LD33 August 21–24, 2015

Newbie

This is my first ludum dare I am participating in!!! Just wondering if any vets have some tips for time management during the next two days. Thank you!

I’m in!

Few drinks, montage music playing while getting prepared… can’t beat it!

I’m in!

Enjoy folks!

I’m in

This will be my first Ludum Dare. I hope I have enough time to finish something.

 

Tools:

Construct 2
Spriter
Illustrator CC
Photoshop CC
Ableton Live

Superdisk and I are in

Start this at 28 seconds in: http://m.youtube.com/watch?v=yMdgu7W8Z50

Jontron= ludumers when the theme is released

 

Egoraptor= ludum site when the theme is released

I’m in!

I need some distraction from my main project!

Tools: Unity 3D of course, Photoshop, audacity, Blender and my brain (cheesy, I know).

This will be my first jam!

Tags: im in ld33, ludum dare #33

I’m in.

First time! Very inexperienced! But that’s cool! Let’s do this!

Things I’ll Use:

  • PyCharm Educational version
  • Python 3.4 with pygame and Tiled Tmx Loader
  • paint.net
  • Dunno About Music. (Might make it)
  • Tiled (if needed)

That’s it! Wish me luck, and I might stream it on Twitch. I’ll test it.

Tags: ludum dare #33, newbie

First Time!

I’m in for my first time. I don’t know how much I’ll be able to do so I’ll aim small, but hopefully it’ll be fun!

I’ll be using:

  • Unity 5 for the game engine.
  • Gimp for 2d graphics.
  • Blender for 2d graphics.
  • My guitar and audacity for music (I’m not especially good, so it’ll just be simple).
  • BFXR for sound effects.

First time

I’m in. This is my first time. I have no clue what I’m doing and no high expectations but I may as well give it a go anyway, right? What’s the worst that could happen.

Comments

Kaadmy
21. Aug 2015 · 23:03 UTC
Same with me :)

Battle Station

This is where I will be stationed at for this weekend. This will be my first jam so I’m stoked! Good luck to everyone out there!

20150821_170125

For those who can’t rustle up an idea.

So the theme is: You are the Monster.

Try this:

  • Replace ‘you’ with the older ‘ye’: ‘Ye are the Monster’ and this pushes the label onto a whole group of people/beings/triangles (screw triangles).
  • Notice the definite article ‘the’: you’re the Monster. The boss. The Grandest of Poobahs. Maybe you’re a monster because you’re so strong you can get a 999x combo with your fancy slashy swords, or a combo with your multi-coloured bubble matching skills (totally original this, naturally … ), or you command an army (or party) of lesser monsters (in a sort of mash-up between action and RTS-eque games).
  • Then there’s the verb ‘are’: so presently, right now, at this moment in time, you’re the monster. It’s possible you weren’t a monster a little while ago, and it’s also possible you won’t stay a monster forever.

Nietzsche so spake:

He who fights with monsters should look to it that he himself does not become a monster. And when you gaze long into an abyss the abyss also gazes into you.’

 

  • So: a game of chicken. Two players, both gazing into the empty boringness of the abyss. The one who gazes the longest wins, the one who pulls away first loses. Gazed too long and now you’re become a monster? No problem! Either [a] the monstrous player loses immediately (smaller scope) or [b] there’s an epic showdown between the two players (somewhat bigger scope). Something like that.

That’s all the I have for now. Thoughts?

Also, if someone does end up making the last idea, definitely keep me in the loop. That actually seems sort of fun in a weird, I-think-I’m-the-monster-but-maybe-not kind of way.

 

 

I am in for the first time (and sure not the last ;) )

Hello jammers! I am in for the jam and will use Unity, Gimp, Blender (I am very very bad though) and for sound I have no idea ( I am looking at other posts XD )

Good luck to everyone!

INNNNNNNN

yushhhhhhhh!

Time to get serious…

Serious fun!

I’m in :D

With almost everything ready, here is  my usual “I’m in” post. Then, a bit of brainstorming with the candidate themes to estimulate the brain just before bed (lots of dark themes, I love them!)

