LD33 August 21–24, 2015

We’re in

Me (main programmer) and  my friend (main storywriter) are in. We’re gonna split up graphics and sounds stuff somehow. This is our first LD. Hopefully, it’s be a great experience

you are the monster :-0

Not my favourite but i’ll try >:-D !

I’m In

I’m no stranger to the Ludum Dare but this will be the first time I’m actually competing. I hope I can create something fun in the next 48 hours. I love to code but the art part has me a little worried. I’m sure it will all work out.  I’m looking forward to making a game and hope everybody has a good time.

 

What I’ll be using:

  • Visual Studio 2015
  • Monogame
  • Bfxr
  • Paint
  • GIMP

I’m in

using Unity. Blender, Photoshop,

lets do this

Searching for team!

Music guy looking for a team! =D

I have Ableton, Pro Tools and a Keyboard.

Comments

estebanm
22. Aug 2015 · 02:13 UTC
We don’t have a music guy, let me know where I can contact you to talk about it if you are interested.

Fisrt time: I am in

I am in

We are two programmers/artists and one music kid

We ll use construct 2

Hope it s not too late

Interesting choice of theme…

Interesting theme! Bit challenging to come up with a unique idea, but we should have some really neat games come from it! Time to get to work!

We’re in and not sure if this is how you enter or not.

Hi!

We’re in for the Jam. Using:

Unreal 4.8

Maya on Student License

Photoshop

If we need to do something else, could you let me know in comments? First time in LD.

Comments

22. Aug 2015 · 01:20 UTC
You’re good! You can start working now, and submit your game when it’s done! (Submission link will be up close to the deadline)
22. Aug 2015 · 01:20 UTC
Nope, you’re good! You don’t actually even need to make a post to enter – all you’ve got to do is make an account and submit a game with it before the deadline. Good luck!

My first Ludum Dare!

This will be my first Ludum Dare I have ever participated in, good luck to everyone!

Tools:

  • HTML5 Canvas
  • Javascript
  • Krita
  • Redbull

We’re in!

Come watch our stream at http://www.twitch.tv/laxeot

I’m with Blair & Jona

1st ludum dare, I’m in

1st time doing this compo:

Will be using

*Unity

*Paint.net

*sfxr

*Whatever else I find is helpful

I Never Have Time for LD

Trying again. Let’s see how little I can do this time! 😀

Most original idea ever! You won’t believe it!

So I was sitting there… wondering what to do.

“I could literally just make the player a monster…” But that was too boring.

“You could make it about the economy with monopolies and such…” Nah, would go over the heads of a few people and be too complicated.

What’s something that everyone on the internet sees and things ‘you monst-‘

“Got it.”

I’m .. going to sleep

So it’s 2:21am in the UK and I have a basic idea to meet the theme (even though I hate the theme and how the hell did it get picked *rage*). Despite not liking the theme this should be fun, good luck peeps!

Given I a basic idea I think it’s probably a good idea to get some sleep, I know I won’t, but I’m going to at least try

I’m in for the third time

This is my third LD and I’m really excited. Last time I ended up with a really bad game and now I want to do something usefull. I also like ♥ the theme. : D Later I will stream too, check out if you want: Twitch

Tools I use:

Engine: Unity 5

Language: C#

Text Editor: Sublime Text 3

Art: Photoshop CS6

Streaming: OBS

We’re in!!

First Time
Two Person Team
Game Maker, Illustrator

Super stoked, can’t wait to see what everyone has!

WORST THEME EVER

WORST THEME EVER

 

(I mean really?… I was so ready for Abandoned! Well I guess work with what you got…)

I’m in (better late than never)

Well…I don’t have much time for this, it’s 3 days before I have to go back to high school, but hey, I might as well stick with my method of not having nearly enough time as I want but doing something overly ambitious anyway. Wouldn’t want it any other way. Plus, I really like this theme.

I’ll be using

Unity and C#

Blender

Gimp

Audacity

BFXR

I think that’s all? Oh well i’m anxious to get started. Good luck everybody!!!

I’m possibly in…

I think I’ll attempt to do something if time allows. Theme seems interesting enough, and I already have a few ideas. Going to be using C++, OpenGL, and all my free/open source libraries if I do end up doing anything: https://github.com/jtsiomb

Have fun everyone.

