m in.

I’m in, this time… probably! Will be using this as base code, https://www.dropbox.com/s/n3dnbjx34v8rynw/ld27-base-code.zip

Pro tip! use xmind…

http://www.xmind.net/

 

Very fast tool for brainstorming/notes/concepts

xmind

I love it!

 

G

[LD] NinjaCode Studio is here!

Hi!

I am cofunder and developer in NinjaCode Studio, from Seville (Spain). Its my first LD, and i need a lot of luky!! jaja =)

THEME: Beneath the Surface

Framework: Unity

Graphics: Paint .NET

 

Twitch: http://www.twitch.tv/angellkytn/

 

Enjoy! =)

 

 

 

 

Comments

KyTn
26. Apr 2014 · 07:11 UTC
Hi, good days!!!

In for the Jam!

Two friends and myself will be doing the game jam! We’re going to be using unity, gimp, audacity, and fruity loops.