As always, I’m still undecided about the language and development aspects. The main candidates are once again Haxe (plus OpenFL or Flixel)  on FlashDevelop or Unity 5/C# + Visual Studio. On my free time I’ve become interested in roguelike development, so using libtcod with Python or C++ has also crossed my mind but I should have devoted more time to do some research on that. (I even started a small project on my free time on top on PDCurses, too, but it’s too soon for it to be useful),

In case that I use them, on my last “I’m in” post for #LD32 I linked to some setup code built on top of Haxeflixel, plus some tilemap experiments that I’d done for Unity. Find them beyond the link, I’m afraid they haven’t changed at all since then.

Other than that:
GraphicsGale+Photoshop+Inkscape and Texture Packer if need be for art (I’d like to test Spriter, but not on such a short notice).
Bfxr + Audacity + Famitracker or Bosca Ceoil for sound and music.
Tiled for level editing depending on the game needs and the coding choice I end up making.
Trello for bookkeeeping

Good luck to everyone!

I’m in for my fourth Ludum Dare!

I wasn’t able to compete in LD32 because I was way too busy, so I’m glad to be back and able to compete again!

I’ll be using:

Unity

Blender (If I’m making a 3D game)

GIMP (If I’m making a 2D game)

cfxr & Audacity

I’m in

This is going to be a bit of a de-rust for me, so hopefully I can remember how to open eclipse!

I’m In

This is my first LD.

Using Unity, gimp, audacity, and other tools as they become useful.

I’m in & looking for art

So, no further plans for the weekend, so I’m in!

I don’t have a partner/graphic designer yet/currently, and unless someone wants to join forces I’ll participate in the compo instead.

 

Happy LD33; enjoy yourselves and have fun everyone!

I’m in!

This is my first Ludum Dare, and I’m not quite able to work the whole time, but here we go.

IDE: Eclipse / Notepad++ and Cygwin

Game Engine: Libgdx + Ashley + Gdx-Ai

Image: GraphicsGale

Sound: Audacity / Anvil Studio / Creative Commons stuff from the internet

I should finally do this Ludum Dare thing

Eh, I’m doing Ludum Dare this time.

I’m not going to have much time this weekend, but I’ll depend on my nights to code and my days to design and art things up. I don’t have much expectations this time, but it’s now or never!

Anyway:

  • Language: Lua
  • Framework: LOVE
  • Graphics: Probably GIMP
  • Sound: bfxr

Hosting on GitHub!

Good luck everyone, and thanks!

 

edit: oh yeah, and I’m probably doing the Jam!

I’m in

Participating for the first time

I’il be using

Unity

Visual Studio

Photoshop

and maybe maya (if I have to)

Tags: LD #33

Ready for LD33!

I’m in! My tools:

Language: Java
IDE: Netbeans
Images: GIMP
Sound FX: sfxr

I also might try composing some music on my electric piano for music. I really need to get a MIDI editor!

I’m also using a little game library called spaghetti which I made today so that I don’t have to program a bunch of events or scramble in the last hour to figure out why my image loading code isn’t working (like I had to do during the previous two events…)

I hope to make a much better game than previously, but given my lack of real knowledge in game design, I doubt that I can accomplish that. 😉

#LD33 I’m in it.

*hacker typing*
“I’m in”

“Jackpot”

My Base Code for LD 33

Once again I will be using my base code that I have built up since LD 26. It is written in JavaScript and can be used to create HTML5/canvas games. You can find the base code on github: https://github.com/ZYXer-/base-code-2d

Features:
– a simple game loop
– mouse/keyboard input processing
– image/sound preloading

Additional classes for:
– playing sounds (using SoundManager2)
– loading and displaying PNG fonts
– particle systems
– pathfinding (using A*)

Since the last compo I’ve added a image processing class, which lets you generate pixelated textures (for 8-bit style graphics) and isometric projections.