I’m in!

I’ll be using löve2D, a platform which I yet have to learn. But It’ll be part of the fun :)

For graphics: aseprite, photoshop

Some premade assets probably, since I don’t know how to create art.

Joining the fray

First time for me, so a Ludum Dare virgin.

C, C++, OpenGL, freeGLUT, GLEW, and BASS sound (maybe).

My twitch name is “LordMichaelmort” if you want to see the stream. So exciting.

New To LD: I’m In!

I’m new to the whole Ludum Dare scene but my buddy that’s done the jam a few times has encouraged me to try it out and I finally caved. I think I’m a little late to be posting that I’m in now… but anyway.

Language: AS3
Engine: Flash
Graphics: Photoshop CS4
Audio: … errr… to be decided, I’ve never made my own audio

 

Good luck everybody!

I’m in

Not sure about anything yet, platform-wise.  Might update after ideating a bit.

I’m in!

Third time in, this time for Ludum Dare 33.

I’ll be using:

Java & IntelliJ Idea 14

Notepad++

Photoshop/Pyxel Edit

Bfxr/FL Studio

Good luck to everyone else participating, let’s make some great games!

C’mon!

Well, a MONSTER not necessarily must be a VILLAIN!

Comments

yuigoto
22. Aug 2015 · 01:32 UTC
And not necessarily a MONSTER 😉
AGausmann
22. Aug 2015 · 01:33 UTC
Exactly what I was thinking!

Let’s do this

Well, I’m in for the Jam. My girlfriend is gonna help me, too.

I briefly considered using UE4, but I’ll keep using Unity for now,

Other tools to be decided, I need an idea first.

Here we Go

Hi there,

After few years break, lets do an other attempt !

Still with HaXe, h3D engine  and … i’ll see later for graphics&sounds tools :)

Good dev to everyone !

Second ludum dare. This time with a friend.

This is my second attempt in LD. I just read some other posts, seems like there is a couple of people that unhappy about the theme. I personally not so disappointed with the theme, but also not too exited either. But, I’ll participate anyway. Will be using Unity + Photoshop and maybe FL studio if we have time.

Ludum Dare

I’m Flynn

 

Game Maker.

So It Begins!

Amidst the first time excitment and myriad of ideas, I thought I’d wish good luck to everyone involved!

I’m tossing up whether to do a text adventure with Twine/Ren’py or something three-dimensional in Unity. Either way it’ll be an awesome learning experience.

May this jam be a good one for all!

 

We’re in !

Me and my friend are in for the jam ! Second jam for us !

I’ll be doing some programming along with my friend Ashkore,

my friend TheFouine will do the graphics & my friend Dexioze is gonna help with game design.

 

We got a nice idea right away, should be faisable in 72hrs, hopefully it’ll be done 😀

Good luck to everyone !

Tools:

Programming: Unity3D/C#, cuz we don’t really know how to use anything else tbh

Graphics: GraphicsGale Free

Sound effects: Probably sfxr, Sunvox maybe ? We’ll look into finding some royalty-free music, since we don’t have any musicians ;_;

 

The obligatory “I’m in post”!

So the theme is “You are the monster”.

I actually prefer the themes that have more constraints than this one.

I’m probably going to have a hard time coming up with an original idea, but I’m still in!

A change in the toolset this time….

I’m going to try and build a mini-rendering-engine inspired by the awesome LodePNG http://lodev.org/lodepng/ one-file PNG reader.

and to try and make it as crossplatform-compatible as possible, it will probably be OpenGL ES based.

Which means I finally get to try out both OpenGL ES and Angle on windows! :-)

Oh, yeah and the language used is C++, and Gimp+Wings3D+Blender for graphics, and if time allows audio using LMMS, Audacity and bfxr.

 

But it’s 03:32 AM here in Sweden and it’s time for me to dream up a fun idea!

 

I’m in!

Not too fond of the theme but I guess I’m stuck with it.

Tools

  • Photoshop
  • Unity
  • C#
  • A tablet that stopped working today
  • Sfxr

Game Suggestions for this theme (IRC compilation)

Something about Monster energy drinks
Something about Steam Monster Sales
Something about Monster.com
LD25 sequels
deep, philosophical stuff about being the bad guy

no Frankenstein mention yet?

Its here

I’m in! I’m still deciding on tools and such.

[LD33] I am in

  • Game Maker 7.0 Pro
  • MS Paint
  • abundant-music.com
  • bfxr.net

I think I’m in…

I think I’m in! First LDJAM ever… Still deciding technologies to use…

Streaming developing – [Portuguese]

Fala ai pessoal, to streamando aqui enquanto penso no game! =)

http://www.twitch.tv/lukbebalduke

Comments

yuigoto
22. Aug 2015 · 01:43 UTC
Há! Boa sorte! 😛

There is some kind of tempation …

… to be the COOKIE-MONSTER !

And eat all the COOKIES !

AHAHAHAHAHAHAHAHA !

So out of other ideas than the boring 0-8-15 stuff.

Comments

indiglo963
22. Aug 2015 · 01:41 UTC
keep trying man, keep trying… (:

Platypus

Now you know.

First timer

Stoked to try this contest for the first time. Not sure about the theme yet (no bashing) but all I know is i will do a 2D… tossing around a few ideas in Pyxel Edit before I head into Unity.

Can I Play?

Checking in for the Compo.

I’m going to try and stick to this schedule:

  • 6 hours — planning and design
  • 12 hours — asset creation
  • 24 hours — programming
  • 6 hours — cleanup

As for tools, I’ll wait until I determine the game I make.

“You Are The Monster” Huh? Sounds Familiar…

This theme just so happens to be a rehash of the first ever ludum that superdisk and I took part in: LD 25 You are the villan. That ludum, we made a game called Obamapology. It was based around the idea of trying to do good deeds but ending up causing bad things (and, by extension, getting violently blamed for them). Now… its time for Obamapology: Term 2.

Far and Away the Fastest I’ve Ever Come Up With an LD Idea

I am taking cues from a certain classic Sega arcade game here. If you are old enough you may be able to think of a couple :)

It usually takes me around two hours to come up with an idea I’m happy with. Will this quick idea be a good thing or a bad thing?

Stay tuned and we will find out!

Comments

DesignerNap
22. Aug 2015 · 01:50 UTC
I wonder how many rampage clones we will see! :) Best of luck!
Ivodopiviz
22. Aug 2015 · 01:51 UTC
Altered Beast?

I’m in

With Construct 2 and my I-M-A-G-I-N-A-T-I-O-N

The Idea

Well, this could have been worse. MUCH WORSE.

I didn’t have a specific idea in mind when I saw what the theme was but it I’m at least marginally happy with it. I’d been hoping for something Alchemy or Fantasy related, but this doesn’t quite hit me as that so the game I was hoping I’d get an excuse to make won’t be coming out. Instead, I’m going to brush off another idea I’d had. A horror-trope game about accumulating points by setting up certain circumstances.

The following are the preliminary rules that I came up with (I play too many board games.)

Each player (The Player + Computer) plays a Lord of Darkness who’s trying to usurp the others and become The Lord of Darkness. To do this, they make use of various horror-trope monsters in an attempt to gather enough fear (points) at the end of the game to beat their opponent. Each monster has certain rules that allow it to accumulate points:

  • Vampire: Every even turn that they’re on a town with more than one female population they score (And remove one female pop.)
  • Werewolves: At the end of the game, if still alive, they score five points.
  • Zombies: One point per zombie in play at the end of the game (Replaces 1 pop with a zombie for each two zombies in the town.)
  • Ghosts: Number of haunted towns squared (A haunted town is a town with one of your ghosts on it.)

Each player may also attempt to thwart an opponent by increasing the fear of a monster in a town (1 Point per fear). A town with fear in it will attract the hunters who can destroy the monster in the right circumstance. When a town has 5 fear of a monster a Hunter will spawn in that town. The hunters work with the following rules:

  • Vampire Hunter: Kills a in their town vampire if they scored in the previous turn.
  • Werewolf Hunter: Kills a random Pop (Werewolf included.)
  • Zombie Hunter: Kills half the numbers of Zombies on the town.
  • Ghost Hunter: Removes a ghost after three turns.

A player has several other actions they can take:

  • A player may spend 1 Point to move a monster to an adjacent town.
  • A player may spend 2 Point to move a spawned hunter.
  • A player may spend 3 Points to spawn a monster.