I’m distributing the code under the GPL2 license, so feel free to use any part of it for your own project. And please – like always – report any bugs 😉

I’m In

Engine: Custom (Named “LibBlu”)

Gfx: Photoshop

Music: ???

Sound FX: sfxr

Language: haXe

 

Will Host all code on github

Character concept

 

Not sure what the game gonna be about but I draw this guy.

concept

Ready for fightin!

Been debating to myself whether or not I was going to do this, my first (and only) ludum dare was 29.

I’ll be armed with:

Photoshop – Image Creation

C++ – Programming Language

Allegro – Graphics, Input etc.

Sublime Text – For typing stuff in to

Git Bash – Because everything else on windows sucks

Github – Stuff goes here

and I’ll figure audio out when I get there.

Coruja – Easy

We are in!

I’m in, maybe

I have a long plane ride tomorrow, but I’ll try to participate anyway.

Toolkit:

C++

Visual Studio

Paint.NET

Audacity

My latest space with inspiration

Click to get full size. Thanks!

Click to get full size. Thanks!

This is my workspace. I cleaned it up today. I’m stoked and so ready for the marathon.

Tags: ludumdare33, workspace

Comments

gryphbear
21. Aug 2015 · 23:46 UTC
Yea I can’t wait either. Lol. I’m not really ready but I’d rather know the theme first and go from there lol

Probably In?

Unless a terrible theme happens,

this will be my second time with UE4!

I’m worried though because the HTML5 builds with UE4 are bad and it is a 200mb download for players….. That already sets me down the rated list…

I’M IN.

For the jam, at least.  I haven’t done one of these in like a year, so I’m eager to get back into it!

Tools:

Haxepunk (or HaxeFlixel, we’ll see)

FlashDevelop

Aseprite

Audacity

Bfxr’s ‘Randomize’ Button

OpenTK ‘Engine’

So I’ve spent the last hour working on an engine in OpenTK, it’s probably what I’m going to use for the jam, but please feel free to use it, even though you’re probably much better off using something like MonoGame.. or any other engine for that matter

https://github.com/EverlessDrop41/LD33-Engine

Good luck to you all!

LD33

Ludum Dare Time!

Engine: Custom (C++): github
I’ve used this engine for a few LDs so far and just updated the repo w/ the latest features (that I almost certainly won’t use, like VR support, but who knows!).  Here’s Galaxia, the last game I made with the engine for LD (with a little bit of post-jam love!):

galaxia

Art: Photoshop, Flash, Maya

Audio: BFXR, CGMusic

Ludum Dare Plug.Dj Community

Hey all!
If you’re participating in Ludum Dare this weekend, you’ll want some music to keep you going! Why not come on over to the plug.dj community I’ll be hosting and play some of your music there!

Think of it as a group radio station where everyone on the site gets a chance to play some music that they like. The community is open to all genres of music, so whether you listen to country, rock, EDM, alternative, jazz, or any other kind of music, you should come on by and share that with other participants!

Hope to see you there!

I’m in, once more !!

This must be my fourth Ludum Dare i think … And this time i’m gonna finish it !

I’ll be using :

Gimp and Spine for the graphics unless i decide to go back to pixel art in which case it’s pixel edit

Unity for the code

Bosca Ceoil for the music

Good luck everyone

I’m In!

This is my first LD, hopefully I’ll be able to submit something in a working condition.

I’ll be using:

Visual Studio: C# MonoGame

Gimp for sprites

BFXR for sound effects

And I’ll try out BoscaCeoil for music.

Hello

Hello

 

I’m in

Probably about time to make this post. Hopefully I won’t come down with the flu partway through like LD32.

Tools: Unity, Gimp, Blender, Krita, Pickle, Sprite Something, Korg iKaossilator, sfxr

I’m In

I’m In. Using unity. I’m teaming up with two talented artists, @fasterthanlime (sound) and @sir_carma (meshes).

GOOD LUCK EVERYBODY!

– McFunkypants

Comments

dbyrge
21. Aug 2015 · 23:43 UTC
Will you be doing any live streaming?