Tags: concept, LD33

First Ludem Dare… eeek

I’m going to use unity or Gamemaker… I’ll decide when I’ve finished planning :/

Comments

RaysAndLazors
22. Aug 2015 · 01:50 UTC
You go sir/madam! Have a blast and don’t go for easy solutions just because you are afraid you can’t do better 😉

We’re In!

I’m in for Ludum Dare #33! I’ll be going in with a small team with a previous jam, using Unity and whatever other tools we think of!

>:(

Deciding things is hard…

I am in!

I am going to use all of my beauty and prettiness to make the best game I can!

Here we go!

I’m in, and for the first time I’m going for the Jam instead of the Compo! Hopefully the extra day will make it less stressful, and I’ll be working with RainbowSexyFish instead of going solo.

Same tools as usual: Unity, Photoshop, and probably VOPM for sounds and music.

Good luck everyone!

I am in (late response)

Making this post in a hurry, but I am in for this compo. Here are the details.

Programming Language: Java

Graphics: Pyxel Edit, Microsoft Paint

Sound: BFXR

This theme seems kind of fun

Nearly one hour in, and am concentrating on some art. Meet Adam the Alien.

Screen Shot 2015-08-22 at 10.47.29 am

I quit.

Too many haters, thats just a bit of the stuff said. :( quiting ludum dare after not even an hour

Comments

ketura
22. Aug 2015 · 02:07 UTC
Aww, don’t let them get you down. Four of those are the same troll. Turn off the stream, if you must, but don’t let the internet hate get to you.

I’m in

It’s been a while but I’m in with a godzilla themed game. Choose your monster and fight in a pseudo 2d/3d world. Not sure what the goal will be but there should include city desctruction and monster fighting.

For the fun of it I’m going to program in a language I’ve written anything in (typescript) and use a framework I’ve never used before (phaser.io).

let’s get something submitted…

Let’s be honest, my Ludum Dare history is atrocious.

Been lurking forever, never had something submitted. Never fails that something family always strikes on an LD weekend.

Let’s give #33 a shot!!

Good luck to everyone participating!

Twine. I think.

Last Ludum Dares (namely all the ones I’ve entered). I’ve created “endless” style games in Unity. While it might be nice to make an endless game in Unity about making endless style games in Unity, that doesn’t really fit in with the theme. And I want to do something different, which is the whole point of this post.

I think I’ll use Twine. Never used it before. Haven’t really written much in the way of stories or anything for years. Don’t intend to plan it out in advance or anything. This can only go well, right?

I’m in!

Love the theme! Sorry to everyone who hates it, but based on the stats, it was clearly the least hated, overall. XD

Tools: Ren’Py + PaintTool SAI

Probably working with a writerly friend, and doing the Jam either way, for that extra 24 hours.

Best of luck, all!

Time to Die

First time Ludum Dare! And I really don’t like the theme! But I said I would do this so I gotta do it.

By the powers of Pixi.js and my imagination, I’m in.

When you gaze into the abyss, the abyss shuffles its feet and goes “dude, what the hell”

So a lot of people, from a quick glance at other blogs, seem to be taking this from a more philosophical perspective. You, the knight in shining armour, are such a piece of crap for killing all those defenseless monsters. Doctor Frankenstein is the real monster, guys!

K, this works for some things. Not for a 72 hour jam, I think. If you’ve got a good story you want to tell, then by all means, but there’s not much room to write a story, much less develop one here.

So I’m going to interpret “monster” as “mook” or “minion”. Goombas are monsters, the Covenant are monsters, all those things you end up killing in games are the “monsters” that now You are. I’m thinking of building a dungeon-crawling roguelike in reverse–no fancy shmancy plot twists here, you’re just the boss waiting for the hero to finish killing everything, and so you’re throwing monsters at him at key points to soften him up before your climactic battle. I’m thinking Zelda meets Nethack meets Boss Monster–or should I say Ganon meets Moloch meets Boss Monster?

Comments

22. Aug 2015 · 02:15 UTC
You now… that could be actually fun. To be the last boss defeat and every hero that try to kill you…

I’m in

I like the theme, have an idea already. But never tried this before…

First LD

Was expecting Day and night XD good luck and have fun eveyone =D

 

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1 hour in…

So far I have absolutely no idea for the game so I’ve started coding the basic stuff. So far I have a game loop, state machine and image rendering. Still better than nothing…

ld33_01

I’m In

This will be my first Ludum Dare Jam and I am looking forward to actually getting a project completed for once. I will be using Stencyl and Photoshop, not sure about the audio yet.

Enter The Fish!

Hello!

So, “You Are The Monster”, huh? Cool. Here’s my idea: Yewarr The Monster

This will be a 2.5D sidescroller. Windows 64bit only. You play as Yewarr, a monster. (GET IT?! =D) Yewarr’s apple tree, his prized possession, primary food source, and best friend, has just been taken by evil Floofs. Yewarr needs to go get it back!

Run across 5 levels, spitting at the nasty Floofs trying to stop you. Get to the end of each level to fight a Mega Floof. Defeat the last one, and fight the King Floof to get your apple tree back.

Feeling low? Eat some of the apples that the Floofs dropped along the way! Get enough apples, and maybe your spit will become bad enough to wipe out a whole slew of Floofs at once!

 

The game will be developed in Blender v.2.66 with Python. As stated above, it’ll be playable on Windows 64bit only. I’ll be updating the post with pictures as I go on.

Joining you folks for LD #33

I’ll be joining all you guys in LD #33 this weekend. I’ll be working with the following:

  • C++
  • Aven engine (game engine made in C++ with GLFW, LibVorbis, LibOgg, OpenGL, etc.) based off of TheCherno‘s Sparky Engine with some tweaks of course
  • Paint.net, maybe Gimp? We’ll see.
  • Audacity, internet for sound

“You are the monster…” Well I came into this LD late, as in I totally forgot about it until yesterday and didn’t really vote on any themes but I’m liking this one for sure.

I also plan on streaming for those interested in checking it out.

Twitch: http://www.twitch.tv/icedmetal57

Good luck and have fun everyone!

Edit: Forgot to include the code from the Aven engine. 😀

Aven: https://github.com/icedmetal57/Aven
LD #33 Code: https://github.com/icedmetal57/LD33

Twist And Shout

Well I have a cool ass idea for another theme – chain reactions. I think I can make it work for this theme, its a “twist ending” turns out those werent virtual men you were killing they were real live men – “what a twist”.

SpriteSheet

S&S style walk-cycle .5 beta

Just made a sprite sheet with an 8 frame walk cycle it’s just placeholder art for now

An hour in and struggling with this one…

Havent got a set idea yet… still brainstorming. I don’t want to make a literal use of the theme and I don’t want to go all “plot twist, it was man all along!” but also, the danger then becomes taking it too abstract and losing the coherency.

ah well, back to the brainstorm…

 

 

 

 

Streaming the stream!

http://www.twitch.tv/stejkrobot

Streaming the JEM!

Game Idea!

Well.. it will be game as simple as it can be – basically i will base on my another game, called: “Alice on Schrooms” (http://www.indiedb.com/games/alice-on-schrooms)

So the new improved idea is: you are the guy (or just another Alice?) who needs to run over and over, collect bottles of “Monster” energy drink to acquire drunk stage and also have to piss, because otherwise will change into monster that destroys everything, even itself (so you have to keep balanced drunk stage). And as a way to don’t let player go through life too easy: if it will not drink energy drinks, it’s lifebar will decrease and it will die! 😀

I love to see this idea in real life right now <3 xD

Wish me luck, guys! ^^

I am in

I am in and I am thinking of doing a game in…batch!  Crazy, yes, and I am trying for the compo this time; even crazier, and very likely to not work.  Even more likely to suck, but what the hell!

doing the jam man

Since I am on a restricted schedule I am doing the jam, I have a base framework from a not even close to complete LD29 game which would fit this theme with modification to the core rules of the game, which are unwritten anyway.

since I am using assets that I made in LD29 compo, and a skeleton of a framework (IE displaying images and sounds) im doing the jam

Tags: jammin

yeahhhhhh

goblin_rungoblin_rungoblin_rungoblin_rungoblin_rungoblin_run

 

Took me way longer to think of something this time around, but I think I got it.  It’s gonna involve hundreds of these little goblin dudes.  I’m thinking, like, lemmings + warcraft.  Except goblins are a little smarter than lemmings.  But not much smarter.