I’m in…

…with Blair and Jona!

  • Engine: GameMaker Studio
  • Graphics: Photoshop (w/ Blair)
  • Music: Ableton Live 9 (w/ Jona)
  • Food: Pizza, thanks to Mountain Mike’s in Walnut Creek, California!

We’re streaming here! Tune in if you can; it’ll mean a lot to our fragile 16-year-old hearts.

Thanks!

My portfolio

I’m still in…and still don’t know what to use :P

20:34pm, I’m still in and I still have no clue on what I’m going to use/do, and I’m sleepy.

bedhairalldayisgoodforme

I wanted to code in Haxe, but didn’t have time to practice. So I might go fot the “easy” route, with GameMaker, Clickteam Fusion or Stencyl.

For graphics and audio I’m going to use whatever tool feels right for the theme/idea.

Still, the shortlist for everything, until I decide:

Engine: Haxe/OpenFl, ClickTeam Fusion Dev, GameMaker Pro, Stencyl

Graphics: Photoshop Elements, PyxelEdit, ProMotion, Mischief, Expression Design, Inkscape, TileCraft, ASEprite, Tiled, GraphicsGale, Krita, CorelDRAW

Audio: FLStudio, Sonar, SunVox, EnergyXT, Skale, Tracktion

If I use Haxe, I’ll probably use some of the code from my previous entry and the shitty haxedump from my test projects, both are on my GitHub (also with an empty repo for this LD): http://github.com/yuigoto/

Besides this code, I’ll probably use something premade for my own logo. 😛

That’s it!

Good luck for everyone! Boa sorte à todos! ¡Buena suerte a todos!

As always, with shivers! >_<v

I’m going for it!

It’s time for another Ludum Dare, and I’m excited! Unfortunately, I won’t be able to participate for all of Saturday, so that just leaves me with Sunday if I hope to enter the compo. Right now, my plan is to just scope smaller than I ever have and work on getting some sort of product by the end. If I run out of time, I’ll probably just submit whatever I have. Not everything has to be perfect!

 

Good luck!

Im (kinda) ready

This is my first Ludum Dare and I decided to give it a shot .
Looking forward to the theme, just hope I don’t fall asleep just yet.

I’m down! Looking for programmer

I’m totally down, but im not that good of a programmer. I ‘m an artist for a living and I have a basic understanding of c# and gamemaker studio.

Here’s some stuff i made:

Game art in action!!

MORE game art in action!!

so if someone is interested in just chilling out making a game over the weekend im fucking all for it!

Comment and preferably with some stuff you’ve made, and GL to everyone <3

Comments

jirrev
21. Aug 2015 · 23:53 UTC
Hey there, I’m a game-programmer student in the Netherlands, I’m also in the game-jam but am horrible at Art. ATM I plan to make some vector-art but real (pixel-)art is also something I’d like to consider.

Here is my portfolio, it’s dutch, but I think it’ll get the point across

Made it just in time!

HAYP

Phew!

I just came back from vacation and I almost didn’t make it. Luckily, here I am and my boss was good enough to NOT make me work for the next few days. It’s my second time entering the jam and I’m really looking forward to it, especially after what happened to me last LD (Damned Bluescreens).

So now I’m here, entering alone this time as I have no idea where in the world my LD buddy is. I hope I can finish something without problems this time and, as usual, I’m using the low-level game dev starter pack:

  • Unity
  • Photoshop
  • And my trusty MML program from the 90’s to make sound

Looking forward to it!

HAYP

– Kakureta

I crei evrytim

We’re in! :)

We’re in!

Arjan Oudendijk: Programmer.
Laura Van Kan: Artist.
Ran Schonewille: Musician / Sound Design.

I’m In!

I’m back yet again, wish me luck!

Engine – Clickteam Fusion 2.5

I’m in!

My fourth Ludum Dare! Let’s doo thissss!

I’m in!

I will be using Unity5 and Paint Shop Pro.

 

Hype for LD!