SLEEPTIME

 

Comments

22. Aug 2015 · 02:35 UTC
Cute!

A theme I wanted, is this a dream?

I can’t believe the theme I wanted actually became… the theme.

[x] Like the theme.

[x] Got an idea.

[x] Know how to implement it.

[  ] Write some code, draw some pictures, make bleep bloops and la la’s.

[  ] Complete.

Comments

Osgeld
22. Aug 2015 · 02:31 UTC
it does happen once in a while, just dont let it let you get carried away during the compo, you can always fluff it out in your own time, KISS (keep it stupid simple) and make it fast
antfucker69
22. Aug 2015 · 02:40 UTC
if you like the theme you are a FUCKER!!!
antfucker69
22. Aug 2015 · 02:41 UTC
you know like a truth bomb this is a factoid missile

its homing straight for your comment

and guess what

you like the theme

I am In !!!

You are the monster, This should be Interesting , See you in a few Hours !!!

Team Apples, Reporting for Duty

Well, it’s actually just me for now, but I’ll probably acquire some servants equally talented teammates as the weekend progresses.

My Tools:

Good luck, everyone!

To bed

Well, I’m off to bed, but I thought I’d throw up what I’ve done.  It has an, um, kitchen theme?

 

Screenshot (64)

Am I a monster?

I have no Idea on my concept yet, maybe something philosofical.. what I know is:

  • I will use Game Maker
  • I will Use Paint Brush! (Yes, PAINT!)

Tomorrow I have a birthday to go, so lets see how that will work.

Regards!!

I am streaming!

So, i’d started streaming, but noone is watching, which is sad as the stream’s damn interesting (i think so anyway)

Check it out here

INFO

1 hour for simple intro and small graphics!!!!!

http://www.twitch.tv/theditroxgaming

Monster!

So the Theme is You are the Monster, wish it where a different one but there is nothing to do about it…

Just finished the Moving of my little cube zombie (I dont know if I stick to the cube design…) and the running away of my little cube humans. Time to code something harder :(

Run Away

Tags: jam

RougeRogue has an idea… I think…

Almost an hour and a half in and I’m still brainstorming -_-

I’m getting closer though. I feel like I’ll just have a normal person/cute thing commit monstrous crimes (i.e place legos on the floor, leave the toilet lid open, and other cruel, cold hearted acts). This one’s the most likely out of a bunch of ideas, though, so we’ll see how this turns out.

Concepts

So many evil thoughts must pick probably duck frog game.

turning internet off now.

Happy JAMING you all

Hurray for maths

First formula with my game. One of the most complex I’ve had to make for something so simple, actually: The starting money you get depending on the difficulty.

I should explain, when you start the game, depending on how hard it is, you’ll be given more or less money so to device how much you get, I wrote this formula.

I started with a simple y=x^2 and noticed the immediate problems of
1. The player gets LESS money the easier it is.
2. the growth scale is broken so you get more exponentially (no way, exponents)

Then I changed it to be y=log(x) and it looked a bit better. No more crazy exponential growth. (I knew I took Calculus for something)

Of course, it’s still getting bigger as the difficulty gets higher, so I made it y=-1*log(x) and get an equation that starts high and ends low with a nice curve.

Next I made it a bit more complicated (squared an X here, did some random division there, multiply by a big number to inflate the result at the end) and get a fairly good graph.

Check out the graph and equation here

I know it could have been simpler, but I like having crazy long math done for something that seems pretty simple, ya know?

Comments

BoaHeck_ArtGent
22. Aug 2015 · 08:17 UTC
Looks like my enthusiasm for the jam after the theme was announced…

Really need ideas

My game base (well it’s a framework) is done. I can load tilemaps, draw, everything… Now time to bang my head against the wall for ideas.

Well… huh.

So… the theme I REALLY hoped won’t win, won.

Not that I disliked it. But because I used it yesterday when I was learning 3D modelling as an inspiration. Now I’ll have to re-do everything from grounds up 😀

Well, who cares. YOU ARE THE MOTHERFUGGIN T-REX!

rex

Comments

Osgeld
22. Aug 2015 · 02:52 UTC
motherfuckin T REX!
mantis
22. Aug 2015 · 03:50 UTC
Yeah, I have that song on loop 😉