Alright, I’m in. Here’s to hoping that I’ll actually get the time to work as well as the assets to make the game not completely out of cubes!
~And don’t forget the hype!

I’m in.

~1 Hour left until LD33

Weapon of choice will be Unity, naturally.
I will do my best.

I guess i’m in

I’m not ready. Now is not a good time.

What if my result disappoints me like after my previous LD?

 

But i like all of those themes.

Doing it anyway.

Starts Unity editor

First timer

Hey everyone, I’m here and ready to do my first Ludum Dare. I hope it goes well

Comments

BootLaceGames
22. Aug 2015 · 00:20 UTC
Good luck, and if you find yourself struggling, reach out to your friends! Last minute tips… make something that should take hours, then add to it.

I’m in!

First Ludum Dare for me, joining the jam this time around, hopefully I make something that looks somewhat playable by the end of it!

I’m in

I haven’t prepared as the keynote suggests so… I think I will give phaser.io a go. Wish me luck!

I’m in!

I’m using this Ludum Dare as an opportunity to learn PICO-8.

Tools: PICO-8

I’m in(terested)

Trying my luck again since I failed no. 27.

I have Unity and various other tools at my disposal.

Remember to take naps.

I’m in

Let’s try.

I’ll make a simple js html game using Brackets, Krita, LMMS and Audacity.

I’m In

I’ll be working with a teammate and we’ll be using Unity 5.

We’re in!

Hello everyone!

Last time I went solo I wasn’t able to finish in time, but I’m back for this one with some of my friends!

I will be using (I don’t know what tools they will use):

Engine: Unity 5

Editor: Visual Studio 2013 CE

Image Editor: Corel Paintshop Pro x6 Ultimate, MS Paint

Those are the tools that I will use.  My friends will use other tools to do the art (probably Photoshop) and music/sfx.

We have our git repository here.

Tags: im in ld33, LD33

Got it!

I’ve set up my stuff for jamming fellows!!!!!!

Engine: Haxeflixel

Graphics: Photoshop CC

Music: guitar+beatbox+looper (if I’ll have enough time)

I’m totally IN.

I’m in

Obligatory “I’m in” post. I’ll be using Javascript with the excellent Phaser framework. Graphics (my weak spot) will be scrawled on paper then somehow magically converted to something digital using Gimp. Music will be via Reaper, probably with a lot of orchestral stuff, as that’s been my recent vibe. Sound effects through Sfx. I think that’s it. Good luck everyone!

I’m in!

Well provided I can come up with a good enough idea haha!

I’ll be using Unity 5 and some combination of Photoshop and Illustrator for assets.

Good luck all! ^_^

I’m in!

My first Ludum dare and my first game jam too. It’ll be fun to see how this goes!

I’m in. There will be music.

Ahh.. the weekend can begin!  Lock myself in my room with a stack of my favourite tin cans.  Don’t answer the door. Turn off the phone. Only in the late afternoon, come out for swim.

My goal this time: to produce music in the 48-hour compo. None of my LD games had music.  I spent several days trying different music tools, and found LMMS to my liking. Good for minimal techno. Goes nice with flickering backgrounds and crazy explosions. I will probably make a fast action game where you have to look everywhere at once, a game that is neurosis made tangible.

My tools are the usual.

Platform: WebGL and my homebrew engine jgame.js

Graphics: gimp, possibly my random sprite generator,  possibly Evolvotron, possibly Apophysis.

Sound: *fxr, microphone, Audacity

Music: LMMS

 

I’m in

The usual toolset.

Unity, Paint, Blender, Gimp, Visual Studio, Audacity, Garageband, sxfr

We’re In!

Haven’t done a LD for a very long time but definitely in for this one! There are 2 of us, designer and programmer.

Using Unity with Adventure Creator plugin.

 

Ready as I will ever be!

First Game Jam ever, so excited to start! Will be using either Unity or Cocos, got them both ready to go! 😀

Let’s do it!

Two LD’s a few years ago, wasn’t able to participate once more until now. Since I seem to be the only one who hasn’t  touched Unity yet I’ll give it a go, my only regret being having to use Windows to develop. I’ll probably run into a lot of small annoyances but I expect to create some form of interactive modern art, of course. One more hour, 3am, let’s do this!

Follow Up Edit: Unity was too heavy for my laptop so I went to learn libGDX instead, then RL got in the way a few hours later and I ended up having a total of 3 hours or so in learning a new engine. Had I known I would have had so little time I might have made a quick JS game or so, perhaps next time…

MothDan Signing In!

mothdan_face

MothDan reporting in, I’m ready to run alongside all the devs. Looks like a big turnout!

Just waiting on the theme now! I’m ready to do LD Hard Mode, Solo Compo.

I’ll be doing a 3D game in Unity, all dev footage will be kept at : my youtube here

I’ll be taking a break from my current project: Paranormal Patrol

Let’s do it!

I will probably continue doing concept graphics (or actual graphics) in 2D vector then moving it to 3D so I’ll include that as well as I make it.

paranormal_patrol_demon

ParanormalPatrol-GlowWorm

Tags: LD #33, Moth Dan, MothDan

We are in for a Jam entry this weekend, using unity5 game

engine and sort of other programms (pickle, paint-net ….)

2 coders / 2 graphic artists / 1 audio guy

so we are trying to submit in all categories.

happy LD33 Weekend!

I’m in!

It’s my second Ludum Dare. I’m really excited! =D Just waiting for the theme…

In my first one I was part of the team that developed The Rest of Me: https://www.youtube.com/watch?v=FiEidmofZxE

Let’s see what comes out of this one. Good luck everyone! =]

I’m In!

This is my first time/game, so I’ll be proud just to end up with something that runs! I’ll be using Monkey X and my wife will be helping out with art using aseprite. Good luck everyone!

I’M IN

engine: Construct 2

art: Pyxel Edit / Photoshop

music /sfx: ableton

Abusement Park PDX is in!

I’m Jonathan Cunningham. This is my third Ludum Dare.

My team this year is called Abusement Park PDX.

Will make a full announcement of the team members soon….waiting on a logo…lol.

I’m in.

Well, before all, sorry for my English (I’m French).

This is my first try, and because i’m unlucky as hell, my graphic tablet isn’t arrived. So, f**k it, i’ll draw “sprites” and stuff on paper.

“Nightmare mode activated”

Graphics : Pen, Paper, Photoshop

Sound : My guitars, Synth, Cubase and stuff

Engine : Construct 2

 

Good luck everyone, have fun !

 

Kano.

LD33: eye ’em in!

Taking part in the jam which is a welcome opportunity to get my #1GAM entry for August finished.
As usual my tools rack consists of:

  • Unity3d 5.1.2f1 pro (…currently still downloading), C#
  • InkScape, Paint.NET, Gimp
  • FLStudio 11, sfxr, ccMixter.org, Freesound.org
  • Blender, Substance Painter
  • Maybe Fraps to capture a video and Audials to convert it.

What will be the result? Some delicious webbuild that will get uploaded to my itch.io site at: http://jireugi.itch.io/
Bon Appetit!

Tags: #1GAM, jam, LD33, tools

Comments

22. Aug 2015 · 00:14 UTC
And I forgot to mention Audacity. Who can nowadays make a serious jam game containing sound effects and music without Audacity?! Me not.

Hype time!

Almost there! I’m so excited about it. It’s 3.10 am and i don’t have a plan yet. i’ll be here till the start of the compo, after that – a brainstorm and then go and sleep for a while.

I’m in! Again! Again!

3rd time this time.

Engine – JAllegro

 

Resources – Self made

Streaming- Not on your life

Game Development Soundtrack – Inspiring

Live Tweeting – Sure Why Not: @madalaski

Predicted Review – “10/10 Was OK”

Team BoxADNextended (W.I.P.)

Waiting for the theme here, then we’ll brainstorm all evening!

Probrably will be making it using Unity 5

We have 2D Artists, Level/Game Designers, Programmers and a Sound/Music Designer!

Team BoxADNextended (W.I.P.) ready to go!

Tags: Boxonauts, Campus ADN, LD #33

I’m in!

Second time participating, now with a bigger team. DemeDeme and RayZero join garnan92 and me.

We are trying Cocos2Dx this time, knowing very little about it (never EVER do this, guys. Get to know your engines in advance)

RayZero – Art. Tools: SAI, Photoshop

DemeDeme – Game design/UI

garnan92 and me – Programming

Am I in?

Bulkhead2

Reporting in to attempt my 7th Ludum Dare.

(Gif is from a top down action roguelike I’m working on called Bulkhead.)

Previous Entries

  • Scan Lines (LD31) – A platformer where the world is being rebuilt one scan line at a time.
  • (R, G, B) (LD26) – A minimalist adventure game with cool lighting effects.
  • Dark World (LD25) – A platforming game from the enemy’s point of view.
  • Spacescape (LD21) – Escape the space station before it destructs, with hand drawn art and vocal sounds.
  • Light The Way (LD20) – Guide the creatures to safety with your light, featuring a cool lighting effect and simple art.
  • Protractor (LD18) – A katamari shoot-em-up, featuring a dynamic ship construction system and abstract visuals.

My Tools

 

I’m in, and streaming!

For the first time in  my life, i’m using a dual monitor setup, and it’s freaking amazing.

Once again, the tools i’ll use:

IDE: InteliJ IDEA
– LibGDX
– GIMP
– sfxr
– FL Studio

I’ll also be:
– Drinking lots of coffe and coke (the drink, not the drug)
– Listening to dubsteps from YouTubes. Best music for coding, period.
– Streaming @ twitch.tv/themorfeus < waiting for you there!

Oh, and good luck to all participatnts!

I’m In

Gonna be attending the Louisville, KY with GameDevLou. Probably gonna do the jam, not the compo.

I’m in!

I’m in!

Code: Javascript, HTML5

Engine: my own engine from previous LD’s

Visuals: Paint.NET, Photoshop, Illustrator

Audio:  Bfxr, Musagi, Audacity

IMG_20141205_125607

Good luck and have fun!

Let’s Do This!

I’m going to be posting all of my code on GitHub to keep it easily available for anyone who wants to peek around behind the scenes. The repo is right here.

I’m going to be using Java, LibGDX, Eclipse, Paint.NET, and Bosca Ceoil. Good luck to everyone!

First Timer

Already I have to go take someone to hospital, so hopefully this will get done.

Using Python w/Pygame, We’ll see.

Alright i might be in

and if I am i’ll probably use the same shit as in my other “i’m in” posts. This crept up on me.

We’re In!

Trying the Jam this time with my friend Moritz.  We haven’t come up with a team name yet… :)

Tools

  • Unity 3d
  • Photoshop
  • Garageband
  • Audacity
  • Blender
  • GitHub + Sourcetree

I’m in!

Whoop! My First LD!

I’m going to try and take it easy, do the jam, and collab with a few friends. We’ll be using Unity.

It’s also my first time streaming development! twitch.tv/duzzondrums

Alright, lets do this!

Dave @duzzondrums

Unity Boilerplate

I don’t know if i’ll this time, i’ve failed a lot in the previous LD with basic mistakes of game scope, maybe the theme can inspire me to do something.

Anyway, i’d to share a project that i’ve worked that turn things more easier to games jams, it’s a boilerplate project for Unity 5, it’s includes basic funcionalities for any game, a sweet menu, casts, options with volume, audio manager and a basic state machine.

github:

https://github.com/Unity-Brazil/Unity-Boilerplate

I hope that can be useful to anyone.

Good Luck all.

Let’s go !!

All set to start this great indie party. Let’s go !!

Excited to be a part of this!

Will be using Lua & Love2D

You can follow me at @hi_simeon

Comments

Karai17
22. Aug 2015 · 00:26 UTC
LOVE HYPE!